And it still going to sell like crazy because there is no other "average" bethesda-like game on the market, especially not spaceship/SF-flavored. I wish there was cuz I know I'll be annoyed by usual bethesda issues and I don't have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim), but its still going to be without competition so ¯*(ツ)*/¯
I have dabbled in modding actually but only enough to know that I don't have the time or patience to make the big mods that I'd like to see, or that people with thousands of more hours of experience modding these games haven't managed to complete.
For example, no matter how much modding effort you put into combat, it's still only ever going to be classic floaty bethesda combat. No matter how much you try to improve magic, it's never going to become Dragons Dogma or Kingdoms of Amalur, ya know. No matter how many settlement overhaul or custom NPCs I add to fallout, it's still going to feel soulless and pointless to me, and no matter how many tents or frostbite effects you add to skyrim, it won't become as immersive as Outward.
Mods can improve what is already there but in my experience, they can never replace or rework core foundations of games, either because the modders don't have enough time and experience to do it (resulting in janky or unbalanced messes), or because the engine/API doesn't support it.
If you could remember the name I'd like to give it a try but I am veeerryyy skeptical its any good since the environment, gear progression, player abilities and enemy movesets haven't been designed to fit the dark souls style combat. Just having some form of stagger would be a nice improvement though.
I heard that inventory management and transferring items between party members is a chore, which is a shame since it's something that PF games have already solved - shared inventory space for all party members. It makes it so much more convenient and fun to use than the mess DOS games had.
I thought you're the ship, so no disembarking or moving around of foot? Maybe it has more single player content to compete with SoT at least, but I'm way past giving ubisoft the benefit of the doubt when it comes to making fun sp games.
This is my sailing experience every time I play Valheim. I’m starting to believe the devs put in an RNG variable that makes the wind constantly fight you for certain steam IDs or something.
Actually from what I remember from a reddit thread a while back, someone did the math and rowing against wind seems to be faster on average in valheim in any case except if you're in the storm or sth like that. It feels slower cuz its a boring slow line but it ends up being faster
I had to force myself to not get BG3 before I finish WOTR at least. I love games like these but after a few dozen hours the cognitive load or something becomes too much and I just feel exhausted from them, there's too many things to track for little benefit.
“Tencent is currently in the process of becoming Techland’s majority shareholder,” Techland founder Pawel Marchewka said in a message. “Teaming up with Tencent will allow us to move full speed ahead with the execution of the vision for our games. We have chosen an ally who has already partnered with some of the world’s...
Just saw the article about this on IGN as well. I know they've been mostly hands-off with studios they acquire but this is still pretty sad news, I hate that even AA game devs are getting under the umbrella of few megacorps now...
Hi-Rez Studios, the people behind Paladins and Smite, have stated that they will be using AI to clone voices and refused to add in any words to contracts that would protect actors from it (twitter.com) angielski
Twitter thread in the link...
Vampire Survivors co-op and new game engine upgrade is live (www.gamingonlinux.com) angielski
Starfield has housing system, player jail, and more reveals Bethesda in new Q&A (www.eurogamer.net)
Baldur's Gate 3 review - a critical success, with critical failures (www.eurogamer.net) angielski
Skull and Bones - Official Closed Beta Trailer (www.youtube.com) angielski
This game is apparently not dead.
Valheim Sailing Mechanics (lemmy.ml)
This is my sailing experience every time I play Valheim. I’m starting to believe the devs put in an RNG variable that makes the wind constantly fight you for certain steam IDs or something.
Baldur’s Gate 3 early impressions: You’ll spend whole weeks in here and love it (arstechnica.com) angielski
Another remarkable feat of a streamlined tabletop experience by Larian Studios.
Path of Exile 2 is no longer an expansion to Path of Exile 1 (twitter.com) angielski
They will be standalone games with separate game balance, systems and future expansions....
Tencent to acquire Techland (www.gematsu.com) angielski
“Tencent is currently in the process of becoming Techland’s majority shareholder,” Techland founder Pawel Marchewka said in a message. “Teaming up with Tencent will allow us to move full speed ahead with the execution of the vision for our games. We have chosen an ally who has already partnered with some of the world’s...