The idea of copyleft is that you give anyone the freedom to do anything with your work, with one essential restriction: they do the same for their changes, derivative works etc. Technically attribution doesn’t have to be part of a copyleft licence, but all copyleft licences I know have a requirement to preserve copyright info.
And yes, it is popular in software (GPL, MPL, EPL), but for other types of works there is CC BY-SA 4.0 (Creative Commons Attribution-ShareAlike). If you want to copyleft books, images, videos, other forms of text… this is the way to go, IMO.
Some additional remarks, just to clarify:
Copyleft is not “giving up all copyright” - copyleft essentially “plays” the copyright system in a way that makes sure nobody is restricting access to or usage of one’s work. Using the rules of copyright against copyright, if you will.
In some jurisdictions, there is no such thing as “giving up all copyright” or “dedicating something to the public domain”. Best you can do, generally, is giving users all the same/relevant rights.
Most Creative Commons licences are not copyleft, only the ones with a ShareAlike (SA) clause. Some CC licences are also nonfree, meaning they don’t give you all the freedoms to do what you want with the work. The 2 possible nonfree clauses in CC licences are ND (no derivative works) and NC (no commercial use). NC can also be used together with a SA clause, making CC BY-SA (free) and CC BY-NC-SA (nonfree) the two CC copyleft licences.
I recently made a Jamendo account myself, and I already found an album to download (“Show it to your Mother” by Rusty Tea Makers). I find it easier to find music there than on FMA
There is no “play 5 days early”. The game launched on 1st of September. But those who can’t afford to shell out 100 Euros have to wait 5 more days. Microsoft did the same bullshit with Forza. I didn’t like it back then, I won’t like it now.
Why would you want to play a Bethesda game 5 days early? The best time is several months after release, when the community has had time to fix the bugs.
No, not sure how they handle it. I think the upgrade applies to either a purchased version or Game Pass version, but if you don’t buy or sub, you wasted $35
I don’t know why you’d want to rent the game if you’ve already got the cracked copy, but I would be surprised if the save files were any different between the two platforms.
Because it’s a supported copy that I know is getting the latest patches and I’m already paying for it…? Also, as long as I can transfer save files, I could use them down the line on a sale copy on Steam for Steam Deck or whatever else.
Yup, was just Steam DRM. There’s universal tools to crack that. Less so “you can’t play our game unless you spend money” and more “it’s slightly inconvenient to install this way, innit? Why don’t you go buy it instead, bruv?”
The extra cost “early access” stuff just encourages piracy. I’m paying for gamepass, so I’m already paying for access in four days. I’m still tempted to pirate it. It’s probably going to be a better product than dealing with Xbox crap on PC, but I could also play now.
The images are too compressed, so I can’t really make out what they say. I’m guessing that EA finally updated their outdated Denuvo implementation, making it much tougher to crack now
The review embargo was lifted with the start of the early access, meaning that all the regular review channels that received review copies have already posted their content.
Haha I was thinking along similar lines, my R5 1600 is either going to take to it with it’s usual shrug while it rolls up it’s sleeves or just explode, it still punches way above it’s weight so hopefully it won’t explode but she’s getting a bit long in the tooth.
piracy
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