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Wodge, do games w Legendary Half-Life YouTuber plans class-action lawsuit against Ubisoft for killing The Crew
@Wodge@lemmy.world avatar

This is all well and good, but what of all those MMORPGs that got shut down?

The Crew is a bizarre game to do this kinda treatment for, since the sequel is very similar to the first, less terrible crime syndicate story, more planes and other nonsense. It’s also pretty middling, car handling is really weird, and the lack of rear view mirrors looks pretty weird nowadays.

I’m guessing it’s car licensing that’s causing the shutdown. It’s what happened to Forza Horizon 1 and 2. If that is the case, this game isn’t going to get open sourced ever. Also: why didn’t this guy go after Microsoft to make them playable again?

MrScottyTay,

It’s because MMOs were sold as subscriptions (most of the time) so they’re legally covered in being allowed to end their service. The crew however was sold as a full game with no subscription. They didn’t make it clear that the game could cease to exist even though you paid for it outright.

Sadly, I feel like a lawsuit line this won’t have the benefit we’re all hoping for (open sourcing on closure of services) but will instead just make all subsequent games free-to-play, which would make them more exempt to the same scrutiny. And we’re already seemingly heading that way too, warts and all.

DosDude,
@DosDude@retrolemmy.com avatar

For the future maybe. For games that were sold one day, they would have to either keep supporting it, or release server software.

It is up to the gamers to keep supporting this practice in the future.

I can still play Unreal Tournament '99 and 2004 even though the servers are offline. I can even still play it online with the server ip and even use the server browser with fan mods.

You can’t say the same for the crew when it goes offline.

Wodge,
@Wodge@lemmy.world avatar

The reason you can still play UT99 and 2004 is because those games were never hosted by epic on a central server. The game shipped with the server hosting tools, and it was designed to allow you to host your own server (if your connection was fast enough) or to rent your own server from a third party.

They’re also very different types of games from the current crop of live service games that this youtuber is targeting.

DosDude,
@DosDude@retrolemmy.com avatar

I am aware it’s different. All I’m trying to say is either make it single player, release dedicated server software or keep supporting it. You sold it as a product. Don’t remove access to a product.

Wodge,
@Wodge@lemmy.world avatar

For the last few years, most MMOs have been, or become, Free to Play, with (a lot of) microtransactions. The only subscription MMOs I can think of off the top of my head are FFXIV, WoW and Eve. Then you have the buy to play, with no sub (or optional sub, but not required to play), games like New World and Elder Scrolls Online. Making the vast majority F2P.

All of those games can become EOL and be removed from sale for any number of reasons, and they’ll have the same terms in the EULA that the crew would have. There is literally nothing different legally between The Crew and something like Elyon. Both were paid for up front, no subscription with some optional microtransactions.

Since legallly there is nothing different between all these live service games, it makes this youtubers campaign all the more odd. Car Licensing is notoriously well enforced, so why is this guy, a Half Life youtuber of all things, thinking he can go after Ubisoft on this when it’s pretty obvious that it’s the license agreements that are the likely cause of the shutdown.

yamanii,
@yamanii@lemmy.world avatar

Since it’s free they were never sold to you as product, their asses are covered on this one, you can make an arguement for Elder Scrolls Online, Black Desert Online (I bought this one, I have the receipt to prove it) and Guild Wars 2 since they use the b2p model with an optional subscription. Car licensing can only prevent ubisoft to sell the game, it’s not required for them to shut it down and render your copy unusable.

MrScottyTay,

It’s all about how they’re sold and marketed rather than what’s in a EULA. They can’t be used the same way as a contract upon purchase and have been shown just as such in law cases in the past. FFXIV, WOW and Eve have always been sold under the pretence you need to keep paying to keep playing.

PieMePlenty,

Horizon can be played offline. When Microsoft bites the dust, I can still pop in a Forza horizon 2 DVD into my 360 and play it.

SomethingBurger,

Realistically, when Microsoft bites the dust, both your FH2 DVD and your 360 will have stopped working decades ago.

yamanii,
@yamanii@lemmy.world avatar

You just made it look even worse for Ubisoft since the first 3 Horizon games work offline and everyone that bought them can still play it just fine, you just can’t buy them right now.

