taladar

@taladar@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

taladar,

Even if the sickness issue is solved at some point I just don’t ever see VR become a dominant way to game. There are just too many downsides.

Story-focussed games can not direct you where to look. You are completely cut off from the world so you can’t e.g. watch a child or elderly relative while you use it or chat with friends while you work using it. Environments need a lot more work for a smaller market share if you can look at them from any angle. Hardware is much more expensive (and always will be) compared to a system that just needs to render a screenful of content at the same quality level. Your UI options are more limited if you want to keep things immersive.

taladar,

I think the entire line of thinking that you need a first person perspective to be immersed in a game or virtual world is also flawed. As someone who has been on Second Life for more than 16 years now which uses neither VR equipment nor a first person camera 90% of the time I can certainly “feel like I am there” despite all of those factors and in the presence of many other factors that do not exist in RL like teleporting and camming through walls just fine.

AR horror Scrylight will "blur the boundaries of what’s real and what isn't" (www.eurogamer.net) angielski

Upcoming augmented reality horror, Scrylight, will be a "fully immersive, 360 degree ghost hunting experience" that will not just turn your own home into a haunted house, but also interact with your real-life smart lights and doorbells, too....

taladar,

To an IT person a house full of “smart” devices is already a horror to behold.

taladar,

There is probably some bias because games that make money stick around a lot longer. I doubt most games released in the last three years (which seems to be the time they looked at) that made no money are still on there.

taladar,

I would go so far as to say that I would count that as a negative if I considered buying it. Who wants to be the weirdo whose handheld device lights up their surroundings with changing colors?

taladar,

Not a game but some of the stories here remind me of the time I discovered I could draw stuff on the screen with Omicron Basic on my Atari ST and I painstakingly entered every square by hand dozens of times to make squares move across the screen…until days later I discovered the magic of the for loop. I must have been maybe 10 or so at the time.

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