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kugmo, w Cyberpunk's storytelling makes Starfield seem ancient
@kugmo@sh.itjust.works avatar

Soyberpunk vs Shartfield is a really hard argument.

mindbleach,

Thank you for being this obvious.

CoffeeBreakfast, w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

Are you able to load these mods on console, or is the game just unplayable?

charred, w Cyberpunk's storytelling makes Starfield seem ancient

Starfield bad. Cyberpunk good

JowlesMcGee, w Games like Moonring?
@JowlesMcGee@kbin.social avatar

Gonner and Gonner 2 have similar color palettes, if that counts

Mandy,

i welcome EVERYTHING that is similar in any way you can think of, thank you ill put em on my list

aeternum, w Mario + Rabbids creative director wants to make a new Rayman game

oh man. Rayman was a GREAT game!

Jimbo, w Mario + Rabbids creative director wants to make a new Rayman game
@Jimbo@yiffit.net avatar

I’ll believe it when it happens

TallonMetroid, w Mario + Rabbids creative director wants to make a new Rayman game
@TallonMetroid@lemmy.world avatar

The best part of this is that Rayman gets roasted in Sparks of Hope.

Drusas, w Silent Hill 2 Remake Launch May Be Just Around The Corner - Rumor

Would love to see it.

Diabolo96, w Steam Programmer's Sale 2023

What happened to humble bundle ? A lot of people have a list with thousands of games because of this site.

sugar_in_your_tea,

It’s still there, I’m not sure what your point is.

Diabolo96,

Years ago, it was really big. I often heard about humble bundle online, but now it’s very rarely talked about. The only time I recall reading about them recently was an article about how they’re struggling.

sugar_in_your_tea,

I still hear about them and buy from them, but I buy a lot less because:

  1. They were bought by IGN, so they’re a for profit group now
  2. Changed Choice to offer major AAAs more often instead of being focused on indies
  3. They set slider for minimum percent to Humble in bundles to 15% (I used to give about 20-30% to Humble, now I do 15% as a form of minor protest)
  4. Bundles often come with coupons for the store instead of just being bundles of games, and the $1 tier is either complete trash or non-existent

And so on. Basically, they’ve gotten more corporate, so they’re less unique vs the competition. In fact, I’ve picked up more bundles from Fanatical than Humble in the last couple years because I no longer feel a preference for Humble, and now just go where the deals are.

I’m guessing some or all of that is why the sources you follow don’t mention it as much. It’s still very much a thing though.

I_Comment_On_EVERYTHING, w Ghostrunner 2 Demo Accolades Trailer (ESRB)

Mirrors Edge + Blade combat + rhythm esque racing? Looks interesting.

gusgalarnyk, w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

Excited to see more FPS offerings.

Eheran, w Open Critic Wargroove 2 Reviews 85% Top Critic Average 92% Critics Recommend

Slightly cryptic headline, I was able to get the gist of it when I saw the page is called “open critic”.

PraiseTheSoup, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

$125 million and the game still sucks. I beat it at launch and I can’t even tell where they spent all that money. Hotdog textures must be expensive.

topinambour_rex, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch
@topinambour_rex@lemmy.world avatar

So yeah, it was just people saying BS at the release, the game was perfect, like the CEO said few weeks ago in an itv.

finthechat,
@finthechat@kbin.social avatar

Someone told me this a week ago and I think it's a perfect summary of what happened:

disliking cyberpunk is an opinion people who don't form opinions have. I'm sure there are people who had glaring technical issues ruin their playthrough and that's fair. But for most of them it's just a fear of clowns/ hatred of pineapple pizza mouth sound they can make.

aksdb,

I agree only a little. The game got more flak than it deserved. It was mostly a good game.

BUT CDPR brought this on themselves by building up massive hype with excessive promises they in the end were not able to deliver on. In addition they stubbornly tried to get a next gen game on last gen consoles which also failed hard.

I think a lot of the stuff that went wrong was management and marketing related and could have been avoided.

iAmTheTot,
@iAmTheTot@kbin.social avatar

The game got more flak than it deserved.

It was a literal slideshow on past gen consoles and they knew that so they tried to prevent reviewers from warning people. Then happily took full price from consumers for it.

Literally no amount of flak would be enough for that shady shit.

aksdb,

I specifically addressed and criticized that point.

CarlsIII,

I had it at launch on ps4 and I enjoyed it for the most part. I just endured the low frame rate because it was near the end of the ps4 life cycle and it seemed every game coming out for ps4 at the time had a shitty frame rate, so I never considered it an issue unique to Cyberpunk.

Veritrax,

The game was so perfect that it was delisted from the PlayStation store because of bugs and performance issues.

topinambour_rex,
@topinambour_rex@lemmy.world avatar

Still cdredproject CEO said it was bashing at the release, and the game didnt deserved so much hate…

OctopusKurwa,

Any product that releases in such a poor state and expects full price definitely deserves the hate. The game was unplayable on half the platforms it released on for months.

loobkoob,

Nah, it wasn't removed for technical reasons; Sony removed it because CDPR went behind their back and blanket-offered refunds. Which was the right thing for CDPR to do from a consumer-friendly perspective and from a PR perspective, but they should have communicated with Sony more first seeing as refunds on PlayStation go through Sony's store. I thought it was a bad look for Sony, though, personally.

That's not to excuse Cyberpunk 2077's performance on consoles in any way - they deserve flak for that.

ebenixo, w Video game makers aren’t catering for gamers with disabilities, study finds

Who paid for this study?

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