I liked this game a lot when I first started playing. Now in the back half of the game its just disappointing. Desyncs, crashes, and uneven balance all over the place. It has its charms but not something I would recommend anymore. Good to see they are on the right side of this though
Second time playing through, played before Lex Arbites and picked it up again after.
Genuinely, only had 1 crash on this run, maybe 3 on the last. All happened on Qetza Temer. But the uneven balance I can agree with. I’m playing through on the difficulty above medium (whatever it’s called) and now that I’m in the 4th act, sometimes they knock a party member in the first turn, sometimes my arch-militant will kick one guy down and stun him, shoot 7 more and kill 4, Heroic Action, more shooting, boss already compromised and surrounded by my melee and Cassia is making EVERYBODY whack him down.
Love it. It frustrates me. If it wasn’t Warhammer, it would only be a 6.5-7/10, but it’s so jam packed with lore tie ins that if you like the universe it’s at least a solid 8-9 for the love they put into it and continual update/community feedback. But that’s just like, my opinion, man
Not sure if this applies to you, but when it just released early on, there were difficulties between versions and save games from earlier ones didn’t play nice after updates, so I struggled to get through act 2, but then I disabled the auto update and played through it pretty much flawlessly, granted I had to start a new save file.
It hasn’t been the worst on my solo play through, mostly on a group one. There are a variety of issues that are workable, like how you will frequently start combats separated unless your group has the discipline of saints, or how one character will literally never be able to join combat because the terrain is impassable for him and him alone once initiative starts. These things we dealt with, but when combined with hours of lost progress from crashes and desyncs we threw in the towel
In January 2019, Tencent acquired about a 36% stake in Fatshark in a deal worth approximately 500 million kr (around US$56 million). Later, in January 2021, it was reported that Tencent had acquired a majority stake in the company valued at around 2.2 billion sek (around US$260 million).
This is just someone in the industry trying to buy time and throw gunk in the works of the initiative. Unless they are aggressively retarded they knew this challenge would fail, they just want to buy time.
[…] violating EU stipulations requiring citizens to report any sponsor contributions over €500. If the initiative failed to disclose any such funding, that would be bad! However, the complaint argues that the initiative didn’t receive any monetary contribution; rather, it claims Scott simply volunteered too much of his own time to promote the movement, which—if you’ve decided words no longer mean anything—is basically the same thing.
So… Theyre complaining that his own time he put in was a donation worth over 500€ and he failing to disclose that, he’s made a mistake that can result in… dismissing the whole movement?
Seriously. How is it possible every fucking day there’s something that just steps over the line, despite the line moving every day.
It’s beyond impossible to do any sort of political satire currently ffs
I believe he is the founder of “Stop Killing Games” however the EU petition is by “Stop Destroying Videogames” a different, but aligned org. They often just get lumped together as “Stop Killing Games”, hence the confusion.
Right, but the complaint is wrong. They are filing against the citizens initiative, which Ross is not the founder of. Then the media outlet is conflating the two in their article title, which makes things worse.
I enjoyed playing this after it launched, great game with potential. My only complaint was the Ground Hog Day effect with monster spawns. You’d run into the same critters, in the same locations, over and over again. I figured the game was pretty new at the time, and hoped the devs would eventually randomize spawns to make it less monotonous. If they have, may need to start up a new game.
The last time I played, they had changed this: when you explore new areas, enemies from those areas will start spawning in old locations. I’d still like to see a randomizer option sometime in the future, but I like the new changes.
Well it’s crazy that they’re accusing him of giving too much of his own time.
I really hope the Stop Killing Games initiative changes something as I want to own my (single player) games forever on every store (not only GOG as it’s not so Linux friendly despite the heroic games launcher).
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