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Mini_Moonpie, do games w Are there any games like Diablo but not Diablo because Diablo?

I love the title of this post. The only arpgs that I don’t see mentioned already are Victor Vran, which I think is a lot of fun, and the Warhammer arpgs, I haven’t played yet, Chaosbane and Inquisitor Martyr. Inquisitor Martyr is supposed to get a fully offline mode soon and they’ve patched it to have all the seasons available to play through.

PraiseTheSoup,

Victor Vran was surprisingly good. I bought Inquisitor Martyr and have never made it more than an hour or two. I think you need to be a diehard fan of the IP because the gameplay is generic af.

ryathal,

I enjoy inquisitor Martyr, it’s definitely more basic than Diablo. It scratches the kill everything and get loot itch though.

technojamin, do games w Are there any games like Diablo but not Diablo because Diablo?

A lot of good suggestions in this post, but the only real answer here in Minecraft Dungeons (only half joking).

Vipsu, do games w Are there any games like Diablo but not Diablo because Diablo?
@Vipsu@lemmy.world avatar

Here’s a few:

  • Grim Dawn
  • Titan Quest
  • Sacred Series
  • The incredible adventures of Van Helsing
  • Warhammer 40k: Inquisitor - martyr
  • Divine Divinity
  • Torchlight series

Then there’s Last Epoch and Path of Exile

Etterra,

Grim Dawn is probably your best match. PoE is also online only so screw em.

PraiseTheSoup,

Torchlight 1 was an amazing game. Torchlight 2 was an okay game. Torchlight 3 is nothing like the previous two and is really awful.

Aielman15,
@Aielman15@lemmy.world avatar

Spent a good chunk of my childhood playing Sacred 1. It’s aged very poorly, and I wouldn’t recommend it to anyone nowadays, but I still think that the world design and environmental storytelling were some of the best I’ve found in a videogame.

For example, at the beginning of the game, orcs are migrating from the desert and attacking human settlements. When you progress, you discover that they aren’t doing it because they want to, but because the undead army is forcing them out of their land. And when you progress in the northern part of the world, there’s a completely optional region inside the forest, where you can find a few hastily made orcish settlements - but you only find women and shamans, because the men are fighting at the front. There are no dialogues, quests, books or anything telling you that, it’s just something that you infer from the environment.

It made exploring the world and finding its secrets fun, even if there wasn’t always a reward.

(There were also a metric ton of easter eggs, from tombstones mentioning LotR characters to receiving sunglasses as a reward for chasing rude orc visitors from a tourist island… it was a wild game)

minibyte, do games w Are there any games like Diablo but not Diablo because Diablo?

Titan Quest is on sale for Playstation. $6 which matches its all time low. Thanks for the recommendations.

cyberpunk007, do games w Are there any games like Diablo but not Diablo because Diablo?

Last Epoch

It’s pretty good, releasing next week.

CileTheSane,
@CileTheSane@lemmy.ca avatar

Early Access is available now and is good. 1.0 launches next week.

swordsmanluke, do games w Street Fighter Vs Mortal Kombat

Alas, I am a lifelong Soul Calibur stan.

I got into it back when SC-II was the only game in the arcade I could beat on a single quarter.

I have played every game in the series - even the awful ones.

I love the stupid, overwrought storyline.
I love the wild assortment of weapons the characters bring to bear.
Though… I’d be okay if Ivy calmed her tits. Just a bit. Lady is one good sneeze away from a traction bed.

I’m hoping Bamco makes enough $$$ from Tekken to throw a few dollars to their other fighting game franchise… but I kinda doubt it.

vortexal, (edited ) do games w Are there any games like Diablo but not Diablo because Diablo?
@vortexal@sopuli.xyz avatar

I’m not sure if you are looking for anything on a specific system/console but I have a few suggestions. The first one being Baldur’s Gate: Dark Alliance and it’s sequel. Eternium also looks pretty good, especially for a game that was originally exclusive to mobile. I unfortunately can’t say much about these games because I have yet to play them for an extended period of time but I have played them enough to know that they are at least similar to the Diablo games.

