It’s okay. I played Borderlands 3 with voices off, only sfx/background sounds/music. I’m sure I can do the same with this. Maybe turn picture off too while I’m at it.
I remember hearing that some Hollywood contracts require that if you sign up for some studio, you must make X amount of films. Big stars get to chose those films to some degree, but once in a while, they have to do “a stinker” to end the contract as “X amount of films done, okay?” or something. Contractual Obligation and all. This film feels like a dumping ground of a lot of those contractual obligation hires from the trailer alone.
Requirements like that in the music industry are why there’s an excess of Christmas music albums. I like the idea that video game movies and other slush-level movies are the equivalent.
True, but a movie like this, if successful, has a much higher potential profit than a small drama. As an actor, why not take a bit of a gamble on a big blockbuster for a potentially massive paycheck?
What’s funny is that when the producer is mentioned in trailers I always think “Ok so the director is an unknown person and they’re the one who has the most influence so it must not be great…”
It’s Avi Arad and he was producer of all Spider-Man movies starting with Spider-Man 2 all the way to the Spider-Verse movies, so quite a lot of bad movies, but also some good ones. I wonder why they didn’t put Morbius in that list.
Imagine making a Borderlands trailer and not using Cage the Elephant. Like, come on guy. It’s right there!
As someone who doesn’t really like the writing in Borderlands all that much, this trailer looks worse than that. Like, were Brick and Mordecai replaced with Krieg and Tina because they wanted to get “the fan favorites” in the crew?
I think we’re past this now, we’ve had a number of good (or at the very least enjoyable) adaptations now, Sonic, Mario, Pikachu. Werewolves Within was really good though no one has heard of the game. And of course TV has been knocking it out of the park, Last of Us, Fallout, Cyberpunk, Castlevania, League of Legends, hell I’d even throw in Twisted Metal. Even stuff about people who play games like Gran Turismo and Players were really good. We also have things that considered bad at the time are being reclaimed like Mortal Kombat
Borderlands is (by the looks of it) just an IP dump which isn’t exclusive to video games.
Had a drunken discussion about this last month. Basically there’s less than 10 decent game adaptations ever. I remember the first mortal kombat, first 2 resident evils, tomb raider… A few others. But yeah.
The clip doesn’t make any sense. Cate Blanchett is shooting people standing up, then she’s suddenly inside of a box? When does she gets in the box, why is she suddenly in that box? She doesn’t get out of the box either. She’s teleported from there box to somewhere else. But now she has a flamethrower.
Yeah I had the exact same confusion, so I watched it again and she gets tackled into the box, then stands up from inside it.
If this was all in one continuous shot, it would probably be kind of funny. Quite why directors are still making the exact mistakes called out by a 9 minute youtube video 9 years ago is beyond me.
So it looks like bad editing is another thing to get excited about.
E3 was expensive too, with way less people seeing it live. These mega companies have enough money to pay that. It’s just a big advertising platform. Only indie devs cannot pay this, unless they are hugely successful.
It is amazing how out of touch someone can be with reality.
Also, classic blaming the guy that just left. Maybe he contributed to some of the issues, but I guarantee there was a mountain of other issues unrelated to this guy.
Most of the execs never tried their hands on a game including this one. They genuinely have no idea about the industry and thought they had a hit game on their hands based on a trailer or something. It‘s truly baffling yet so typical.
When I was getting my engineering degree in the senior year we had some question and answer sessions with people from industry. The guy in class who thought he was way smarter than he was asked about going directly into an MBA program after graduation.
The industry guy said it was a terrible idea. Your engineering knowledge would be 2 years out of date and who knows if you would be a good manager. He said to get a job and get some experience. If you show promise as a leader a good company will offer to put you through a MBA program and you well have the real world experience to make the best of it.
So I think there is a real use for an MBA degree but only after some real world experience in your field and showing basic team leadership. People who go straight for an MBA tend to be the those who just want to boss people around and can’t handle real work.
Exactly. I would say an MBA is only useful if your undergrad degree was in something other than business. It is meant to add management skills to an already skilled individual. If you don’t have any other skills it’s just an expensive piece of paper that, at least to me, signifies essentially the same thing as being the boss’s son would. You probably aren’t very good at anything but always think you’re the smartest person in the room.
And the worst is, the C-suites get to fuck shit up, reap massive bonuses, and never suffer any con-S-quences when inevitable their way of running the company causes shit like this to happen.
What reality though? Companies are trying now more than ever to release the shittest cheapest games they can for massive gains. We see more and more trash making insane money. The reality is the average person will play a shitty game for something to do especially if it’s within their interests. In this case it just happened to fail so WB will fire a bunch of people and try something again. It’s a learning experience in the sense that they know they gotta raise the bar for the next release but it won’t be anything substantial.
I was a big Arkham fan so I watched a whole playthrough.
I enjoyed watching all the cutscenes. Great voice acting and motion capture. Writing felt alright to me but the overall story was kinda lame and the ending was terribly unsatisfying due to the need for it to remain open ended. The gameplay seemed like it’d be fun for 3 or 4 missions.
Overall it looked like an average game weighed down by corporate bullshit, which was obvious from the previews.
I don’t exactly understand Google’s response. “[Many of the tickets in this database are merely flags and not actual incidents. The issue in question is over six years old. It was deemed non-intentional.]” Equivocating?
kotaku.com
Aktywne