I like Paradox DLC policies. Most of them are actually good and add a lot to the game. It also lets them service the game for a long period of time and push free updates along with DLCs.
I really dislike Paradox DLC policies. Most of them are actually really bad and add nothing to the game. It also lets them procrastinate bigger updates and bugfixes for a long period of time and push free updates along with breaking 50% of the mods.
The base game gets updated over a period of what, 10 years? Core gameplay mechanics which don’t work well or at least don’t make the developers happy are tweaked or revamped all the time. I only really play Stellaris, but the changes to the game throughout the years have kept things interesting.
The alternative is… not updating things which they don’t like? Perhaps that means mods never break, but then we’re shifting the onus of fixing the game to a third party, who can decide to quit whenever they want and let their (closed source) code deprecate. I’ve seen that kind of thing in Civ and I wasn’t a fan.
I guess with a studio that has demonstrated a pattern of long-term support for their games, this is what we get.
Mirage seems to be doing a great job at being respectful to the culture but I hope for a major game that gets people to change their view of Islam as inherently militant or in any way inferior to Christianity.
This isn’t necessarily a bad thing. Sometimes people want the same kind of game with a different flavor. Maybe they don’t like the PUBG art style and would rather play Fortnite instead, or perhaps they don’t like Overwatch because of Blizzard and are okay with Marvel Rivals from NetEase instead.
I don’t believe that games should exist with no real competitors. That’s how you end up with games like Dead by Daylight, where community sentiment plummets but the developers have no real reason to do anything about it because where are the players going to go?
Quest is cheap and good hardware, but its software layer is dystopian hell. Obviously, I mean, it’s meta.
I love the cheap access to decent PC and embedded VR on my quest 3, I absolutely hate this OS and its constant corporate spam. I know, this is kinda why its so cheap. Doesn’t mean I have to like it.
Not adding a nonbinary does not make him a transphobe. Not every game, movie or story need a trans sexual character. It’s fair to ask for an addition in a “roleplaying” game (which it is here to be fair), but its not fair to call someone transphobe if he or she does not do it.
Going straight to “you’re a transphobe” undermines the actual fight when real transphobia occurs and fucks it up for people who are seriously being harmed by actual transphobia. You aren’t helping anything with that. Considering the mechanics of the game, I could see where adding the option could take a lot of work. Maybe it does maybe it doesn’t, but that doesn’t equate to transphobia, you’re just being an asshole.
Would it be nice in the base game? Sure, but it’s not there, and speculating that he’s a transphobe because of that seems like a hell of a conclusion to make.
Edit: I should add that the game via its special dialogue tokens, but not in the UI. This shows at least some level of support explicitly added by CA.
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