StereoTrespasser,

I’m not surprised…it’s just okay. I’ve put maybe 25 hours into it and it’s not grabbing me like I hoped it would. Fast traveling everywhere is boring, inventory management is a nightmare, and the UI is frustrating. The last straw for me was during the " Rook Meets Queen" mission >!where I’m supposed to be deep undercover in the Crimson Fleet yet I can’t progress until I pay them 45,000 credits because there’s a bounty on my head. Seriously? Either I’m undercover or I’m not. !< So I put it down to revisit Cyberpunk, and I’m hoping once I get through that the kinks will be ironed out and the mod tools with MO2 support will be ready. I still have more fun playing a heavily modded Skyrim.

fibojoly,

What? The developer whose UI has been consistently shite from game to game, only for mods to come to the rescue, has released yet another obnoxious UI? Whose games are pretty much universally “great with mods”, is meh right out the gate? Colour me shocked!

CaptainEffort,

It’s crazy that every game they release somehow has worse UI than the previous one

Dublin112,

Funny, that’s the exact mission that made me lose interest in the game as well. >!I hopped on that day for the base building and eventually ship building but I guess I had a stolen item on me and triggered the mission. I don’t want to be forced to do this mission or pay the fine when all I wanted to do was play a different portion of the game that was available to me.!<

aaaaa,

It's OK, it's definitely less polished than other Bethesda games and given they're not known for polish it'd saying something.

It gives a 'rushed out the door for a midnight deadline' vibe.

rip_art_bell,
@rip_art_bell@lemmy.world avatar

Fast travel simulator 2023

Zdvarko,

No surprise, if they had only upgraded their game engine so you didn’t have so many cut scenes would have been much better.

kurcatovium,

By cut scenes you mean loading screens, right? Right!?

Zdvarko,

Yeah that

mnemonicmonkeys,

Actually, a surprising number of areas with doors or fast travel between them don’t need it. The entirety of New Atlantis’s exterior is a single cell. Same with Neon

Dylan,

As buggy as Fallout 4 was I absolutely loved it and got me started on the Bethesda Train. Played New Vegas and Skyrim afterwards and those were great.

Starfield almost bored me to tears. Combat and Ship building are great but everything in between is just very average at best.

And then with Cyberpunk releasing it’s 2.0 update and DLC these past week, I have almost no urge to go back to Starfield anytime soon.

brsrklf,

New Vegas uses Bethesda’s Fallout 3 engine, but it was made by Obsidian. It’s not the most representative of what Bethesda does (well, except the part where it’s very buggy, I guess. That part mostly comes with the engine).

Jaysyn,
@Jaysyn@kbin.social avatar

...so far...

Sho,

As to be expected from Todd “it just works” Howard 🙄 He has this weird ability to snatch failure from the jaws of success alot of the time.

xkforce,

So you’re telling me that a game that is an unoptimized, buggy, shallow mess isn’t game of the year? No…

ColeSloth,

“Bethesda has garnered a bit of a reputation for releasing games with loads of bugs in them,”

A bit? Lolololol

Blizzard,

That’s just Steam. Perhaps it’s being held in higher esteem by the Playstation communi… oh wait.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • nauka
  • games@sh.itjust.works
  • tech
  • giereczkowo
  • muzyka
  • Blogi
  • lieratura
  • sport
  • rowery
  • Spoleczenstwo
  • FromSilesiaToPolesia
  • test1
  • informasi
  • slask
  • Psychologia
  • ERP
  • fediversum
  • motoryzacja
  • Technologia
  • esport
  • krakow
  • antywykop
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • kino
  • LGBTQIAP
  • warnersteve
  • Wszystkie magazyny