Personally my main gripe is their aggressive strategies to force people into their garbage-tier launcher. Compared to Steam it’s just miles behind, and it’s yet another app to run on your PC. All my friends are also on Steam, and Steam had Linux support. However, if all you want to do is launch singleplayer games, you don’t mind the Epic launcher, and you get a good deal, then do whatever you want to.
I have never used a launcher before (for obvious reasons as mentioned in my post), so I found the idea of a separate launcher dumb in the first place. I have used it in recent times thanks to Epic’s free games. Finished two of the Tomb Raider trilogy.
Like, I’m fine with a store, but I gotta open the launcher to launch the game? On Windows, with the Tile based Start Menu, I kind of thought it was a terrible idea NGL. I gotta open, wait for it to load, open the library, then click to run, THEN it’ll open…
Plus, if I want to track progress, it’s a hassle because I can’t track without the damn launcher…
I fundamentally have no issue with the Epic Games launcher. Steam needs competition to keep it in check. Without alternatives, Steam can and will strangle Dev profits, which is a problem. But Epic is a mediocre service, another app to be running, and actively going out of their way to prevent games from being on the platform of the consumers choice, which I am not a fan of.
Related note: does Epic have any DRM free games? Even Steam has a fair portion of games that are DRM free and work perfectly well from a flash drive on a computer that doesn’t have Steam installed. As far as I am aware, Epic does not.
There’s just a series of minor ways in which epic is worse, and I don’t like having front-end clients for my games as is, so a second, competing alternative going out of its way to push me into using it rubs me the wrong way.
You don’t need all store fronts running at once on your pc though. Just boot up what you need for the game you want and it’s just six and two threes, whether it’s steam or epic, or any other launcher.
The issue is that I miss features when using Epic. Additionally, games from Epic are not visible in my steam library which leads to me forgetting that they even exist. And also nobody uses it, so there’s no community feeling like I have with all my Steam friends.
I don’t mind it for free games though. If they give me a game for free, they deserve me using their launcher for that game haha.
I’ll have to take a look at GoG anyway… I don’t remember but I heard it’s like an aggregator of some sort too, right? Like, you can access games from your steam account too or something?
I don’t remember but I heard it’s like an aggregator of some sort too, right?
GOG the store is just that - a store. They only sell games that have no DRM at all, which means a couple of things. One, they almost never get AAA games at release (the exception being games developed/published by CD Projekt, as CDP owns GOG), and two, there’s a high likelihood that GOG will offer game versions that are out of sync with or missing features from the same game sold on other platforms (for example, if a game uses Steamworks for its multiplayer, many devs will just strip out multiplayer altogether for the GOG version rather than patching something new and store-agnostic in).
What you’re thinking of with the aggregator is GOG Galaxy, which is their (completely un-required) launcher software. Unlike Steam and EGS, GOG’s DRM-free nature means you can just buy games on their site, download the installers directly, and go on about your business. Downloading games, starting games, etc., is all just done manually. If you want a dedicated launcher software similar to the Steam and EGS clients, that’s what GOG Galaxy is for. And as a value-add, they implemented aggregator features where you can have it pull in your library from Steam, EGS, EA/Origin, Ubisoft, etc., and just view and launch everything from the one spot. I’ve generally found Playnite to be a little better at being a one-stop launcher, though everyone’s mileage will vary of course.
It’s the only way they can ensure it works, I suppose. They might need to control specific cookies and reported supposed clients depending on plugins, and so a packaged in-app browser for the login is easiest. Playnite does the same thing.
This is to be expected and don’t let it turn you off using Galaxy. Once set up you can automatically launch (and close) the game and client from here without seeing the other apps.
It does work with Steam, Ubisoft etc but the login will expire every week and need reconnecting.
GOG Galaxy let’s you combine most of your game library in to one but it has it’s issues. GOG, Epic and Microsoft Store all work great but the other clients aren’t officially supported.
GoG isn’t terrible, but is a little bit of a pain with Linux. They don’t have native support with the desktop client. Although, there are things like “Heroic Launcher” and “Lutris” that work well as a substitute. Granted most of my experience with those are on my Steam Deck. And it just caused too much pain to get CP2077 working for me. That I got it again on Steam when it went on sale.
To be clear, it's not less DRM-y, it's straight up DRM-free.
They had a poll at one point asking the community whether they were fine with DRM-enabled games and/or modern releases. As I understand it, the community said yea to modern games, nay to DRM, so now they do games of all ages but only if they're willing to give up on DRM.
I'm amazed they haven't turned back on that, because a couple years ago they were bleeding money and you can tell they really need to cut costs or increase revenue somewhere. But hey, at least you can back up your library.
I would love their to be more games like this. I just finished Nexus and just started rift apart and absolutely loving it. So annoyed we’re not getting another R&C game to 2029. I LOVE the Spiderman games but rift apart is leagues ahead of them.
Nie wiem, jak dotychczas je zmniejszałeś, ale zawsze można spróbować bulkresizephotos.com/en. To dość ułatwia cały zabieg. Nie umiem się wypowiedzieć natomiast co do możliwości dodania tego na szmer.
Seconding this masterpiece, the first Megaman Legends is hard to play nowadays since you need to stop to aim, but 2 introduced lock-on so it’s much more agile and dynamic, still great, replayed it last year.
It was a long time ago I played it, so I’m not sure how well it has aged.
But I recommend Ty the Tasmanian Tiger. It’s a platformer where boomerangs are your weapon. Over time you unlock different kinds of boomerangs with different perks (like fire boomerangs or exploding boomerangs). I remember it being quite fun at the time.
Journey to the savage planet is a very recent game that ties those two genres together. There is a lot of platforming to do and you eventually unlock more equipment, such as the grappling hook and a limited booster jet, that further improve how you traverse the environment. Unfortunately the shooter part is kinda basic from beginning to end, but if you liked Ratchet & Clank, you’ll be okay with it.
Aside from that one, I don’t remember other games that try to blend platforming with shooter. In Psychonauts you shoot psychic beams, but maybe that’s a bit of a stretch.
It may be a stretch but Spyro, Tomb Raider and Portal may scratch that itch it thier own ways. Rad Rodgers is a side scroller 3D shooter and anything in the Contra style is going to be madness. The old Skylander games depending on the characters you used could be played as shooters I suppose.
This is absolutely a tone shift from R&C and Splatoon but you could try Warframe. It is a third-person shooter with a heavy emphasis on movement. It’s not huge on platforming but the gunplay is nice.
Picked up Dave the Diver because everyone keeps saying it’s amazing. Sure enough, it’s addictive and definitely worth the $13. It hits the Stardew Valley type of gameplay loop and has been perfect on Steam Deck. I’ve got about 6 hours into it in 2 days.
I may still grab Marble It Up because I loved Marble Blast Ultra on the 360 back in the day.
The most reliable that I’ve found is an Xbox controller connected via the Wireless Xbox Adapter. I’m not sure they make it anymore though. You will probably have to buy a used one (if interested).
My experience with the Bluetooth on PC is that it was a bit flakey. That may have improved in the last few years though. I ran into a couple of games where it wouldn’t work on BT but worked fine via the wireless adapter.
That same e-waste recycler has new boxed Xbox360 wireless controllers for $20 - I almost bought that then I realized that it needs to buy the proprietary battery pack, the proprietary charging cable and the proprietary USB receiver and it will become the same price of the new Xbox bluetooth controller.
I took a gamble and bought the stadia controller for $15, hope I can find time to flash it to the Bluetooth mode before they close the service
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