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ampersandrew, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is
@ampersandrew@lemmy.world avatar

The problem is this game can’t even be pirated due to how it’s architected.

ampersandrew, do games w Slay the Spire 2 - Reveal Trailer
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The last game didn’t use Unity; it was coded in Java with some extra libraries. They dropped this game from Unity mid development.

ampersandrew, do games w Star Wars Outlaws Requires The Internet To Install It
@ampersandrew@lemmy.world avatar

It’s DRM to authenticate your install. Also not a new thing, but still not great.

ampersandrew, do games w The Triple-i Initiative Showcase starts 10 minutes from now
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I’m not sure about anyone else, but I found there to be a lot of homogeneity here. The games that were the most up my alley were the ones I’d already heard of, but there were a lot of Vampire Survivors-inspired games and city builders.

ampersandrew, do games w Gigantic: Rampage Edition is now available
@ampersandrew@lemmy.world avatar

So the thing is, regardless of current campaigns to stop killing games, this is like the definition of throwing good money after bad…unless they actually offered customers assurances that they’ll get their money’s worth out of an up front payment to play the game. Because without that assurance, however long your free to play multiplayer game sustained an audience, the version where you have to buy the game up front will be worse off.

ampersandrew, do games w Gigantic: Rampage Edition is now available
@ampersandrew@lemmy.world avatar

And what’s to stop this game from dying all over again? There’s still no way to run the game server yourself, right? Why do the work if they’re not going to future proof it against an outcome they couldn’t avoid the last time?

ampersandrew, do games w Mortal Kombat 1 – Official Ermac Gameplay Trailer
@ampersandrew@lemmy.world avatar

He looks really cool. Unfortunately, this game needs some big system changes that I hope, but don’t expect, they’ll make some day. The way burst works, in particular, would be at the top at the list, and as long as there are good universal defensive options, more kameos can have ambush assists (the ones that can be done at any time), which would really open up the freedom of the game, where MK1 is at its best.

ampersandrew, do games w Legend of Zelda
@ampersandrew@lemmy.world avatar

It would be one thing if I knew how much I had to do ahead of time, but until I’ve seen most of it before, I have no idea. There was some upgrade I could get only after finishing the entire goron temple, race, and some such, and I was on the final step of it when I ran out of time. I can’t do just the last step of it; I had to repeat at least the race, maybe the temple, in order to get to that spot again. I decided instead, “Nah, I’m good,” and put the game down. I respect that they tried to do a lot with a little on the development side, but it introduced tedium for me, the player, to be within those constraints.

ampersandrew, do games w Legend of Zelda
@ampersandrew@lemmy.world avatar

That’s probably the Zelda game I had the most negative reaction to. Oh, you’re going to undo all of my progress because I didn’t know how much more there was to do in this quest line before the world reset? No, I’m not going to do all of that again.

ampersandrew, do gaming w Feel like a weak year for games?
@ampersandrew@lemmy.world avatar

Yup, just made more sense to group it with the other high profile releases. I’m looking forward to that expansion, for sure.

ampersandrew, do games w Which Mortal Kombat games across the years should I start with?
@ampersandrew@lemmy.world avatar

Mortal Kombat 9, also known as “Mortal Kombat” or “Mortal Kombat (2011)” is where the modern canon starts. It’s also delisted from sale, so you’ll need to find a used copy for consoles or pirate it for PC. It’s a soft reboot of the story and also establishes the bar for what fighting game story modes should be. It’s campy and leans into it, and that’s the tone that MK always has when it’s at its best.

Mortal Kombat X and Mortal Kombat 11 are sequels to that, and they escalate the ridiculousness. These are direct sequels, so while they make efforts to ensure you can understand what’s happening even if you haven’t played the games before, MKX is best enjoyed after playing MK9, and MK11 is best enjoyed after playing MKX.

Mortal Kombat 1 is another soft reboot, but (slight spoiler) it also does this while preserving the canon of, and sequeling, MK9, MKX, and MK11.

