My favorite type of games were really always the story-rich non-linear storytelling of the Baldur’s Gate/Fallout style but in my youth I was far more attracted to Fallout than Baldur’s Gate. However, there are no modern iterations of Fallout in the same style. New Vegas is fun and all, but what I would give for a modern fallout in the style of BG3.
You control a character with the keyboard and a tiny moon with your mouse (it will also be playable with a controller). Explore a small open world and uncover secrets and mechanics hiding right under your nose. Use the moon to manipulate creatures and the environment and explore a tiny open world. Curiosity, knowledge, and discovery of game mechanics are the primary ways to progress.
itch.io is also a lot “smaller” than Steam in terms of the teams behind it I’d wager, and they probably have a lot less money for legal representation and probably had the screws turned to them a lot harder due to that.
Yes how little was communicated sucks, but they genuinely might have not had a lot of choice if the payment processors were really turning the screws to them. They don’t have the wealth to fight something like this like Valve does, and even Valve bent over for this.
People generally prefer audio-visual content more than reading.
That’s because people are generally fucking morons who can’t, or worse, won’t fuckin’ read.
Bring on the downvotes. I don’t give a fuck. It’s been proven without a shadow of a doubt that watching things makes you more passive and digest less information than reading. I understand some things make more sense to share in a video format (like a how-to video showing how to fix something) but someone just talking at a camera is not one of them.
Maybe if we stopped enabling the fucking neanderthals among us the world wouldn’t be in such a shitty place as it already is.
Unpopular opinion but setting up a whole recording studio and cutting a video without fucking up a bunch is a lot more fucking work than just writing a damn text document.
But if they keep it updated for modern systems that means as time goes on the files they are offering to install… won’t work on old hardware because they’ve been updated to the modern era.
Sure if you grab a file from them and never get a newer, more maintained version, it will play on exactly the hardware and software you had when you bought it… But if you lost the install file somehow and went to grab a new copy five years later the updated ones may no longer run on your old hardware
They keep a bunch of 32-bit libraries for backwards compatibility with older games that they launch. You can find numerous discussions about this in the Steam forums as well as on sites like Hackernews.
If you want, I can give it to you from a Valve employee:
We will not drop support for the many games that have shipped on Steam with only 32-bit builds, so Steam will continue to deploy a 32-bit execution environment. To that end, it will continue to need some basic 32-bit support from the host distribution (a 32-bit glibc, ELF loader, and OpenGL driver library).
Whether the Steam client graphical interface component itself gets ported to 64-bit is a different question altogether, and is largely irrelevant as the need for the 32-bit execution environment would still be there because of the many 32-bit games to support.
It’s Valve’s responsibility that Microsoft stripped DOS support from their OS in Windows 10?
Starting with Windows 10, the ability to create a MS-DOS startup disk has been removed, and so either a virtual machine running MS-DOS or an older version (in a virtual machine or dual boot) must be used to format a floppy disk, or an image must be obtained from an external source.
The GOG Preservation Program ensures classic games remain playable on modern systems, even after their developers stopped supporting them. By maintaining these iconic titles, GOG helps you protect and relive the memories that shaped you, DRM-free and with dedicated tech support.
Literally. People miss the fact that Steam is still a 32-bit app just to support older games. The rest of the world has moved onto 64-bit operating systems and applications. It’s shocking they still support 32-bit in 2025. So the argument that they aren’t supporting older titles is a little misleading because that’s the whole reason they still run a 32-bit client.
Most operating systems are no longer even offered in a 32-bit variant, 64-bit only.
I haven’t had a device with 32-bit hardware in almost 15 years. The last device I can even think of that was still 32-bit within the last 15 years was a Google Nexus 6 in 2014. All the Pixel line have been 64-bit.
Steam is literally one of the last 32-bit holdouts. Everything else has moved on. Even Discord dropped 32-bit support last year.
EDIT: Also, for reference, since Windows 98 is heavily mentioned in the arguments, those operating systems included 16-bit code. We’re talking about dropping 32-bit code, 16-bit code is deader than a doornail. Windows 3.11 was the first introduction of 32-bit code. Windows XP seems to be where they dropped all 16-bit code in 2001. We’re talking over 30 years of hardware changes.
All versions of MS-DOS and the below versions of Windows had 16 bit code:
MS-DOS (all versions)
Windows 1.x/2.x/3.x (all versions)
Windows 4.x or 9x (Windows 95/98/Millennium Edition) (all versions)
I don’t necessarily agree with all of Kaldaien’s points, but I can’t say they aren’t well argued. Their opinions are valid if you’re willing to accept and consider their perspective.
I personally don’t see the point playing games on the original hardware, and I think keeping them updated for modern systems is a good thing, but I can see why someone might disagree and prefer running them in a VM on a traditional operating system, especially in terms of keeping the original way the game ran intact. I also disagree about the value of Microsoft’s game rental service, but I also see the value in saying “if I don’t actually own my games anyway, why not take it to it’s logical conclusion of just renting them.”
As I said, their points are well argued, even if I don’t necessarily agree on them.