By the time I got to the end and didn’t have a few secret achievements I was angry because I solved the puzzle entirely. Great game, probably my most common recommendation, but it doesn’t fit this category exactly.
That said, I was much less frustrated than I woukd be for other games.
This is why you may remember some games on Game Boy Color being monochromatic and others having rich color palletes while all of those still working on non-Color Game Boys. That said, there actually were some games that truly did require a Game Boy Color to play and would give an error screen on Game Boy Pocket.
For a Gameboy suggestion, Super Mario Land 2: 6 Golden Coins. This is the first game featuring Wario. You can complete the worlds in any order. When you get a game over you lose all the Golden Coins you’ve obtained which act.as keys to enter the final world. So you still have to reheat the final stage in each world again if you get a game over. One of the worlds is a giant mechanical Mario you get to go through!
I haven’t played this, but the next game in the “series” is Wario Land: Super Mario Land 3 lmao. But I have played Wario Land II. Wario Land II is interesting because you cannot die in the game. Getting hit makes you lose a few coins and that’s it. When a boss hits you you get sent back in the stage a bit. Rather than having power ups, some of the enemies affect you. For example, if a bee stings you then you begin to swell up and float. If you’re lit on fire then you catch on fire and can burn certain blocks. These are fun because they’re oftentimes the only way to progress.
A lot of Gameboy games were kinda crappy. No offense to them or if you liked them, but these two still really hold up. They look and sound amazing. It’s a shame to me that so many people seem to remember and are nostalgic for the first Super Mario Land but haven’t played the second which is WAY better.
I liked Subnautica 1 but I feel like it took me way too long to find a few key blueprints and I’m not sure if it’s because the game is designed weird or if I just couldn’t find them.
Listen, Crusader Kings 3 is really interesting. You’re specifically playing the ruler of your nation, not the nation itself. You’ll play as your heir when you die. It’s much more roleplay oriented than other grand strategy games. Even Total War Three Kingdoms with its focus on the characters and their relationships doesn’t come close. Give it a look.
This would destroy me if this happened to me. The publisher thinks lowly enough of the team and product that they won’t launch it, but not so lowly that they don’t release the IP (perhaps even at a price) to the developers.
Idk, having only played Oblivion and Skyrim, I feel like (generally speaking) the simplifications in Skyrim were for the better. Take custom spells for example. Only a few spells really even made sense to make and it was better to make them in very specific ways. It’s not like the games are super difficult. Fucking around with spells and more complex enchantments was cool but too easy to cheese.
Oh, and the leveling. Holy fuck what an over complicated mess. Where you could accidentally over level but also under level. Insane. Good riddance.
Complex systems are not inherently good. They’re good if they provide meaningful choices and are fun to use. But ES has always been about the story and exploration more so anyways (in my opinion).