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RightHandOfIkaros, do games w Hollow Knight: Silksong - Special Announcement Stream (starts in 48 hours)

“We regret to inform you that we are cancelling Silksong.”

RightHandOfIkaros, do gaming w Spooky co-op games for me and my girl?

I don’t know how spooky youre looking for, but Obscure and Obscure II: The Aftermath are classic co-op Survival Horror gameg. Well, theyre not that scary, really. Sometimes it makes you laugh because of how ridiculous it is. But still, the game was fun and when I played the game with my brother, I went in with zero expectations and walked away fairly impressed.

Abiotic Factor can be a bit spooky at times in the same way the game that inspired it, Half-Life, was sometimes spooky.

Both Resident Evil Outbreak games on PS2 are playable on emulator but they have a pretty involved setup process. If you have the technical capability to follow the instructions, that could be fun. Of course, with RE, there is also Resident Evil 5 and Resident Evil 6, which aren’t really call that scary since theyre more action focused, but they are cooperative capable.

Sons of the Forest is also pretty good if you are looking for a more open world survival atyle game. Also has quite a few spooky moments and enemies.

In that same idea, Project Zomboid is like a zombie apocalypse Diablo. But with more survival based mechanics. The game isnt that scary once you figure stuff out, but the risk is always there that your character could permanently die at any moment.

RightHandOfIkaros, do games w Best World-Building Game Coffee Table Books?

Reminds me of old Wizardry

RightHandOfIkaros, do games w Weekly Recommendations Thread: What are you playing this week?

What on Earth is this dogwater tier list?

"Post SS 2017 & 2013 is the dumbest name for a tier that doesn’t even need to exist. Put Breath of the Wild in “Neo Zelda” with TotK where it belongs, and put Link Between Worlds next the game it is direct sequel to, A Link to the Past.

Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them? Of all of the spin-off games Zelda has ever had, or any Nintendo game series for that matter, Hyrule Warriors (the original or Definitive Edition) is nearly god tier. Especially on an amulator with near perfect performance. Even in comparison to some mainline games (such as the Wind Waker styled DS games) its a much more enjoyable experience simply for the controls.

With regards your comment on Wind Waker, I think the story writing was pretty good towards the end of the game. But the gameplay is padded by a lot of time sailing with little to do and the art style is very unappealing. I mean, the cel shading looks good even years later obviously, but the character proportions look ugly. BotW and TotK struck a much better balance with their cel shading because the proportions of characters are actually somewhat normal.

Wind Waker was a decently written story held back by a poor choice of art style. Eiji Aonuma admitted this. And I am glad he did. He recognized why it was unappealing, and for what has to be the first and only time ever in Nintendo’s history, listened to the audience that buy and play the game to make changes going forward. Without this admittance, it is doubtful that BotW or TotK would have had their current art style.

RightHandOfIkaros, (edited ) do games w Battlefield 6 cheats day 1 of early access. Depite kernel level anti cheat, forced secure boot TPM 2.0

Didn’t this only happen if you tried to run both games at the same time, which realistically should never be happening? The only time this might trigger is if one anti-cheat misses or drops the command to close for whatever reason and keeps running while the game is closed and you go to play the other game instead.

Both anti-cheats could just whitelist each other, though. Anti-cheats already have software whitelists, there is no reason they can’t add each other. That automatically solves the problem without the consumer or developer needing to do anything other than update their software to the newest version.

RightHandOfIkaros, do games w IGN Boss Leaving After Six Years Following Latest Mass Layoff

Don’t they call IGN in China 8GN or something like that because every review they posted for a while was an 8?

RightHandOfIkaros, do games w what are in you're top 3 favourite games of all time?

I wouldn’t say it was designed for multiplayer, just that you can play with other players cooperatively. The game is still solo playable. Yeah, plenty of people still play online AFAIK. I have never played online with anyone other than my friends so I can’t speak for whether matchmaking works or not, but I see posts from online communities looking for players to play with, so its multiplayer scene is still active.