I am also aware of some other games that might be worth checking out but I’m not sure how close to the Diablo games you are looking for and they are quite different from the Diablo games.

Nefara, (edited ) do games w Are there any games like Diablo but not Diablo because Diablo?

Torchlight 2 spoiled me for basically the whole genre. It is a classic Roguelike ARPG dungeon crawler but has so many thoughtful player centric quality of life features. Inventory is full but don’t want to stop kicking butt? You have a pet that can run back to town for you, sell your stuff, and even buy a “shopping list” of potions and scrolls for you. It’ll even run and pick up loot for you. I have trouble playing other games in the genre because I keep running into problems Torchlight 2 solved that I didn’t even think about. It also has mods available to add even more or keep things fresh. It’s getting old but because of that you can run it on anything. It’s a damn good game.

Edit: seems I didn’t know what a roguelike was

Tedrow,
@Tedrow@lemmy.world avatar

What are your thoughts on Torchlight 3?

Nefara,

I haven’t played it. My impression is that it was trying very hard to cater to the mobile market. I heard it suffered from a lot of design changes and ended up being sold and then patched up and released by a new team to cut their losses. Meanwhile, Torchlight 2 may be older but it was made with love and care and a strong vision. It’s dirt cheap now too so it’s not hard to get your money’s worth out of it.

Tedrow,
@Tedrow@lemmy.world avatar

I’ve played the first one and second, they’re both great. Sad to hear about the third game.

yokonzo,

I mean there’s always Torchlight infinite; which I hear was bought up by a Korean mobile game dev and monetized to hell

DNU,

Have played a few hours of infinite and there’s fun to be had with the different characters, but every character being (different build and skills) locked behind another paywall, it’s a tough sell… (And as far as I remember the publisher was Korean from the start)

falsem,

It is a classic Roguelike

I get that Roguelike is basically a vaguely defined genre now, and though Torchlight 2 in a great game it's definitely not a "classic Roguelike".

Nefara,

Ok, is a Diablo-like a thing I can call it then? It’s just such a specific type of game, the isometric top down view RPG with classes, customizable character leveling, randomly generated levels with area themes, randomized loot, a town hub and inventory etc. I’ve always heard those games called Rogue-likes but I never played Rogue.

BigPotato,

It’s an ARPG. Rogue-like has permadeath with random levels. Rogue-lite has permadeath with random levels but persistent unlocks and upgrades.

drphungky,

Also a roguelike is usually top down/isometric and tile based. Really not a ton of roguelikes these days, which is good as far as I’m concerned because roguelites are better.

Shattered Pixel Dungeon notwithstanding, of course.

swordsmanluke,

Funnily enough, Diablo was originally a rogue-ish game inspired by the likes of NetHack. The engine was even (technically) turn based - there’s a pretty cool anecdotes about how they made it real time over the course of a single weekend with some clever hacks.

I don’t know if it was ever supposed to have permadeath outside of the hardcore difficulty setting though.

fpslem,

I dunno about it being Rougelike, but I did love me some Torchlight 1 and 2. (Haven’t played 3.)

Vipsu,
@Vipsu@lemmy.world avatar

Torchlight 1-2 are decent fun for normal playthrough but plagued by bad design decisions and downright silly difficulty spikes on harder difficulties. Mods probably fix many of these issues but in vanilla the build diversity on harder difficulties is quite bad with only handful of viable builds with skill trees full of “trap skills”.

Nefara,

I might have lucked into some cheesey builds, I only maxed one character and have a few at 60. One mod I did get was a full respec mod, but the default reset of the last 3 levels was at least good enough for me to see if a skill was working for me or not. I agree that there seem to be too many “dud” skills, especially on embermage and engineer. My lvl 100 character I did without mods and I kind of liked how punishing it was. I get that that’s a preference though.

GreenAlex, do games w Are there any games like Diablo but not Diablo because Diablo?
@GreenAlex@kbin.social avatar

I'll add Chronicon to the list! Its approach to endgame is quite similar to D3, but more entertaining imo. It was also made by a solo dev, which is very impressive.

registeredusername, do games w Are there any games like Diablo but not Diablo because Diablo?
@registeredusername@lemmy.world avatar

Grim Dawn and DevilutionX. github.com/diasurgical/devilutionX

DevilutionX is basically Diablo but opensource

z00s, do games w Are there any games like Diablo but not Diablo because Diablo?

