@acosmichippo@lemmy.world avatar

acosmichippo

@acosmichippo@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

acosmichippo,
@acosmichippo@lemmy.world avatar

100%. The best part of Bethesda open world games is exploring the open space between towns, quests, objectives, etc. Fast travel is an option, but rarely necessary. If you rely on it you will miss lots of cool stuff.

Not so in Starfield, the space between objectives is literally empty space.

acosmichippo,
@acosmichippo@lemmy.world avatar

oh good, this reminds me I haven’t bothered to leave a negative review yet. let me correct that.

acosmichippo,
@acosmichippo@lemmy.world avatar

yes. the point is it doesn’t work well in a video game.

Here's what a random person on the internet thought of The Outer Worlds (lemmy.world) angielski

I played the Steam version of the base game, with no DLC. I did not play the Spacer’s Choice “remaster” as it has a reputation for being broken and poorly put together. I played the game to completion on normal difficulty, completing most of the side quests, spending time with all my companions, and trying to get the most...

acosmichippo,
@acosmichippo@lemmy.world avatar

I’m not sure starfield can be fixed. the concept is fundamentally flawed imo.

acosmichippo,
@acosmichippo@lemmy.world avatar

exactly. I gave MMOs a try, I gave looter shooters a try, and eventually I figured out GAAS is just not for me. single player offline only games please and thank you.

acosmichippo,
@acosmichippo@lemmy.world avatar

consoles are purposefully made to run only the software specifically made for them.

xbox and PS are basically mini PCs that can run the same stuff with relatively minimal tweaking. exclusive games of both platforms are pure anti-consumer bullshit.

acosmichippo, (edited )
@acosmichippo@lemmy.world avatar

nope, both are anti consumer. If you want to make unique games, great. No need to restrict them only to your platform.

all it does is make people buy redundant hardware which obviously costs more money but also creates more e-waste.

also without exclusive games, consoles would have to compete on the actual hardware, price, etc rather than which games you want to play.

acosmichippo, (edited )
@acosmichippo@lemmy.world avatar

frankly I don’t understand your point. Recently both companies have been porting games to PC, but NOT the other console. If Sony can port Spiderman, God of War, etc to PC there’s absolutely no reason they can’t port them to xbox as well, except to force consumers to buy a playstation. Same with MSFT and Elder Scrolls. That’s why it’s anti-consumer.

acosmichippo,
@acosmichippo@lemmy.world avatar

That’s how anti-consumerism works. Corporations abuse their power to force consumers into buying more shit for no reason, and feel good while doing it.

acosmichippo, (edited )
@acosmichippo@lemmy.world avatar

Your analogy is a poor one.

  1. “you” as an independent developer don’t have a vested interest in selling apple hardware. Microsoft and Sony do have an interest in selling xboxes and playstations.
  2. “you” as an independent developer don’t have the resources to fairly easily port an app to another platform, like Microsoft/Sony do. Like other AAA developers have been doing with non-exclusive games for decades.
  3. Market saturation for apps is not really comparable to AAA console games.
  4. I don’t think piracy is a big concern in console games, but maybe I’m wrong. I don’t keep up with it.

To me, the only reason Sony is doing it with their back catalog is to try to generate new users for their upcoming sequels. The game is at the end of its earning lifespan if they don’t port it, so why not use it to market the upcoming titles?

So you’re saying releasing games on other platforms is beneficial for game sales?

acosmichippo,
@acosmichippo@lemmy.world avatar

I think mainly for collecting resources.

acosmichippo,
@acosmichippo@lemmy.world avatar

Madden is worth whatever people are willing to pay for it.

acosmichippo,
@acosmichippo@lemmy.world avatar

more importantly they sell way more units now. It takes virtually no more effort or cost for gaming companies to sell 20 million units vs 1 million.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • Blogi
  • NomadOffgrid
  • rowery
  • test1
  • esport
  • Technologia
  • FromSilesiaToPolesia
  • fediversum
  • ERP
  • krakow
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny