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amol, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

Ubisoft has practically only produced confusing Open World games of the same IPs for the past decade. My definition of risk and innovation is slightly different 😅

And that’s just because Open World games are easy to mass produce. You just change assets and few minor things and reuse more or less the whole game

Tattorack, do games w Well played, Todd: You can see Skyrim, or at least its tallest mountain, from the edge of Oblivion Remastered
@Tattorack@lemmy.world avatar

Yes. You could already do that in the OG Oblivion. The regions of Tamriel were already mapped out.

In Skyrim you also have the chance to spot the Imperial capital. It exists as a low poly model in-game.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Good job, reporter! You’ve done your work to signal boost an AAA game for corporate profits without managing to actually add any new information!

Games “Journalism” 2025!

ms_lane, (edited )

I think even better is the multitude of sites that have just copy/pasted the wikia ‘Oblivion Console Commands’ page as ‘new content’ for Oblivion Remastered - but quite a few of the listed commands don’t work on Remastered.

I know they copied the wikia page and not the UESP page too as only UESP mentions you occasionally need to wrap refid’s in quotes for Oblivion. (if you’re using a refid as the first part of a command ie. “abc123”.moveto player) which you’ll need to know as PRID is dead.

edit: bat doesn’t work either! This is a travesty! Won’t someone rid me of these turbulent quest items!

Delonix, do games w $843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" players

Sue Meta or Google instead geez

_sideffect, do games w EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea"

Of course, Doom doesn’t exist right

Potatos_are_not_friends,

Yeah, but you see… Doom was a rare unicorn. It came with refreshing ideas, looked visually attractive, played good, and was fun.

That’s a tall ask from EA.

beefcat,
@beefcat@lemmy.world avatar

It was also an established IP with name recognition.

starman2112, do xbox w Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout
@starman2112@sh.itjust.works avatar

Well no shit most of us got it for free with gamepass

GentlemanLoser,

That’s actually a great point

starman2112,
@starman2112@sh.itjust.works avatar

I genuinely want to know how many people actually paid for it, and how many people just downloaded it cause we could. Consider this one vote for “cause I could”

didnt_readit,

Yeah I’m counted in that number because I downloaded it from Gamepass to try it on release day, thought the graphics were terrible (New Atlantis literally looks like an Xbox 360 game lol and I played at native 4K max settings on a 4090 so it wasn’t my settings), the gunplay was kind of crap, and just overall wasn’t super into it. Stopped playing after about 3 hours and bought FF16 which I’ve been playing nonstop and am loving, but I don’t count in FF16’s launch numbers since I waited to buy it. If FF16 was on PS+ I would definitely have counted towards launch numbers for that one…

Lycerius,

The one criticism I don’t understand is the graphics one. It looks gorgeous imo.

kaffiene,

Not on my machine, it doesn’t

Veedem,
@Veedem@lemmy.world avatar

Only reason I’m playing it. I’m usually not an RPG fan, but I pay for gamepass so I can try these games without buyers remorse.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

what are your thoughts so far?

Veedem,
@Veedem@lemmy.world avatar

Seems interesting enough to keep playing. I’m only about 2 hours in since I’ve had the wonderful chance to catch Covid for the first time and have it spread to both my kids.

sylverstream,

Not OP, but I’m loving it. 11 hours in and already done a bunch of side quests and exploration. Spent 5 hours or so surveying a planet, building an outpost, and helping some people I came across.

It all feels very engaging and interesting.

Redditiscancer789, (edited )

Not op either but 52 hours in: my verdict is basically Typical Bethesda Game. For better or worse with all the quirks and jank you’d expect from Bethesda. Bugs are hit and miss for all platforms, I’ve played only on PC and had 0 crashes anecdotally. Have had some flashing textures, minor physics bugs like with corpses infinitely jittering around if I walk on them. Had my worst bug this AM when I was talking to my companion she wouldn’t stop walking forward and eventually was just walking into a wall the entire time while we were talking. Difficulty is basically non-existent below hard unless you do something really stupid like sit in lines of fire or take a shotgun blast to the face.

I’ve wasted a lot of time pimping my space ship out because despite having some annoying limitations, it’s a lot of fun to basically build a spaceship Lego style. Spent a lot of time building outposts to mine resources for upgrades and doing side quests for Freestar Rangers(like a sort of Wild West Themed Police Force) and the UC Vanguard(like your stereotypical starship troopers government outfit where service=citizenship) because MQL can take a while to pick up. Overall the stories are entertaining if a little stream lined.

Graphics are hit and miss for a variety of reasons, I have been both honestly awe’d by some of the wildlife, mechs/robots, and landscapes while also thinking, especially with close ups on faces, how last gen so many of the NPCs look and the jarring perspective of seeing both in the same scenes.