B0NK3RS, do games w Legendary Half-Life YouTuber plans class-action lawsuit against Ubisoft for killing The Crew
@B0NK3RS@lemmy.world avatar

Stuff like this is always welcome.

Buffalox, do games w Legendary Half-Life YouTuber plans class-action lawsuit against Ubisoft for killing The Crew

The Crew’s servers, scheduled for Sunday March 31, represents a “gray area” in videogame consumer law that he would like to challenge.

I think the argument to make is that The Crew was sold under a perpetual license, not a subscription, so we were being sold a good, not a service

the seller rendered the game unusable and deprived it of all value after the point of sale.

Goddam right, that’s not a grey area IMO, that shit ought to be illegal. Maybe there should be a term, like let’s say 90 years maybe?

Dran_Arcana,

My personal favorite is the “companies are obligated to support it forever, or open source the server software hosted by a third party, hosting paid for up front for at least a year.”

They get to keep my money forever don’t they?

Lodra,
@Lodra@programming.dev avatar

While I love the spirit of this idea, it gets complicated fast. Worlds adrift is a great example. The game’s server was created using some closed source libraries with a paid license. So when the owning company (Bossa Studios?) went under, they were unable to open source it.

A law like this would effectively kill all licensed software that isn’t a full product. I do agree though; we need a solution

ChicoSuave,

IIRC Bossa tried to open source it but they used a license for Spatial OS, which provided the backbone of their game. They were unable to make a stable game without it and opted to not open source it. But they were also in an early access that would probably provide an exception for a game closing down.

Bossa did leave the island creator active and has spun up Lost Skies on the same engine, which wouldn’t be possible if they open sourced WA.

Ultimately the issue should be GaaS and MMOs are offerings service while other games are goods which have an artificial expiry date. This is a good test of software judication.

Lodra,
@Lodra@programming.dev avatar

The subscription model makes plenty of sense. But there are loads of games that rely on server side components. That includes basically every multiplayer game that isn’t peer-to-peer. Any very many of them aren’t on a subscription.

I would love to require all that to be open source. But I still don’t see how to do it practically.

PhlubbaDubba,

I’m fine with that, wanna keep it out of public hands, nut up and sell your stuff

Lodra,
@Lodra@programming.dev avatar

Still difficult in that example. Bossa can’t force the other company to do anything.

tsonfeir,
@tsonfeir@lemm.ee avatar

When the initially licensed the library, they should’ve included distributed binary copies. That may have allowed them to release the source for their game alongside the binary of the library.

Lodra,
@Lodra@programming.dev avatar

An interesting idea but it’s not possible with all languages. E.g. golang. But probably not the case with worlds adrift. I’m guessing it’s more of an incentive problem for the other company. No more revenue = why bother?

tsonfeir,
@tsonfeir@lemm.ee avatar

I think it’s like when a tv show doesn’t bother to negotiate the music rights for syndication and then they can’t air it anymore if the audio can’t be removed.

“What happens in 10 years?” Isn’t always a priority. Also, I’m sure that makes the price go up.

tsonfeir,
@tsonfeir@lemm.ee avatar

Also, you could use CGo, but if you know golang, then you know why that’s not always a viable option.

pimento64,

A law like this would effectively kill all licensed software that isn’t a full product

What I’m hearing is: this law needs to be a constitutional amendment.

Lodra,
@Lodra@programming.dev avatar

Hmm I may be confused. Do you believe that software companies shouldn’t be allowed to build and sell libraries? I.e. They should only be allowed to sell full products, ready for an end user?

Pika,
@Pika@sh.itjust.works avatar

Not the person you’re responding to but I definitely think that Library should be able to be made, however I don’t believe that they should be able to prevent a project from going open source in the case of company using the library going under, or if they wanted to keep it closed Source they should have to do something similar to what class action lawsuits do where anyone that is affected by it and opts into the agreement get some sort of compensation. Because it really is like a rug pull you buy a product and then the company makes the product unusable

Maalus,

Except that isn’t how it works, and could lead people to buy a library for a day, then opensource it.