MK9 is a throwback to your favorite characters with modern (at the time) mechanics.

MKX brings back the run button and tries to keep all of the different versions of each character over the years in the same game via its “variation” system.

MK11 tries to do away with some superfluous features of MKX while adding more defensive options.

MK1 introduces “kameos”, which is like a Marvel vs. Capcom 1 style assist system.

ampersandrew, do games w EXCLUSIVE: Xbox President Sarah Bond has set up a new team dedicated to game preservation and forward compatibility
@ampersandrew@lemmy.world avatar

There’s reason to believe that the next Xbox will just be a PC with a coat of paint, the same way that the Steam Deck is, and so this preservation team would, in that case, probably be built to legitimately emulate the Xbox 360 on PC, because that’s where the biggest compatibility gap is.

ampersandrew, (edited ) do gaming w Feel like a weak year for games?
@ampersandrew@lemmy.world avatar

No. As others have said, there’s just a lack of information about what’s coming out. Basically starting last year, companies got fed up with announcing release dates that they can’t meet, which has a tangible marketing expense on their side, among other problems. So now we basically only hear about games’ release dates when they’re imminent. This year, we’ve gotten:

  • Arzette: The Jewel of Faramore
  • Balatro
  • Final Fantasy VII Rebirth
  • Like a Dragon: Infinite Wealth
  • Penny’s Big Breakaway
  • Prince of Persia: The Lost Crown
  • Tekken 8
  • The Thaumaturge
  • Under Night In-Birth II Sys:Celes

…and while it’s divisive, I quite liked Alone in the Dark.

We’ve got the likes of Palworld and Enshrouded in early access, with No Rest for the Wicked to join them shortly.

There are a couple of games from smaller developers and publishers I’ve got my eye on with likely or confirmed 2024 release dates. They may have a wide spread in quality when reviews hit, but some of them could be winners, especially since they’re in genres currently underrepresented by the wider market:

  • Aero GPX
  • Agent 64: Spies Never Die
  • Big Boy Boxing
  • Broken Roads
  • Conscript
  • Commandos: Origins
  • Core Decay
  • Fallen Aces
  • Kingmakers
  • Phantom Fury
  • The Plucky Squire
  • Streets of Rogue 2
  • Tempest Rising
  • Titan Quest II
  • V Rising (1.0 release)
  • Warside

Then some other noteworthy games that are likely going to be very good and have a real shot at releasing this year:

  • Avowed
  • Elden Ring: Shadow of the Erdtree
  • Dragon Age: Dreadwolf
  • Gears 6
  • Hollow Knight: Silksong
  • Indiana Jones and the Great Circle
  • Judas
  • Mina the Hollower
  • The Rise of the Golden Idol

What this year doesn’t have, at least so far, is a clear front runner like Baldur’s Gate 3 or God of War, but there’s more than half of the year left.

ampersandrew, do games w Steam is a ticking time bomb
@ampersandrew@lemmy.world avatar

It is an excuse for Valve, because their business is selling thousands of games that do not have ARM-native builds. No action of Valve’s made Steam worse for Mac users. An action of Apple’s did that. At some point, it’s not worth it for Valve to update their application to be better for a platform that’s actively hostile to its business partners.

ampersandrew, do games w Steam is a ticking time bomb
@ampersandrew@lemmy.world avatar

Is it perhaps a slow, laggy mess because Apple decided to break from the same convention that everyone else uses and has used for decades and now has to emulate a different processor architecture? Apple is the one who made gaming shittier on Macs, and they’re going to point to Death Stranding and Resident Evil 4, expecting the flood gates to be open, and now everyone’s going to port their games to Mac. Except they’re not. Apple won’t understand why not, but once again, as they’ve always done, breaking from convention and establishing your own standard that doesn’t play nice with what everyone else is building around is bad for developers. Before this, they were still making developers’ lives harder by not supporting certain graphics APIs. Valve made a Vulkan translation layer to Apple’s Metal, since Apple wouldn’t officially allow for Vulkan, and that was shortly before the architecture change.

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