I had really low expectations for this show, but after watching it, I was pleasantly surprised at how good it was. Yeah, sure they changed up everything and the “story”, but their adaptation was an entertaining and fun ride.
(Side note: I thought the plant lady was going to be Grasshopper haha)
Which one? The game was rebalanced so many times it was basically several different games. If they put in a 2-2-2 mode with the weaker open-queue tanks, I’d call that close-enough to Overwatch 1. Of course, that still would mean the new expensive monetization model. Like there’s one skin in the free tier of the current battle-pass, and it’s for Torb.
When they made OW2, they replaced OW1 with it. Technically, I think OW2 is just a really big update for OW1. But now there's no way to play the old version that a lot of us liked better. :(
I’ve tried 3-4 times to get into this game, and I guess it’s just not for me. That doesn’t mean they shouldn’t be really proud of what they’ve managed to turn the game into. It looked pretty…rough 7 years ago but with a bit of patience and a lot of goodwill and hard work they’ve turned it into a success story.
Same. It’s very broad, but not very deep. I’m generally a deep-system type gamer. Gimme Factorio or it’s kin. I really get frustrated with NMS’s implementation of logistics and stuff. I just gave up. It’s an explorer’s game and I’m not an explorer type.
Never has a teaser got my interest so much in the first few seconds only to slam it to zero just seconds later.
Starts off with a nice thematic shot of something that could be Black Hawks flying over Fallujah … oh yeah, we get a Black Hawk Down remake, gotta go clear my calendar. A few shots of stealth gameplay … well, not what the original was about, but why not?
“Recon arrow, out!” … “Powering up, let’s do this!” … and a dude outrunning a tank in a shot where everyone fires only tracer rounds. Meh.
Why does every studio have to release the same game over again? A while ago it was all battle royales, now everyone is releasing hero shooters.
Just don’t call it Delta Force then if it’s not a real sequel to the originals. This is more like Overwatch: Fallujah.
Holy fuck, this looks incredible. For context, Fat Shark have been working very hard to address the criticisms of the game at launch, and they’ve really, really listened to the community in a big way. Many concerns have been addressed already, and the two big ones left were the lack of missions (which is slowly improving, but mapmaking takes time, so I can’t be too salty on that one) and the lack of class variety. This looks like it completely addresses that last issue.
Back when the game launched I wrote a review on steam that basically said “Despite all its flaws I enjoy this game a lot and will continue to play it, but I can’t in good conscience recommend it.” Every now and I go back and ask myself if it’s time to go back and finally flip that review to a “Recommended”. Every time so far the answer has been no, not yet. This might finally be the thing that pushes it over into a yes.
I haven’t played much since launch. I liked the game, but it felt like there was still a lot missing so I figured I’d put it down and play something else. Now I’m busy with bg3 but it may be time to jump back into darktide soon.
I mean even then, its odd but I don't see a problem if modders aren't selling the mod as a "expansion" to users. Ai voices are iffy but they can bring so much cool things to the modding scene. The biggest problem is when large corporations like Rockstar/Take two/etc start using them to replace actual voice actors. A modder isn't going to have the money to pay an A list voice actor to voice act in their mod
Edit: I do think it does cross a bit of a line if said mod is a sex mod but realistically that isn't a logical difference between that and a normal mod but it does feel like its crossing a line.
I'm in other topics arguing that training on copyrighted content is not infringement in any way, but I think using someone's likeness is different and probably not legal, because there are separate laws there.
You can usually get away with it if you have deniability, but I don't think straight up adding lines to characters gives you any way to argue that.
Its iffy isn't it? Like we have to remember video game mods are a whole can of worms and they are plainly in a gray area for many regions. Say for instance you have a mod where you have a party member who was modded in who was something like John Wick, Indiana Jones, Princess Leia, Luke Skywalker, Macho man Randy Savage, etc. Some of these mods would likely rip audio from other source material or they can be impersonation but you are taking someone's "likeness" in a similar fashion. Is it just a step too far because we are copying a voice? I'm 100% for modding but we have to be aware it is on pretty shakey ground. Its also hard since some voice actors do have a ton of range and would it really count as "stealing" someone's likeness if you are copying a voice of a character they have played but you aren't copying their regular speaking voice
I understand why people fear AI but I just think when its being used by hobbyists its a bit different compared to a company doing it especially when the hobbyist isn't doing it for commercial gain. Like the recent outrage about a fan animation of scooby doo using AI voices where an actual voice actor sent a hate mob and trying to blacklist the person for daring to have a shoestring budget and make a silly non serious fan episode of scooby doo.
Edit: It seems crazy to see someone dismiss a person's hard work just because 1 element isn't up to snuff. I don't agree with people hating the concept of "AI art" but this person did a full 10 minute 3d rendered retro style felt/puppet animation but the voice acting is the massive hang up and seeing their work dismisses because of it is infuriating.
If they are not making money on the mod, it’s possible you might be able to get away under a fair use argument, especially if the character skills were some sort of parody.
Although that’s definitely not a legal battle I would want against Disney’s lawyers.
That is quite the fucking interesting take. I guess props for being consistent but those style of mods are typically seen as one of the best type of mods. Massive overhauls that bring one game into another universe take a ton of work and have worked as a basis to work from. Hell Total Warhammer may not have existed without the Call of Warhammer from Medieval 2. I just fundamentally think the world is a far better place when fans who aren't making money can work on projects that would never get the go ahead to continue in a commercial setting.
It’s been 10 years in development and as far as I understand it, you can get off the ship at certain sports but most of the time you’re basically just playing as a ship while at sea, not a pirate sailing a ship. I say you’re right, this game will be DOA with a game like Sea of Thieves around.
As soon as I remembered this was Ubisoft, I had zero interest. I’m sure I’m not the only one with this perspective either, so yeah, probably gonna be DOA.
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