I think it is comparable. A ps5 is hardware. Sony is under no obligation to provide a 3rd party operating system, but they should also not restrict you from creating or deploying one yourself on the hardware you own. Fundamentally, this should also extend to running software from any vendor you choose (a third party App Store). Sony artificially restricts your choice to only buying from them, and only running firmware and software they distribute. This is not dissimilar from iOS or Android or other hardware vendors that lock you in and lock down your hardware.
I'm kinda out of touch with hardware pricing these days. Let's say I wanted to buy a second PS5 for the purposes of turning into a desktop like this; would that be better or worse than just buying normal hardware and building a PC of equivalent specs?
The PC would undoubtedly be much better. Mainly because you would get better software support. Not saying this isn’t cool. I already own a low firmware ps5 for such an occasion. But real PC hardware is better.
Or just… don’t buy consoles at all. Buy a mini PC (which you can upgrade too) or wait for the Steam Cube? Which would both be cheaper in the long run. Because why still funnel money into a company that seems to be adamant that it owns that machine (and lets be honest, could try and use any kind of kill switch or safeguard to stop you from doing so) and will wield your money as a weapon against you.
It’s like soliciting a stalker because you enjoy receiving random gifts in the mail with totally no strings attached.
There’s truth to that currently yeah. I think my points still stand as well though, and in the long run you will still be out worse even if the upfront cost is currently cheaper. It also just seems contrary to the free and open nature of Linux, but if you don’t already own something you can upgrade and are currently strapped for cash, fair enough. But that’s also not going to change if you sink 400-500 dollars into it and that’s your budget for the next 5 years.
They have been selling the same SoCs (slightly defective ones) in various forms for crypto-mining etc. and as a result Linux kernel support is supposedly quite good already.
I give it a month before unlocked PS5s are everywhere, and maybe six months to an year before a full on PS5 emulator. Brazilians in general LOVE hacked consoles and pirated games, hell the PS2 and Xbox 360 were extremely popular here for that exact reason.
This is literally the Gol D. Roger Execution moment for us.
Sony isn’t even cooked, man. Piracy is a non issue to the bottom line. The Switch had this plus fully functional pirate installers in like, month 2 and Nintendo still sold a morbillion copies of TOTK despite all the hackable consoles on the market (and the maturity of emulators)
Piracy never ever actually hurts big companies. Game consoles make their entire business on selling “just plug it in and click the prompts and play the game, ezpz” as a lifestyle. It doesn’t matter how fully hacked a console is or how easy it is to hack them, the percentage of users that’ll mod and pirate is always miniscule.
Look at sales numbers for Pokemon X and Y, which released when the 3DS was ironclad. Compare them to Pokémon Omega Ruby and Alpha Sapphire, which released when 3DS piracy required a $100 flashcart and an ancient system firmware with no downgrade route. Compare those to Pokémon Sun and Moon, which released when five minutes with an SD card and a magnet would let you pirate the game directly from Nintendo’s own fucking server, complete with fully functional online play. Notice a pattern? No you don’t, they all sold like hotcakes.
Every first party Nintendo game released after 2016 other than Super Mario Odyssey was available to pirates before legitimate buyers, until the Switch 2 came out. That entire near decade of Nintendo was exclusively releasing games for compromised platforms. Nintendo did pretty well financially during that period, I’d say. Wii piracy was trivial as soon as the Twilight Hack dropped, yet late life Wii games sold gangbusters. And on the Wii, pirates legitimately got a better product because they got to bypass the Wii’s dogshit DVD lens and disc load times. R4s and clones and upgrades existed for nearly the entire Nintendo DS lifespan. GBA games were playable on the PC before the console came out in the United States.
Consoles have extremely limited variations, less variables to mess with. A ps5 is a ps5, but a Samsung Galaxy 25 isn’t the same as a Samsung Galaxy FE25
But if Samsung’s firmware keys or whatever leaked, wouldn’t that apply to all of them? It’s not like they reinvent all their infrastructure for each phone.
