Besides the weird portals, the pits and the train, looks mostly like the same game with a visual upgrade. I hope it's still as easy to parse. I'll get it anyways; I played the first one's content into it's post-release content patch before the complexity overwhelmed me.
TL;DW - he needs reference screen grabs to make his screen accurate props, but lately in browser DRM has been making it harder and harder to take screenshots (specifically using a Mac on Amazon streaming service). So if he gets frustrated enough, he’ll just torrent a HQ copy and use that instead.
DRM is making it annoying for everyone, and you never own anything if you don’t have an unrestricted local copy.
Played about an hour so far, first impressions are that the game is pretty great. The movement and gameplay is much more modern and dynamic compared to JSR. I love the soundtrack, but you only start with a few songs so try to unlock more quick.
Price is a little steep at 40. But I love the dev team (Lethal League is amazing if you like fighting games) so I’m happy to support them.
I have only played an hour but this does really feel like a JSR successor.
It is not, but the developer that’s working on this has a good reputation from what I’ve heard. The information that steam has makes me think that this is going to be a fairly faithful sequel.
Did they buy out their IP? Seems strange when Crate kept making games like it with Grim Dawn. My instinct is to bw highly skeptical because I really like Crate.
youtu.be
Aktywne