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ampersandrew, do games w "Bringing your games to other platforms is how you’re going to win" - Circana
@ampersandrew@lemmy.world avatar

Sony just released Helldivers 2 on Xbox, and their delayed PC releases are because of exactly the phenomenon that Piscatella concludes here: people are perfectly content to wait for these games to come to the platform of their preference rather than get invested in another one.

ampersandrew, do games w "Bringing your games to other platforms is how you’re going to win" - Circana
@ampersandrew@lemmy.world avatar

Nintendo’s moat is quite a bit bigger, but they’ll likely see similar diminishing returns on that old strategy as the younger generation is just as likely to play only Roblox, Fortnite, and Minecraft. It’s not just based on what Microsoft does but how much demand there was on other platforms for their games that didn’t drive Xbox sales, and not even just that.

ampersandrew, do games w Last Epoch developer Eleventh Hour Games gets acquired by KRAFTON
@ampersandrew@lemmy.world avatar

It doesn’t inspire confidence, but we’re not looking at a market where people are expecting there to be no ceiling to gaming anymore, so I doubt they bought this studio for hundreds of millions of dollars like they did Unknown Worlds.

ampersandrew, do games w Ubisoft Has Reportedly Scrapped A Sequel To Star Wars Outlaws
@ampersandrew@lemmy.world avatar

I don’t think people yelling about “woke” is sinking any game, or else Kingdom Come: Deliverance II would have bombed.

typical Ubisoft formulatic exploration/stealth game, very much like Assassin’s Creed

didn’t really break any new ground

had a digital deluxe edition with a bunch of DLC [featuring one of the biggest characters from the movies]

I think the above, plus an expensive development budget, is all you needed to make this game unsuccessful.

ampersandrew, do games w Last Epoch developer Eleventh Hour Games gets acquired by KRAFTON
@ampersandrew@lemmy.world avatar

Maybe this comment will age poorly, but I have a feeling it will. Subnautica 2’s contract was signed in the middle of market mania with very unreasonable sums of money at stake. Krafton should honor the insane deal they made instead of everything we’ve seen lately, but I doubt they’ll make a deal like that again after the gold rush ended.

ampersandrew, do games w Last Epoch developer Eleventh Hour Games gets acquired by KRAFTON
@ampersandrew@lemmy.world avatar

There’s also a promising-looking Titan Quest II around the corner (hopefully not perpetually around the corner…it’s been a long time coming).

ampersandrew, do games w Last Epoch developer Eleventh Hour Games gets acquired by KRAFTON
@ampersandrew@lemmy.world avatar

At least they saved Tango Gameworks.

ampersandrew, do games w Last Epoch developer Eleventh Hour Games gets acquired by KRAFTON
@ampersandrew@lemmy.world avatar

They’re the publisher of PUBG, and after making infinite money off of that, they’re diversifying.

ampersandrew, do games w Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re
@ampersandrew@lemmy.world avatar

Any free to play game operates on the same principles that are as “horrible” as EA or Ubisoft, which honestly feels like a dated point of reference when your phrasing was “feels like you have to pay to have a good time”. First, it’s highly subjective. I came away from my time with Assassin’s Creed: Odyssey feeling like I had a bad time because I didn’t buy their XP boosters, but fans of the game said they never bought one and had a great time, perhaps because they had more fun with the game’s side activities than I did, so they got more XP from content that I was more than happy to skip. I haven’t bought sports games in a long time, but if I still did, I wouldn’t touch Ultimate Team with a ten foot pole; not just because of the business model, but because the fantasy to me would be playing with the real teams as they actually exist; and the parts that I would want to engage with don’t ask any more spending of me. And for as much as you associate predatory monetization with those companies, they also put out the likes of Dragon Age: The Veilguard and Prince of Persia: The Lost Crown, and work with partners on Split Fiction and The Rogue Prince of Persia, which use very normal and ethical monetization strategies.

For as much as mobile games often can be a different market, plenty of times they’re not. Thatgamecompany may be known for Journey in our circles, but their big hit is Sky: Children of Light, which started on mobile and came to platforms you and I are more likely to play games on. Uma Musume is blowing up regardless of platform, but it’s a gacha that’s typically found on mobile, and Cygames expanded from their mobile market to putting out console and PC GranBlue games. Mihoyo’s games are in both places and found success using gacha. My point in all of this being these companies, all self-published successes, operate in both spaces, because building a game in either place requires much the same skillset, and they’ve found an audience in both, often with the same exact games.

The last thing I’ll say about this being developer vs. publisher is that if you’re successful enough as the former, you often become the latter, like with Cygames or Epic. These kinds of monetization methods are very feast or famine, so you’ll get survivorship bias of some games getting so big that they’re a publisher now, like Riot, for instance, or they get bought by a bigger fish like Microsoft.

ampersandrew, do games w Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re
@ampersandrew@lemmy.world avatar

Then yes, developers have nothing but the best intentions with monetization compared to publishers when you say that the counter examples don’t count.

ampersandrew, do games w Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re
@ampersandrew@lemmy.world avatar

Destiny after the Activision split and before the Sony acquisition. Warframe. Basically the entire mobile market.

ampersandrew, do games w Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re
@ampersandrew@lemmy.world avatar

Developers are also incentivized by profit when they’re entitled to keep it rather than a publisher, and this is the case regardless of being AAA or not.

ampersandrew, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming
@ampersandrew@lemmy.world avatar

But this game is on Steam, and $80 is a price point companies are flirting with regardless of their ownership of the storefront, like Grand Theft Auto, for instance.

ampersandrew, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming
@ampersandrew@lemmy.world avatar

Sorry, I’m not following the A-to-B on your comment in relation to this topic. Sony isn’t charging $80 for games, and even $70 games regardless of consoles aren’t doing so hot. Microsoft hasn’t done console exclusives for a decade.

ampersandrew, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming
@ampersandrew@lemmy.world avatar

I think they only expect a subset of their consumers to get the DLC; most people don’t care if they got the full experience. If you’re playing with your friends, they’ve got the option to play with you DLC-less in every case I can think of. In something like a fighting game, they’ve just got a character that you don’t, or in something like Civilization, if they know they’re playing with you, they host the version of the game that doesn’t include the DLC you don’t have. The entry price exists because they know nowhere near everyone will go for their most expensive edition.

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