Combat is just…barebones. Like Skyrim with guns. You have jetpacks sure, variety of melee and ranged weaponry, but if you’ve played any infantry space shooter before you’ve played the combat in Starfield. It can be fun to come up with strats depending on the scenario like assaulting an outlaw cave versus a space out post or using the landscape to your advantage but ultimately it’s just a sort of modern same old same old. You can at least customize your weaponry/armor except for melee weapons(at least so far). Space combat is also decently fun but every ship feels and fights like a space fighter. It makes no sense especially since it kind of defies the sci fi convention, that capital ships don’t fight like tiny space craft.

Just the base game would be a 7.5-8/10 for me, random Lemmy user. It is on a base level a pretty good game but there is some real rough edges game design wise that some people may have difficulty looking past, like space combat not being anywhere as open as they claimed and lots of loading screens.

I had my first personal annoyance with this when I had to grav jump(like warp from star trek or light speed from star wars) from system to system manually to “explore” the path ways to the system I had a quest at. I went through 6 silly loading screens just to unlock the path and nothing of any super interest happened RNG event wise.

MrGooglyPants,

It came with my ryzen 7800x3d. Didn’t even know it until amd sent me an email to a steam code for it.

RaivoKulli,

most of us

Sauce?

starman2112,
@starman2112@sh.itjust.works avatar

Straight outta my ass

But also, there are like 25 million gamepass subscribers, so I’m not surprised if upwards of 10% of them downloaded the new Fallout Scrolls in Space

Poggervania, do gaming w GTA 6 and Alan Wake parent companies are locked in a trademark dispute over the letter ‘R’
@Poggervania@kbin.social avatar

Never forget the time Bethesda went after Notch for the word “scroll” being used for another one of Notch’s games.

darthelmet, do gaming w Popular Female Skyrim Modder Has Abandoned Her Work Due to Daily Harrassment

People are asses sometimes, but whenever these conversations come up, I wonder: What do you even want from us? How are random people on the internet supposed to hold random anonymous trolls on the internet “accountable?” You can call them asses, but so? What if they don’t care? They’re anonymous. You could get mods to ban them, but if it’s a free service they can always make another anonymous account. It’s even more confusing in the context of something like an online game as opposed to a forum. What are you supposed to do about someone being an ass when you’ve probably never seen them before and probably won’t see them again?

jjjalljs,

Some people probably know them in real life. Like, you might have a friend who’s like “Yeah this [slur] wouldn’t update her mod so i posted [hateful thing] on her insta”. You could talk to them. People listen to their in-group more than randoms online.

But then again, the worst sort of people probably mostly have the worst sort of friends, and reinforce their bad behavior.

Beardsley,

I mean, call them asses. Maybe they don’t care, maybe they do, but we keep the problem relevant by being vocal against this kind of thing. To not do anything at all is to encourage trolls.

TexasDrunk,

The prevailing wisdom for dealing with trolls in the past has been report, block, and move on. You never know if someone is going to thrive on that kind of conflict and a whole lot of motherfuckers love it.

I’m not saying it’s right or wrong because honestly I don’t know. I’m just sad they’re running off people contributing to their community and mad that they’re sexually harassing people.

yamanii,
@yamanii@lemmy.world avatar

The phrase is “don’t feed the trolls”, not the contrary.

obbeel,

People are not assholes just because they’re anonymous. They’re assholes because they’re sociopaths. The Internet still is the refuge for isolation and escapism. I don’t think that will change, but maybe those people will be happier in the future.

kandoh, do games w Starfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world game
@kandoh@reddthat.com avatar

Looking forward to talking to an NPC, going to the specified location, slaughtering every man, woman, and animal in sight, then returning to the NPC for my reward in the new Something Wicked game

toxicbubble420, do gaming w Publishers are absolutely terrified "preserved video games would be used for recreational purposes," so the US copyright office has struck down a major effort for game preservation

legalize recreational video games

mrfriki, do games w Ex PlayStation exec says Sony can't keep "increasing the graphics power" with new consoles after tech plateau, but PS5 has already "made almost every game a better game"

I meant, they’ve been teaching gamers that better graphics is the reason to get a new console for over 30 years. Good luck now trying to unteach that.

killerscene,

they just need to keep the same graphics and improve optimization and stop relying on dlss and frame gen.

that shit works well, but id be really impressed to just play a game that looks great and throw on ray tracing and still dont need to use dlss to get above 100 fps.

