Wouldn’t that make McDonald’s happy meals also gambling? If not explain the franchises that will absolutely refuse to swap toys during certain promotions (Bionics and TY I can think of off the top of my head).
I don’t think people buy happy meals for the toys. You know what you’re getting to eat, which is the purpose of the chain. It is a food service company, not a toy manufacturing company and the toys are only tokens of appreciation for the customer.
EA is a video game company and your experience and ability to play the game basically depends on these loot boxes. In fact, you play or pay to increase the chances to get a good deck, but nothing is guaranteed. It is random or perhaps even more perverse, it is programmed to deny or condition good players on your decks to keep you playing for the next loot box.
The only way this is not gambling, is that you don’t win money at the end of the day. Just satisfaction.
Fifa loot boxes contain different players, so you could either get Messi or a 3rd grade soccer player, with the 3rd grader being weighted more heavily in terms of being acquired.
Those cards still hold value and the game is made to be played with multiple of the same cards. But you’re right, trading cards are a gamble.
You pay for a mystery pack
You either get good or bad cards
You’ll keep buying to get better stuff
It has all the checks.
But I think it’s important you don’t need to buy booster packs to enjoy the game. I can buy multiple pre-made decks and I know exactly what I get and still can enjoy the game.
Some games (now not talking about FIFA) even rely on loot boxes to make the game more enjoyable. You even can get timed stuff you can only use an X amount of days and poof… it’s gone.
Also digital purchases might be considered “too easy”. With cards you at least get something physical.
Not sure though… all I personally think is that micro transactions and loot boxes are killing the fun and quality of games.
Do we know how much they made with this loot box system in Austria? I can see just one Austrian whale paying more than the ordered €10,800 on loot boxes. I don’t see EA stopping if they’re still making a profit on these in the big picture, if they’re only losing some legal battles and being ordered to pay less than they made.
I do quite like it, but there are definitely small quality of life improvements that were missed in the initial launch. For example the mini-map, which rotates on movement and I find it annoying to navigate. There is a way to stop the rotation, but then there is no indicator on it to display which direction your camera is facing and is still difficult to navigate.
Just small things like that here and there that I’ve noticed.
I have the cardinal directions marked on my mini map though they can be hard to notice. I find the enemy opertinity attacks are very hard to see and should ask for a promt before just happening
You can actually have the game ask for opportunity attacks. If you open your character tab (or party view), up at the top, there’s a tab for “Reactions”. You can set it to automatically take opportunity attacks or ask before.
I think he means when you’re moving through their range and they can take an opportunity attack on you. I dont find the arrow hard to see but if you do miss it it doesn’t confirm that you want to move through an enemy’s melee range. It does cancel the movement afterward though without ending your turn or anything
That has pissed me off so much because I keep forgetting to make sure that damned arrow isn’t there before I click. And then sometimes my mouse moves ever so slightly when I do click that it was enough of a shift to change the pathway close enough for it to appear.
Yes I see the cardinal directions, but if I’m looking at my main map trying to figure out where to go, and planning in my head “okay I need to take a left and then a right and then another right…” Then exit out, look at my mini map, I either have to align it back so north points up top to get my bearings or if it’s fixed I have to move my characters forward to see which direction the camera is facing so I don’t mix up my lefts and rights.
Ah I see yes, I find myself constantly trying to click on the map to simply put my camera at that location to avoid that problem but baldur’s gate 3 doeant work like the old games where that was an option and so I just resort to constantly checking the map at every junktion
I still go back and listen through the original Arrow Pointing Down/Giant Bombcast up until Ryan's passing. The age of the content makes it downright historically interesting now for their commentary on game releases.
The chemistry of those guys (Vinny and Brad included) is still untouchable, no one can rein Jeff in and play off him as well as Ryan did, and Ryan is by far my favorite person to ever grace that website and podcast, and rightfully so as it was his child with Jeff. Rest in peace.
It needs the same treatment as Big Picture and now Remote Play have gotten even on Windows, too. It’s clunky and really kinda shit. It still uses the old Big Picture UI as a base. And I don’t mean the one recently upgraded from; I mean the one before that.
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