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ampersandrew, do games w Recommendation engine: Downvote any game you've heard of before
@ampersandrew@lemmy.world avatar

Magnetic By Nature is a 2D platformer where you are generally using either attract or repel mechanics. I came across this game on the PAX East show floor, and it really wowed me. I may be one of only a few hundred people who ever played it. There’s a bonus chapter, after the credits, that was kind of bullshit, but the 7 or so hours of gameplay before it was fun, challenging, and unique. Initially available for like $15, it’s now down to $1, and it’s a steal at that price.

ampersandrew, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?
@ampersandrew@lemmy.world avatar

As written, this is a tough one to answer. I’m well served in most genres bar a few, and I probably wouldn’t want to see new entries from the people who made the old ones. For instance, I miss stealth games and Splinter Cell, but I wouldn’t want Ubisoft to make it. I would love to see a new Metal Arms, but Blizzard (and now also Microsoft) owns that one. I miss racing games like Burnout and F-Zero, but I wouldn’t trust EA or Nintendo to make a successor that makes me happy. So really, I think I want new stuff that’s more of a spiritual successor type of deal.

ampersandrew, do gaming w When will they learn? When will they learn, that their actions have consequences?
@ampersandrew@lemmy.world avatar

I’d love to find a $40 PVP FPS. That has split-screen and lets me host my own server. Tuned to work with small groups and large groups. This one is just tied to a server that I don’t control and will inevitably die a painful death.

ampersandrew, do games w Titan Quest II hands on gameplay (Fextralife at Gamescom)
@ampersandrew@lemmy.world avatar

18

ampersandrew, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”
@ampersandrew@lemmy.world avatar

I’m with you, but they’ve got a very generous 30 day refund policy, no matter how many hours played, if it doesn’t work. So far, I’ve only had to use it once, on Phantom Fury, which is Verified on Steam but had issues in the tutorial through GOG; some day I’ll pick up the Steam version and see if it does any better. I also buy my GOG games through Heroic launcher, which has a referral link so that some of the revenue of my sale goes toward the development of Heroic. That way GOG knows that if they want all of the revenue from my sale, it’s clear what they have to do to earn it.

And as a reminder, there are Linux native games on GOG. I just played Duck Detective: The Secret Salami on the native Linux version from GOG.

ampersandrew, do games w Titan Quest II hands on gameplay (Fextralife at Gamescom)
@ampersandrew@lemmy.world avatar

I just played through it for the first time recently, as my first foray into this genre, and I did feel like the game sorely needed a dodge move, which of course every new entry in this genre now has.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

Given the unfathomable number of layoffs we’ve seen the past two years, I think that’s a difficult argument to make.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

Well then I guess your recommendation would be to keep trying to be Rocket League, even though statistically you’re going to leave a crater in the ground formed by hundreds of millions of dollars and the better part of a decade of work? Keep in mind there are single player games that make more money than Rocket League too, if we’re going to cherry pick.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

It’s not confusion. Your perspective is survivorship bias. For every Rocket League, there are 10 Concords. That’s why the entire industry is imploding right now. Everyone thinks their game will be Fortnite, but only so many games can be Fortnite, and a lot of that even comes down to luck, so you’ve got games like Avengers and Suicide Squad losing hundreds of millions of dollars each instead of making games for half or a quarter of their budgets that would have recouped their costs and then some.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

When your game isn’t live service multiplayer, your incentives change to putting out more sequels rather than iterating on the same game. So your revenue per game goes down, but there’s no reason it can’t necessarily be as lucrative overall.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

If you do anything enough times, most of your responses are automatic. You’re doing less thinking and more instinctively responding to the situation.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

There’s plenty of room to monetize single player games when it’s add-in content to games that you continually replay as opposed to add-on content for something that’s story driven. More systemic games like Civilization, roguelikes, simulators, etc.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

I remember them saying that they dont want to do another one in the series because they are looking to innovate and make something truly original.

I don’t remember them saying this, but I remember people speculating that this was a reason. The truth is, if you look into The Final Hours of Half-Life: Alyx, they prototyped a bunch of different single player games that were cancelled because they just weren’t working, including Half-Life 3. Post-Alyx, in recent weeks, we have evidence to suggest that Half-Life 3 may be imminent.

It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I was a kid and I had all the time in the world.

These days I’m not a kid anymore and so when I game I tend to look more for memorable experiences instead of mindless grinding.

Boy, I miss the days when multiplayer games didn’t mean mindless grinding. I play fighting games, and the mindless grinding in recent releases is siloed off to a separate mode that I don’t have to think about; otherwise you’re playing the game because it’s fun and/or because you want to get better at it, not unlock the latest costume. I would love nothing more than for campaign FPS games to come back–the kind that postdated the designs of what we now call boomer shooters–and to come with a deathmatch/CTF mode made out of levels recycled from the campaign, playable online and local. You’d play that multiplayer mode for maybe 5 hours or maybe 5000 hours, depending on how much magic they managed to capture in it, but you absolutely would not have some expectation that the devs must keep updating it. Those were good times, and I didn’t appreciate how good we had it.

ampersandrew, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”
@ampersandrew@lemmy.world avatar

I’m aware, but when GOG takes the ambiguity out of it, I don’t have to do tons of extra research to know that they have an extra feature that’s important to me. I’d really appreciate if some store took the ambiguity out of it when it comes to multiplayer games being playable offline. It’s something that Steam should easily tell you in theory, but there are tons of games that have LAN and such without bothering to report it. Some say they require an online connection and actually don’t. These are problems worth solving for me, a particular kind of consumer.

ampersandrew, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”
@ampersandrew@lemmy.world avatar

When I buy on GOG, I know I’m getting a game DRM-free. They muddied that a tad with how they handle online multiplayer, but for the most part, I get more value from their store for that. It’s a huge reason why I’d choose their store, because they’re solving a problem for me that Steam does not.

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