Actually, I take it back. These things do happen in the mobile world, they’re just not released publicly. Celebrite etc just gobble them up
As someone else pointed out, there’s a shit ton of different phones. In 2012 alone, how many different “Samsung Galaxy …” did samsung release? Wikipedia lists 6
That’s 1 company, with 1 brand name in 1 year. Each with different hardware and as of late those phones have been harder and harder to even open. However, there’s a handful of models of “PS5” standard, slim, pro. They are also very easy to open requiring regular tools your average joe is likely to have, in fact sony encourages this in case you want to upgrade your SSD. It’s a lot harder to keep a system secure if the user can poke and prod the hardware, i mean the Wii’s security was literally beaten by tweezers
Good news, a new exploit has been recently found that can unlock the boot loader of several older Sony phones, even the Japanese models which were not unlockable until the discovery!
Strong ai slop vibes emanating from the article. It’s full of contradictions and listicles. Each section feels divorced from the others, and subsection titles are larger than section titles.
The information density feels way too high for something ai written, but at the very least they must’ve used an ai to fuck it up afterwards
Yeah agreed especially further down when it’s just randomly rehashing old history. It’s also mixing up decryption and verification even in the beginning of the article. First they write:
BootROM (Level 0): The CPU runs code burned into it at the factory. This code is immutable (cannot be changed). It uses the ROM Keys to verify the signature of the next loader.
Then just two paragraphs below:
The ROM Keys change everything. With these keys, hackers can decrypt the Level 1 Bootloader.
So which is it? Usually bootloaders in a chain hash the next stage. That hash is compared with the signed hash the stage presents, and the signature on the signed hash is cryptographically verified against the locally stored trusted keys. No encryption or decryption takes place. Maybe this is different for the PS5 but then that would be noteworthy, not something you just assume readers to know.
That was a rhetorical question after I pointed out the inconsistency: The author claimed they keys were for verification and then also said they were used to decrypt.
That’s most likely bullshit, and if it isn’t they should explain the unusual setup in detail instead of glossing over it.
Yeah I checked the twitter profiles of the two people mentioned, one doesnt talk about it at all and the other says it’s not what people think and it won’t enable CFW.
I have a PS5 that I rarely turn on. Everything ends up on PC. PC handhelds better than a PS Portal. To phone streaming everything supports. Playing PC games on Android is a thing now. Switch handles party gaming. No replacing Mario party/kart/tennis/strikers/golf. Nintendo IP party games are OP
What I’m interested in are the insights the PS5 will give into PS4 architecture. PS5 is backwards compatible and seeing what the PS5 does to accommodate any problematic games in BC. PS4 emulation over 5 because 4 is well along. PS5 is deep in the no console exclusives era. Early PS4 still had semblance of third party exclusives and Japanese games skipping PC
I unplugged the PS5 Ethernet port just in case I ever want to do something in the future. I doubt it besides possibly future of running Linux on it. It’d make a great gaming PC someday as a gift. People always talk about exclusives as a reason for consoles. I play way more games on PC that aren’t available on consoles. Too old and abandoned. Too indie so it may not show up for years if ever on consoles.
Hopefully the Xbox series X gets jail broken someday too. They’d be great values for gaming PCs
We barely turned our PS5 on until about a year and a half ago, it was the Switch that was getting all our love. Now we have a Switch 2 we barely touch and the PS5 gets attention cause games are on sale (nobody bought it lol)
I do PC game, but I prefer console because there’s WAY less fiddling and tinkering due to hardware issues or shitty game ports. I was excited for the FFVII steam sale until I saw the reviews complaining about stuttering and performance issues. I prefer a painless, boot-it-up-and-play-immediately experience over modding capability.
It seems it’s not widely known. But the Xbox series X is hacked. The PS5 has been hacked for a while too. This is just gonna make the hacks a lot better. 
Chronus can be detected on consoles, just not super easily. And it kinda depends on each game's developer and their ability to implement such detections. I know that Embark Studios have said that they've found ways to detect such devices in The Finals.
I believe that, while they can't detect the actual hardware plugged into the console, they're able to detect input patterns that would only be possible from M/K (such as 0ms AD-spamming). Of course, I can't imagine that's 100% foolproof on its own, either.
Eh. Nintendo’s been bumfucked like this for the majority of the Switch lifespan. detecting and banning modded consoles is a cat and mouse game that favors the cat. Piracy favors the mouse, because piracy happens in your home on your hardware. Online play is you trying to play ball in Sony’s court.
Softmodded consoles probably won’t even be able to play online, let alone cheat online.
thecybersecguru.com
Aktywne