Wild. Sounds like Subnautica 2 dodged a bullet. Hope they sue the literal pants off them and then build the spiritual-Subnautica-2 we all always wanted with the damages awarded and the Early Access money that they know we’re going to give them the moment they announce it.
And RIP Inzoi, we barely knew you before you got infested with AI bullshit and it sounds like that’s only going to accelerate to hyperspeed now.
Inzoi was dead on arrival in terms of quality already. It’s so half baked and barebones the AI crap only served as the moldy cherry on top. Some players have pointed out it was obviously a K-Pop idol simulator before they marketed it as a Sims game. There are still a number of interactions in that AI slop for an excuse of a game that only make sense in this context. Oh well, luckily we live in the golden age of Indie games and don‘t have to put up with this.
Good news! You’re allowed to skip them and instead play the hundreds to thousands of older games you’d surely love, but that slipped under your radar at the time. Plenty to hold us over until publishers and studios learn their lesson.
There will always be passionate developers eager to put down the work and make good games. There will be a lot of shit they will try to shovel down our throats, but it’s just as easy to ignore it.
I think it will go the way of the NFT. People who don’t understand tech will hype it beyond belief and then the actual developers will go “this is useless” and not use it.
Well, maybe not exactly like NFTs because NFTs were actually useless while AI looks like it might have some actual niche use.
honestly for most people i feel like AI has already a solidified use, “the magic thing that answers all your questions and generates pretty pictures*”
compare that to NFTs which had strictly no use for the average person. i think what we’re seeing with AI is quite different
will the hype maintain itself when the AI bubble bursts, the VC money dries up, free options get removed and paid options significantly ramp up in price? that remains to be seen
*(the fact that the answers and pictures are often garbage is irrelevant. as long as they’re good enough often enough, it has value to many people)
Glad to hear this. Years ago I worked with Obsidian engineers (who may or may not still be there, I have no idea) and I absolutely loved the systems they had built for their games. They were able to create games with a massive amount of content with a relatively small team of engineers, so I’ve always rooted for them.
I liked (didn’t love) and completed the first Outer Worlds but I thoroughly enjoyed Grounded - even though I never played through to the end game. I’ll definitely give this one a go.
pcgamer.com
Najstarsze