Just in case you weren’t aware, The Oregon Trail is on Steam as a remake now, but I haven’t read much about it. I like the colorful style they chose for it though. There’s also the still unreleased Journey Express which looks very similar. Anyway, here’s some other stuff:
Organ Trail is the closest to Oregon Trail I think you can get on Steam. Players control a group in the zombie apocalypse instead of journeying to the western frontier.
Death Road to Canada captures the same sort of travel with small events interspersed that Oregon Trail had, but plays quite a bit differently…
To be honest I only just stumbled across it when writing up my original response. Made a quick check on steampeek.hu to see if there was any game I didn’t know about or was forgetting and it popped up.
I’d be happy to show you Death Road to Canada at no cost to you through Steam Remote Play with my copy! The only catch is that you’d need a gamepad since it doesn’t take multiple players on one keyboard.
I made a choose your own adventure that’s been called Oregon trail like bigbossbattle.com/the-away-team-review/ I don’t know if it truly embodies Oregon trail though.
In LOZ: Breath of the Wild, I didn’t think to check if you could use the Sheikah Slate on Eventide Isle (where they take away all your items and clothes). I’m proud to say I beat that challenge with ZERO tools!
In totk I wanted to explore as early as possible so I didn’t know the glider was still in the game until I got to a tower without it. I just figured with all the new travel options they figured it wasn’t needed anymore
Played far too much of Prey before realizing you can boost in zero G. I was wondering why people praised those sections so much when they were agonizingly slow.
I beat the original dark souls without realizing there were different weight thresholds for rolling. I fat rolled the entire game. Also didn’t realize boosting vigor was important for hp. I did 99% strength/stamina and only as much dex as required to weild my weapons.
Saving this post because it’s right up my alley so now I have many new games to check out. Project Zomboid is still going strong for us, but here are some others that our group has enjoyed:
Heave Ho: super crude 2D graphics, but absolutely hilarious gameplay
The Ascent: beautiful cyberpunk-themed isometric shooter
Broforce: very entertaining pixel-art 2D platformer/shooter - we played this through to the end, which is rare for us
Overcooked: very entertaining 3D game, not sure what I would even call the genre - a “work” game?
Unrailed: similar to uncooked, but a different kind of “work”
I didn’t realize metal gear rising had a block/parry mechanic. The tutorial talks about countering enemy blows with your own barrage of attacks so I figured I just had to stagger them and steal health regularly. Monsoon is the first fight with no minions to heal off of, so I got stuck and finally checked online.
Not a game but some of the stories here remind me of the time I discovered I could draw stuff on the screen with Omicron Basic on my Atari ST and I painstakingly entered every square by hand dozens of times to make squares move across the screen…until days later I discovered the magic of the for loop. I must have been maybe 10 or so at the time.
As an 8 year old without much of a guide at all, I was a very proud Magician on MapleStory… one who dealt violence with her trusty magic wands and staves… physically.
I didn’t understand what skills and hotkeys were until several years down the line when reading comprehension and life experience improved.
I started playing Pokémon Red before I even knew how to read. I had no idea how to save and just assumed I would find a save point eventually like a bunch of other games. I have no idea how many times I dejectedly had to turn off the GameBoy halfway through Mt. Moon. I was convinced the save spot had to be on the other side.
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