Diablo

Omegamanthethird, do games w Are there any games like Diablo but not Diablo because Diablo?
@Omegamanthethird@lemmy.world avatar

I’d you have a PS2, you can check out Champions of Norrath: Realms of EverQuest.

Defaced, do games w Are there any games like Diablo but not Diablo because Diablo?

Last epoch, path of exile, grim dawn, Torchlight 1,2 and if you want to suffer 3, if you can suffer through Korean p2w nonsense then lost ark, and also titan quest. All of these games are on multiple platforms.

janAkali, do games w Are there any games like Diablo but not Diablo because Diablo?

Yes.

cyberpunk007,

Why even make the effort to comment?

loobkoob, do games w Are there any games like Diablo but not Diablo because Diablo?

Last Epoch and Grim Dawn are probably most in line with Diablo, I think.

People have mentioned Path Of Exile, and I've played a lot of it, but I don't think it feels particularly like Diablo any more, even though it started out that way. It's quite unforgiving, and even a lot of experienced players feel like they need to follow build guides rather than work things out for themselves. Its learning curve is hundreds or thousands of hours long. Of course, the reason for that is that it has incredible depth, variety and complexity, which may be a selling point or a deterrent depending on what you like! I definitely like the complexity of it myself, but it's very overwhelming when you're new. The reason I don't think it's all that in line with Diablo these days, though, is simply the pacing of the gameplay. You blow up screens of enemies at a time, and your deaths are often so fast that you're not really sure what killed you.

Path Of Exile also heavily revolves around its trading economy. Item drop rates are balanced around players being able to trade for them, which makes trading somewhat mandatory (unless you're a bit of a masochist). The economy is fairly complex, with there being a lot of different currencies, and quite a lot of factors that can affect the value of an item. I'll let you decide whether you find this appealing or not - some people do, some people don't! I do think it causes some issues with the balance and progression of the game, but it's interesting to say the least, even if you wish you didn't have to engage with it.

Grim Dawn feels a little mechanically dated at this point but it's still solid. It's got some good builds, the dual-class system and constellations system make for some interesting variety. It's got an offline mode, as well as online co-op play. Its real selling point, though, at least for me, is it's absolutely soaked with atmosphere. It's very, well, grim, but the world is really immersive and it has a great setting in general with a solid story and some great lore. It also has quite a lot of mods available (including the Reign Of Terror mod I mentioned in another comment in the thread that adds the entire Diablo 2 campaign and all its classes to Grim Dawn).

Last Epoch is more mechanically interesting than Grim Dawn, I think, but it's lacking in the story and world-building. It's still in early access, although its full release is next week. It has quite a lot of depth and complexity, but it's all done in an intuitive way that means you can jump into the game blindly and work things out for yourself fairly easily. It has a good variety of skills, and the fact that each skill has its own fairly comprehensive skill tree means you can play the same skills in very different ways. It has a wonderful itemisation system that does a great job of making you actually engage with the loot you find on the floor (which is an issue in other loot games), and some of the best crafting I've ever seen in a game. The dev team also manages to come up with some really creative and somewhat intuitive solutions to things they perceive as issues in other ARPGs.

Last Epoch's biggest drawback is that its endgame is currently a little lacking in comparison to POE (which has a very rich and deep endgame, but is also a ten-year-old game that's been updated constantly). It's still far, far better than Diablo 4's, though, and will obviously only improve as more is added. Last Epoch has some truly brilliant systems in place for the devs to build off - and frankly, I still think it's great now - but it'll only get better as more content gets added over time.

I love all three games I've talked about for different reasons, and honestly, they're all well worth playing!

falsem,

The reason I don't think it's all that in line with Diablo these days, though, is simply the pacing of the gameplay. You blow up screens of enemies at a time, and your deaths are often so fast that you're not really sure what killed you.

Yeah, that's why I don't care for POE anymore these days.

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