Open source means any code used is widely available to anyone. Having a library you pay for means it cannot be widely available, or nobody would buy it. No more licensing game engines, paid libraries cease to exist since there is no incentive to make them, everything goes the “open source way” which means hard to use, opinionated, unintuitive software that is maintained by random people who rarely know what they are doing. No online banking, since you can’t certify that easily and it wouldn’t be profitable. No card with points and goodies in your supermarket for the exact same reason (points have a calculable value in real money). No online healthcare, etc etc

pimento64,

Yes.

I am aware that this would kill SaaS overnight, that’s an intended feature.

Lodra,
@Lodra@programming.dev avatar

Fair enough regarding sass, though I disagree with the opinion.

But I’m asking about builders of partial software. For example, consider a single developer that builds a really great library for handling tables. It displays a grid, displays text in cells, maybe performs some operations between cells, etc. On its own, this software is useless but is very useful for other people to build other products. Should it be illegal to sell this software?

eluvatar,

I agree with you.

Though I would say that the grid software on its own IS useful. It’s useful to developers, otherwise they wouldn’t use it. Saying it’s useless is like saying a hammer is useless because it’s not a house, it’s only good for building a house (among other things).

rikudou,
@rikudou@lemmings.world avatar

I’d tie its length to copyright length. Maybe they would fight Disney when they try to raise it again.

tsonfeir,
@tsonfeir@lemm.ee avatar

Or, maybe don’t force online requirement, and allow p2p. Or, better yet, open source the server now that it’s shut down and release a patch to specify where to connect.

BarrierWithAshes,
@BarrierWithAshes@kbin.social avatar

Blacklight Retribution did this for their console version. Wish they woulda did it for the PC version but whatever.

Mango,

😭

I miss it so much.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

Imagine buying a T-shirt, and the manufacturer, without your prior knowledge or consent, could somehow render your shirt unwearable – that’s effectively what’s happening here. The only “gray area” might be that ultimately you don’t own a copy of the game anyway (since digital copies are effectively leased – a whole other issue unto itself), but regardless: more power to this lawsuit. Seriously shady shit getting tacitly accepted lately.

cyberpunk007,

“we lost our license to print this brands logo on our shirts, so you have to give it back now”

Smh

Maalus,

“Imagine everyone moves to electric vehicles, gas stations close down, and people start sueing Ford for releasing a gas car 30 years ago” is the better analogy.

mranachi,

That’s a terrible analogy.

It’s more like, imagine Fords required a connect to a server to run and they turned that server off, stopping a perfectly functional car you purchased from working.

Then you sued them to force them to make the car work without the server.

TrickDacy,
@TrickDacy@lemmy.world avatar

What a weird case of simping

DeLift,

I just expect a popup in the game which says something like “Could not connect to server, some multiplayer features will be unavailable. Continue offline?”

Wahots,
@Wahots@pawb.social avatar

Or the ability to host community servers like the olden days when a game is sunsetted.

ampersandrew, do gaming w Half-Life YouTube legend Ross ‘Accursed Farms’ Scott, of Freeman’s Mind, is planning a lawsuit against Ubisoft over The Crew’s shutdown.
@ampersandrew@kbin.social avatar

I came across this video yesterday, and I'm 100% on board with Ross and his stance toward games as a service, but this isn't a plan for a lawsuit; it's asking for help in creating the plan. I hope he can make something happen, because games as a service is going to leave a wake of destruction in the history of video games, but temper your expectations.

HeartyOfGlass, do gaming w Half-Life YouTube legend Ross ‘Accursed Farms’ Scott, of Freeman’s Mind, is planning a lawsuit against Ubisoft over The Crew’s shutdown.

“I think the argument to make is that The Crew was sold under a perpetual license, not a subscription, so we were being sold a good, not a service,” Ross says in his latest video. “Then the seller rendered the game unusable and deprived it of all value after the point of sale. It’s possible that argument won’t hold up either, in which case I think there’s no possible way to stop this practice, at least in the United States. But to the best of my knowledge, this angle has never been tested in court and might actually have some teeth."

