My SmartTV came with frame interpolation, while not the same as frame generation, it helped make the 20-24 FPS of Tears of the Kingdom that much tolerable (60-ish feeling at times).
If implemented this should hopefully, at the very least be a way to make up for the shortcomings of the series s. I’ll gladly take improved frame rates and timings on my Series X though. At the 12’ I play away from my 55" TV, any drops in quality will likely be unnoticeable. FSRR and the like are some fantastic technologies, and they keep getting better and more exciting.
i really hope the dlc fixes some of the issues with performance etc. this was the first pokemon game i really didn’t enjoy so i’m very on the fence about spending any more money on it.
I’m curious to see how badly the 20 year old RBR dunks on this new game. Don’t get me wrong, I’m dying for any studio to put RBR to rest at this point but I just don’t see it happening with EA.
I’m sure Codemasters is still the team working on it but their games are still sorely lacking in the physics department. I understand the need for the game to be playable on a controller for mass appeal, but we really do need them to refine the engine to cater to wheel users. The cars have way too much grip. I don’t even mention how atrocious the tarmac physics are.
The one place I need a map is the confusing ass labyrinths that are the dungeons. My only complaint about the gameplay so far is the dungeon layouts are nonsensical and confusing. I actually have to use the scanner to find a way through everything.
Year’s of rumours and nothing ever happens. One day would be nice. Be better if they got it on PC. Probably never play it. Real shame they lock games away
Meanwhile, the game won't even launch for me because apparently if you don't have the most recent version of Windows, it won't recognize your graphics card. And for whatever reason absolutely refuses to update to 22H2.
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