Dhs92,

It works but it introduces some awful artifacting

AwesomeLowlander,

Isn’t that because the optimisation sucks

Dhs92,

It’s because of how the tech works. It uses the previous frame to render the next, which leads to ghosting. It’s not as bad with DLSS4 but it’s still there

ICastFist,
@ICastFist@programming.dev avatar

It can’t be worse than whatever the fuck UE5 does by default

yermaw,

I tried making that point on reddit. You wouldn’t believe the amount of down arrows that came at me.

rafoix,

So many folks online seem to be upset that there are very few games are exclusive to only the latest consoles. They want “next gen” games but fail to realize that the product they want would not have a large enough market for the development costs.

x00z,
@x00z@lemmy.world avatar

They got tricked into buying a console because of the exclusives. Now that those are becoming less common, they can’t accept this truth.

rafoix,

Nintendo still makes plenty of exclusives. They’re not yet obsessed with live service games. Sony and Microsoft have wasted insane amounts of time developing trash that will never see the light of day.

FireRetardant, do games w "You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books"

Lots of respect for Doug Cockle, the VA. He could use the outcry to try to get another big deal and make more money as the main character, but instead he recognizes the witcher is bigger than him or his character and is happy to have another person take the lead role and the spotlight.

L0rdMathias, do gaming w Star Wars Outlaws doesn't let you free aim and fire from your speeder because Massive didn't want you to "feel as if you can ride in and assault people"

Perfect example of how hopelessly out of touch these suits are. Normal humans see a speeder and think “oh nice, hoverbike thing that’s sweet”. These executives watch the movie, see that the bikes are used sparingly pretty much only during chase scenes and think “oh chase scene, that’s what people love about speeder bikes, the chase scene.”

bitfucker, do games w $843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" players

I’ll reiterate here that I think it would be funny to see steam actually lowering their cut to 20-10% or something and the mass migrations of developers from other competing stores to steam, and finally making the other store even more insignificant. That’s what they want isn’t it? And even more funny when after the changes are applied there is no difference in price because after all, publishers get more money for free, why should they lower their profit? If anything, when the policy is reversed/back to when it was, we will only see an increase in game price lol.

echodot,

The thing is when people put games on Steam they account for the fee that they take. So in a sort of way the lawsuit is right, Valve are effectively causing players to get overcharged for games.

But if I put the same game on both Steam and GoG And make the gog one 20% cheaper, I still get more sales on the Steam page. If I only have it on GOG people actually complain even when you point out that it’s cheaper that way.

So Valve are causing players to get overcharged but players are forcing publishers to put their games on Steam. So players are causing players to get overcharged, so what can you do?

bitfucker,

Alright, I don’t have the data nor time to research it now. But just try to check the pricing on EGS when a game was exclusive there AND after the exclusive deals run out AND the game is then sold on steam. Did the price increase? Or if that feels flawed (which I get it, maybe the dev has no intensive to change the price), try to get the average cost of those exclusive AAA games from other stores and compare it with average AAA games on steam. See how different it is.

xep, do gaming w Helldivers 2 gets delisted in more countries without PSN access, blindsided devs call for it to be "available worldwide" | Gamesrader

Sony's always kind of been uncool like this. Before, all PSN games weren't available on PC, so it didn't affect regions that couldn't register for PSN.

teawrecks, do gaming w Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is"

CMV: if No Man’s Sky’s gameplay was identical to Starfield in 2016, people would have been even more disappointed than they were. The only reason people gave Starfield a pass in 2023 is because we’re so conditioned to being disappointed by Bethesda that fanboys shrugged it off, and everyone else just looked at them weird. I legitimately believe NMS when it first released was a better game than Starfield.

andrew,
@andrew@radiation.party avatar

Imo launch day nms is more varied (in generated content, at least) with less loading screens (so you get to do the fun action of atmospheric flight -> space flight yourself) - starfield is better in other ways but the end result is I find nms more fun (even on the day 1 version)

Knusper,

In principle, I agree, but I feel like part of that is just AAA vs. indie.

AAA games need to provide lots of lukewarm content, because many more casual players will buy them and expect much bang for their buck + haven’t seen this lukewarm content a million times already.

On the other hand, indies will basically only be bought by people more enthusiastic about the hobby. As such, they have to pick out one or two aspects and excel at them, so that it’s something new for that crowd.

Hello Games was indie and unknown at the time, so likely only attracted that gaming enthusiast crowd, which would have been more easily bored by the extremely lukewarm content in Starfield.

teawrecks,

I don’t know how accurate this data is, but it would seem NMS and Starfield had a similar number of players in their first month:

And I expect they were a very similar audience. So I don’t think the bar for what to expect was very different. If anything, the bar should have been much higher for the AAA game.

ahal,

Lol people gave Starfield a pass? My feeds were (and still are, see this thread) overwhelming hatred towards it.

The so-called “supporters” aren’t even arguing that it’s a great game. Their argument is “it’s not that bad”.

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