Whenever I see these releases I’m like “oh cool!” And end up buying it cause the nostalgia. Then I play it for an hour and get bored and never play it again.
Oh man, I swear I saw the weight from a Kusarigama. I have been waiting with baited breath for another game to deploy my favorite weapon from Nioh. I’m extremely hyped for this. I hope they introduce some more RPG-ish elements too.
This is coming to PC, Xbox and Nintendo Switch as well (source: Twitter). I’ve not played them but I’ve heard good things about these games, so it’s nice that they made them available to the modern audience.
Many old JRPGs are fairly grind-prone, though. I wonder if they’ll introduce some QoL features like the FF remasters, such as a fast forward toggle. And from what I’m hearing, the western release was altered to be more grindy, so I’m curious to see if this is a straight port of that version, or if they restored the original progression as it had been conceived.
Horizon Zero Dawn Remastered features over 10 hours of re-recorded conversation, mocap and countless graphical improvements that bring the game to the same visual fidelity as its critically acclaimed sequel Horizon Forbidden West. […] The story’s many compelling characters have been upgraded, bringing them in line with current generation advances in character models and rendering. The audio experience in Horizon Zero Dawn Remastered has been significantly enhanced. We’ve completely revamped the sound mix, now supporting PS5 Tempest 3D Audio Tech2 for higher-order ambisonics and Atmos rendering for an immersive soundscape. Our sound design has also seen major improvements, with hundreds of improvements both in-game and in the cinematics.
[…] We’ve integrated custom haptics for the DualSense controller throughout the game, providing tactile feedback that heightens immersion. Additionally, we’ve introduced a new optional accessibility feature that utilizes sound and haptic feedback to notify players of interactable elements, such as pickups, that were previously only indicated visually.
[…] The PC version (Account for PlayStation Network required on PC) on Windows includes the PlayStation overlay with Trophy support and has its own set of features, such as support for ultra-wide resolutions and the latest performance enhancing technologies like NVIDIA DLSS 3 and AMD FSR 3.1 with frame generation. […]
Many of the accessibility features that were first introduced in Horizon Forbidden West have been included for this Remastered version as well; remappable controls, haptic cues, and various assist toggles will enable all players to fully enjoy the game.
For those that have already played it, we’ve made sure that your old save games will work; […]
For existing owners of Horizon Zero Dawn (PS4, PC) and/or Horizon Zero Dawn Complete Edition (PS4, PS5, PC): you can upgrade to the digital version of Horizon Zero Dawn Remastered for $9.99 on both PlayStation 5 console and on PC (via Steam or Epic Game Store). This includes fans who added the game to their libraries during PlayStation’s Play At Home initiative.
Owners of the Horizon Zero Dawn PS4 game disc can access this offer by inserting the game disc into their PS5 console (and will need to keep the disc inserted each time to play the game).
[…]PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to access the upgrade offer. For new fans, the game can be purchased for $49.99 on PlayStation Store, Steam, or Epic Game Store. You will receive the Horizon Zero Dawn Complete Edition.
Emphasis is mine.
This is just a glorified update, not a remaster. For the most part, it’s a cashgrab and I would be hard pressed to justify the full price point they are asking for this thing. At least they are offering the update at a discount for existing customers.
But it’s hilarious that the existing customers who bought the game physically and then bought their new flagship console apparently are not entitled to the discount. I don’t understand if Sony just doesn’t care about the PS5 Pro and its users, or they think that people will buy the console + external disc tray for this?
Oh, and now the game requires a PSN account on PC as well, and they only mentioned Steam and Epic Store despite the game being also released on GoG.
The subtitles indicate the object at the end of the hallway is a painting. Maybe related to Rudolf Lane? The jumpscare images appear to be new characters. Just happy we’re getting more of Estevez and our friends at the FBC
It’s an excellent game, was a lot of peoples first From Software game, and unlike the majority of big titles from that time period, hasn’t been ported, updated or remastered.
Additionally, out of all the “Souls” games, Bloodborne is still the only one that can’t be played at over 30fps.
I think it was my first FS game too, and I played a decent amount of hours on it on the PS4, but I just thought there were newer an better FS games since then that would fill that desire. It didn’t seem to me that Bloodborne was that special. And it’s not like FS had just been sitting still doing nothing since then.
I think bloodborne holds a lot of reverence because of the themes it portrays. Besides Sekiro, which also has a cult following, all the other Souls games are based in and around medieval fantasy of some sort.
Bloodborne starts in Victorian England with a Van Helsing story and the descends into Lovecraft really fast. For a lot of people, myself included, that’s inherently a more interesting setting than medieval fantasy. People who are into victorian England are really passionate about it, and people who are into Lovecraft are really into Lovecraft.
Quick non spoiler: Faster paced than souls and the theme style as perfectly executed. Horror elements blended really well as the game progesses over places you’ve been before. A key nonspoiler difference is the addittude toward boss fights. Souls end with victory achieved and Bloodbourne ends with prey slaughtered with major bossed getting and a spoiler text.
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