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ampersandrew, do games w GOG seems to be considering paid membership option
@ampersandrew@lemmy.world avatar

They might have to grease some wheels somehow then. Some kind of incentive structure to make sure they do it.

ampersandrew, do games w GOG seems to be considering paid membership option
@ampersandrew@lemmy.world avatar

Yes, that’s what I use when I need it for GOG saves. But typically, every game puts their save file in a different spot, so you do need to do a one-time setup for each individual game.

ampersandrew, do games w GOG seems to be considering paid membership option
@ampersandrew@lemmy.world avatar

Do you not have to update that script every time you play a new game? Cloud saves are pretty automatic, and regardless of platform, they’ve been pretty reliable too. It also fits that use case that you go to a friend’s place and want to show them something in your save file on a whim.

ampersandrew, do games w GOG seems to be considering paid membership option
@ampersandrew@lemmy.world avatar

I got the same survey. The ones that they definitely do not want to do, if they value their reputation, are things like “increased cloud save storage (that’s still probably less than what Steam offers)” and things that they took away, like 1.0 installers. But some of the other options look to be more squarely aimed at the enthusiasts of the preservation program that this subscription is designed to financially support, as well as one or two actually good features like legal account sharing. Hopefully they go down that route instead.

ampersandrew, do games w Kriegsspiel! How Napoleon Accidentally Invented Strategy Games [Super Bunnyhop]
@ampersandrew@lemmy.world avatar

It’s a long video, so I guess you’re sitting down with a book. For the record, the visual aides contributed quite a bit, and a lot of it is him contextualizing something that’s already a book: Playing at the World by Jon Peterson.

ampersandrew, do games w Is Baldurs Gate 3's voice acting so great that it ruined other games for me?
@ampersandrew@lemmy.world avatar

I’ve got my issues with RDR2, but definitely not with the writing and performances.

ampersandrew, do games w League of Legends Fighting Game 2XKO Will Have Just 10 Playable Characters at Launch, Riot Confirms
@ampersandrew@lemmy.world avatar

10 characters, in my experience, is about as small as a roster can be in a fighting game before it feels like you’re seeing the same matchups over and over again. That might be a bit worse in a 2v2 game, but there are other reasons, like Vanguard, that I’d argue are more compelling reasons to avoid 2XKO.

ampersandrew, do games w Kingdom Come: Deliverance II Has Released on GOG!
@ampersandrew@lemmy.world avatar

Gotcha, thanks. That’s a bit of a bummer, but I guess I’ll try to enjoy the game for what it’s good at.

ampersandrew, do games w Kingdom Come: Deliverance II Has Released on GOG!
@ampersandrew@lemmy.world avatar

Would you say that the game cleaned up some of conveyance of information from the first game? Or have you not played the first game to compare it against? Maybe I just have to get used to what the game does and doesn’t tell me.

ampersandrew, do games w Kingdom Come: Deliverance II Has Released on GOG!
@ampersandrew@lemmy.world avatar

For the record, I didn’t skip the dialogue; I accidentally chose one option too quickly and then was not presented with the option to choose the other one the next time I spoke to the same NPC. The kind of quality of life I’m looking for is the stuff that makes it clear to me, a person in the modern world, what Henry would know. Or at least to be able to jump over a shin-high chain without hitting a collision box that tells me I can’t.

ampersandrew, do games w Kingdom Come: Deliverance II Has Released on GOG!
@ampersandrew@lemmy.world avatar

He’s not interested in answering them. I live rent free in his head from a previous thread.

ampersandrew, do games w Kingdom Come: Deliverance II Has Released on GOG!
@ampersandrew@lemmy.world avatar

People generally downvote assholes.

ampersandrew, do games w Kingdom Come: Deliverance II Has Released on GOG!
@ampersandrew@lemmy.world avatar

Some people like Avowed, dude. Let it go.

ampersandrew, do games w Kingdom Come: Deliverance II Has Released on GOG!
@ampersandrew@lemmy.world avatar

I’m playing through the first one right now, in the early hours, and for anyone who’s played this sequel, did they add any quality of life improvements? In theory, I like a lot of what the game’s doing, but when it tells me I need to find a way out of a castle, and it doesn’t let me jump over a short chain barrier, it can be frustrating. I talked to one NPC who I accidentally quickly buttoned through a dialogue with without clicking on the option that clearly would have given me a hint on what to do next, and without reloading a save, I couldn’t get that dialogue option back. There was also another NPC that I found the first time, before reloading a save, who gave me similar advice for how to progress, but due to the schedule system and the lack of any sort of notation built in to the map, I couldn’t find her again, because she wasn’t in the same spot. Things like that are why Avowed was built to be “static”, as much as it got criticism for it, despite most RPGs being built that way to avoid exactly this problem I had with KC:D. (I have since made my way out of the castle, after looking up a walkthrough and save scumming a chest that I had to lockpick, because the tutorial was very bad at teaching me how lockpicking actually worked.)

ampersandrew, do games w The Half-Life Delusion
@ampersandrew@lemmy.world avatar

These are some strange criticisms. Yes, there was a focus on games being “cinematic”. Yes, there was also a counter-culture to that, because there’s a counter-culture for every popular culture. No, Half-Life didn’t invent it; it iterated on existing ideas. Yes, others copied it, because iteration is far easier and more likely to be financially sustainable than outright invention. Likewise, others in the counter-culture didn’t copy it. There are pros and cons to that sort of design. If my friends and I both play through a game like that, we can reminisce and “hell yeah” and high five over our favorite moments. A more immersive sim “lite” design like Indiana Jones can easily lead to me getting the intended experience where Indy has to improvise his way out of a blunder by punching Nazis and my friend ending up in what he perceived to be automatic fail states (true story). The “detour” through Half-Life inspired games came coupled with those same years being littered with games that didn’t stick to its ethos.

The one thing I’ll agree with the author on is that we’re definitely currently living through the stark aftermath of this peak FPS era. It’s so rare now that a new FPS is made for me anymore. Maybe it’ll be Mouse: P.I. for Hire, but it won’t come with a split-screen deathmatch like the good old days.

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