It’s a pretty fun game, I am disappointed that development stopped but we all kinda saw it coming. The game is made in a game engine designed for hunting games, so while the vegetation graphics are very good and the robots behaviour is interesting, it is obviously hard to work with when making a game the engine wasn’t designed for. Plus, it was receiving live active development and free updates and minor paid DLCs for like, 5 years? So it was pretty well taken care of, all things considered.

RightHandOfIkaros, do games w Battlefield 6 cheats day 1 of early access. Depite kernel level anti cheat, forced secure boot TPM 2.0

You didn’t skip 2042??

RightHandOfIkaros, do games w Xbox Drops Work on ‘Contraband’ Video Game After Four Years

4 years of development and they didnt have anything to show except for a CG render? That is absolutely troubled development.

Are there any examples of games which have had 4 straight years of radios silence that have not had major development problems? I mean, Metroid Prime 4 had major issues and was restarted twice. Halo Infinite had major problems and that took 6 years. Scalebound was in development for 4 years before it was cancelled, and it obviously had very troubled development. At least Scalebound had some gameplay to show after it was in development for 2 years (it was cancelled 2 years later), Contraband didn’t even have that for all 4 years. That would indicate to me that the gameplay was not in a state that could be shown to the public. The developers could have been actively working on the game, but no meaningful progress was being made.

This was probably the right call from Microsoft. Though depending on the problems being had, they probably should have cancelled it sooner. It sucks for me to say that because I was interested in this game, but thats the reality of game development. Sometimes an impassable roadblock comes up and its not feasible to continue to fund the sinkhole for 10 years, sometimes its better to pack up and go around.

RightHandOfIkaros, do games w Xbox Drops Work on ‘Contraband’ Video Game After Four Years

Well since there has been absolutely nothing revealed since, I can only guess and speculate. But I would say the most likely scenario is it was in active development hell.

Like, developers were working on it, but there were probably major problems that were holding them up. Perhaps they restarted development due to some factor. If the game was originally going to be a PvEvP looter shooter, for example, that plan may have changed after seeing the severe negative public reception to that genre (except for streamers). It may have been planned as a live service game but then Concord happened and developers decided to change everything because they were worried the same could happen to their game. Maybe some of the developers wanted a “realistic” depiction of the 1970s and other developers wanted a “sanitized” depiction and there was infighting preventing the game from progressing.

My point is, there are a lot of way that there could have been active development with no actual progress. But since nothing has been shown since the announcement trailer ( a render, not gameplay), I can say with some level of confidence that it likely had no meaningful progress in terms of gameplay development. Otherwise, we would have seen it. 4 years is a long time to spend with no updates just to be cancelled. If there was progress, the game should have been finished by 4 years.

RightHandOfIkaros, do games w Peak devs would rather you pirate their game than play a sloppy ripoff

No, I am saying exactly what I said.

Indie developers are not immune to being bad people or making bad choices.

Saying “indie devs keep being the best devs” gives the impression that people can automatically trust all indie developers, which I am cautioning against. While it may be true right now that most indie developers are more likely to be “better” than AAA developers, that is not always true and can always change very rapidly.

RightHandOfIkaros, do games w Peak devs would rather you pirate their game than play a sloppy ripoff

Yanderedev? PirateSoftware? (Lol)

I hate to be that guy, but indie developers are not immune to being bad people or making bad choices.

RightHandOfIkaros, do games w Can an American explain to me what's with the grooves on PS1 NTSC cases?

Is this because everything in America has to be bigger?

Wow. Starting off with stereotypes that are incorrect right away, are we?

Let me guess, European? Or Canadian?

RightHandOfIkaros, (edited ) do gaming w Friendly Reminder

This is true, at the cost of having to avoid almost all game related discussions until they buy the game or severely risk having the game plot be spoiled.

RightHandOfIkaros, do games w How do gameplay youtuber develop interesting commentary?

Considering how many gaming YouTube content creators have been exposed for sexually grooming and abusing minors, my advise would be to dream something else. Anything else, really.

Also, thats a flooded market. Difficult to stand out. If you just be yourself then you will have a small following, most likely too small for it to support yourself on as your only source of income.

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