There is an audience for such games. Mainly for them to blow off steam and try to see if they’re a better crack shot than anyone, and sometimes to acquire a degree of fame. They have spent enormous amounts of money hoping to land more shots at a higher framerate.
I’m now more content quietly playing an offline sandbox game, no rush at all.
What’s even crazier is that I saw methods on bypassing kernel level anticheats 5 years ago. The BF6 kernel level anticheat was bypassed in the first hours of beta.
It seems wildly dangerous for the almost no effect it brings to the table when it comes to cheat sellers.
EDIT: IMO the future are AI anticheats, something to similar in what we sas in Battlefield 4. It doesn’t stand on your PC, it analyzes your playing behaviour on server side and bans you if you’re sus. I’m not talking about LLMs, but deep learning anti-cheat.
You can always use hardware cheats. You can use a second device to read memory and video feed, then pass back ESP information directly onto the monitor, or even control inputs.
I wouldn’t be surprised if such devices are already available for mainstream consumers. Kernel-level anticheat is a joke.
Games dont belong in the kernel. Shit should have stayed in userspace. No, I dont care how many billions are on the line, games are not that important.
alternative: Games do not belong on computers that do non-game things.
Anyway, this is going to be resolved as soon as north korea finds out who many people have important stuff on PC they game on, and hack some hapless devs source to install a rootkit on 100m PCs via steam.
I don’t think you understand people don’t have money to buy one computer to work, one to play, or a console to play. People are cheap that way, when it comes to food or a gaming console they choose food.
With Linux, that’s impossible. However, I will say that you won’t need to worry about these privacy invading rootkits disguising themselves as anti-cheats (Ricochet, EA’s Ring 0 malware, EAC, Battleye, etc.).
between the toxic communities, over monetization, and this kind of crap, I have been done with online competitive games for years. Anti-Cheating is going to always be a cat and mouse game, with the cheaters winning all the time. Anti-Cheat will always be reacting to whatever the new method of cheating is and humans are very innovative when they want to be.
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