It’s a good point. Interested to see how this unfolds.

yZmHGnHnaB, do gaming w Half-Life YouTube legend Ross ‘Accursed Farms’ Scott, of Freeman’s Mind, is planning a lawsuit against Ubisoft over The Crew’s shutdown.
@yZmHGnHnaB@sh.itjust.works avatar

Seems like a pointless lawsuit and a waste of time, but I see where he’s coming from.

phillaholic,

I disagree that it’s pointless. You never know what a Judge is going to decide.

Draedron, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Was it Raphael or which BG3 boss said this?

stewsters,

The one with the heavy armor.

SouravSatvaya, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions
@SouravSatvaya@lemmy.world avatar

Ubisoft: Whatever, hold my subscription.

I hope they don’t say gamers need to pay a subscription fee to keep their purchased games.

echodot, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Oh dear he’s not been a good CEO is he, he isn’t talking out his arse at all.

beebarfbadger, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Corporations want gamers to want mass subscriptions because they want to rent out their games forever instead of getting only a single payment for their product. And then they find flimsy excuses to push subscriptions for products that do not warrant subscriptions but are mutilated to squeeze some way of adding subscriptions into them. And then the corporations let games without subscriptions fail while pretending that subscription-based services are delivered because there’s demand and not because they don’t want to deliver finished products that don’t generate easy endless trickling revenue streams.

geissi, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Baldur’s Gate 3 boss

Wow, Larian really breaking the 4th wall in this game.
One of those boss fights where you really regret having to fight him because he actually has a good point.
Probably still evil though.

banazir, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions
@banazir@lemmy.ml avatar

Wait, a CEO said that? What’s the catch?

Lesrid,

He’s a CEO of a relatively small company that is product focused. He has yet to grow and focus margins in any serious way.

Duamerthrax,

Larian is privately owned. They don’t have stockholders to appease with short term gains.

echodot,

Which is weird because they remain shareholders for years, so you’d have thought they want long-term gains.

I think I’ve come to the conclusion that “businessmen” are just idiots.

Duamerthrax,

They’re gambling addicts

TomAwsm,

you’d have thought they want long-term gains.

They do. They just also want short-term and medium-term gains.

blazeknave,

Incorrect. The shareholders are the private owners. They’re just not gambling douchebags trying to make themselves short term gains. :D

CoolSouthpaw, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Good. This guy is not a piece of shit then, unlike that other guy who runs Ubishit.

echodot,

We have nothing to worry about because no one wants to play ubisoft games already, I already bought Assassin’s Creed seven times I don’t want to do it again.

HawlSera, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Here’s an idea, I give you money for a game, I download it off the store front, I keep it forever.

“You only have a licen…”

Shut the fuck up, if buying isn’t owning, piracy isn’t stealing.

Xer0,

Fucking BASED.

EmergMemeHologram, do games w Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Ironically I had to buy a subscription to Nvidia to play BG3 on Mac with my friends because they silently delayed the Mac release on release day for 3 months.

I tried running it on Linux, game posting toolkit, and windows via parallels (another subscription, yay), and I could not fix the invisible textures.

They’ve since launched the game fully but it was upsetting they reneged on their release without so much as a word multiple times.

It’s a very good game now that it works for me.

Scipitie,

Weil if that isn’t the consequences of your choices.

Seriously I’m sorry for you individually that you were delayed that way - it reminds me of my fellow Linux gamers complaining about incompatibility though - while running Nvidia cards.

Macs are amazing pieces of hardware - and the price one pays is that one has to accept that some devs don’t want to climb the wall into that walled garden.

EmergMemeHologram,

Weil if that isn’t the consequences of your choices.

So it’s my fault that a studio with a good history, knowledge of the platform and has worked directly with Apple on their last game, with a working public beta running on my machine, decided to delay release without any announcement?

Larian are generally great, BG3 is awesome, the release comms were shit.

Scipitie,

Yes?

Last time I checked working with and for apple platforms is a pain. A release delay after a public test as you described is a strong pointer in that direction - or do you claim that was done out of spite?

Every (your currency) spent on apple supports this holier than you attitude.

iamtherealwalrus,

How is this relevant to the article?

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