It’s hard not to get excited remembering how we found out about Half-Life 2. It was announced in a magazine that some random guy accidentally got sent a copy of early, then he scanned the pages and leaked it online. I think I was browsing some dodgy Russian website when I found out about it.
I tried the demo, but it suffers from the same issue that tight urban 3rd person view games have: A camera that jumps a lot when swinging it around due to obstacles and walls.
Was considering a new switch, but may hold off now.
Which tablets do you have in mind? I could not find any suitable for anything but phone games via touch screen and unimpressive battery, but I don’t really know this market
Great, the touchpads are amazing for mouse-related stuff while handheld. I can comfortably use mouse heavy menus with them. Obviously, a lot closer to a laptop touchpad than an actual mouse, but still a lot better than a joystick as mouse.
A Steam Deck is a PC. If you dock it, you can hook up a mouse+KB and a monitor, and use “desktop mode” (KDE plasma) to use it exactly like any other Linux desktop. Docked “gaming mode” makes it feel more like a home console for PC games (and emulators). It is even possible (though not recommended) to install Windows.
Playing portably, mouse-based games run pretty well. Games that use a lot of keyboard keys are where it gets difficult without using an actual keyboard.
You’d probably be better served by a retro handheld. A lot of them run android so you can play android games, but the built in controllers make emulating actually enjoyable.
Major issue is that the ones cheaper than a switch struggle with 3D games.
If you have the money, steamdeck is definitely one of the best bang for buck, but it’ll probably be more expensive than a switch (unless you can find a deal on a used/refurbished one).
Thanks! I am starting to think a steamdeck is going to be my solution. SteamOS on my tiny nongaming Linux laptop works perfectly for 2D or light 3D games, so I expext it to be fine.
Is geforce now any good? I tried the free version way back when and didn’t think it was as good as steam link. I then considered paying for it but the reviews I saw lead me to decide not to. It was a while back though so maybe it’s improved?
I’m surprised it’s not per-seat or per-user. Not like the dev is getting more money if the user re-installs the game. Also not a fan of it being monthly. I get why you would charge twice if the user installs it twice since you may not be able to track concurrent installs without DRM, but that should only apply if you choose a per-install licence. Per-install also opens you up to malicious users installing/uninstalling to make you pay.
There should be a per-seat/per-user perpetual price if the dev never updates the Unity engine itself. I get charging per-seat/per-user monthly if they devs are pulling in new versions, but that should stop if you cease updating.
I couldn’t even use the DSi for long periods. It’s just too thin to hold comfortably and you end up doing some sort of weird claw grip just to hold it.
Ended up playing mostly stylus based games like Professor Layton and Ghost Trick. I even played Zelda with the stylus.
I can’t wait to play this! Quake II and Quake III Arena are my all time favourite games. God they were just so cool when they came out. Quake II especially was light years beyond anything else out at the time. And they were FAST too!
Screencheat is a fps game that supports 8 player split screen, but I think that is just about it. Is a hassel to set up 8 controllers as xinput only supports 4 and rest will have to be in directinput mode so anyting with more than 4 players is rare.
I have zero nostalgia for Quake (i was 5 when it came out lol), but i wonder how this will do! Quake Champions didn’t seem to light the world on fire, but i wonder if the multiplayer scene here will blow up.
I was basically in the same boat. I didn’t have a PC powerful enough to run Quake 2 well at the time. I could do Quake 1, and played the hell out of it, but Q2 was a complete slideshow. By the time I was able to upgrade it was Half-Life days, so Q2 multiplayer will always be a missing chunk of PC FPS history for me.
Quake itself was ok. The multiplayer version was fun. But the real fun started when people began modding the game. The original Team Fortress was actually a free mod for Quake which I'm pretty sure quickly became the most popular instance of the game for online play.
Funny random tidbit, I actually remember playing the game with one dude who specifically had to brag about having a high powered 1ghz processor as his username in the game (something like 1gigahertz or something cheesy like that). Pretty sure back then I was still rocking a 700mhz AMD Athlon Thunderbird processor.
The mods were fantastic. One that always sticks in my mind was Quake Rally. I think you controlled a car and drove it through the standard levels or some new maps, I can’t remember, it’s been so long.
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