We’ve been playing Camel Up a lot. It’s nice because there is some skill and a good amount of luck involved, so no matter your board game experience, you have a shot at winning.
Agricola is my favorite but it is pretty complex so we don’t play much.
We play all the dune games at work. The new remake of 1978, done betrayal and dune imperium. And sometimes twilight imperium.
With friends we have bought spirit island, which is fun but really difficult. We also play dead of winter and some DND spinniof games. My mate works at a Games Store so he has lots of games i haven’t played yet. Oh and I’ve joined a poker home game.
My favourite is twilight imperium if we can ever find enough people who can spend their whole day playing a game.
You have (in my opinion) a great taste in games.
There's nothing quite like a session of TI. It doesn't get on the table a lot but the few times it does it's amazing every time.
Unfortunately I personally get to play big games all to seldom as I mostly play with my SO and she prefers them a bit lighter and with a bit less conflict. Some of the games we've enjoyed and played recently 2 player..
Viticulture is the one we fall back on alot of the time. It really is a great worker placement.
Castles of Burgundy is a new one in our collection but probably not new to a lot of people in the hobby. Really don't know why I've not picked this up earlier because it is a really good game.
If we want to go for something fast we usually bring out Azul. No setup time and no teardown is a trait I value more now than I have in the past. Sure Gloomhaven is fun but the setup alone makes me want to cry.
If you haven’t tried it, I’d recommend Cascadia for a couples game. Also, Tuscany adds some pleasant complexity to Viticulture … Not that you were asking for recommends, I just couldn’t resist…
I’ve been getting into Go/Baduk lately, it’s a shame how few people there are playing it in the US! Would love to play in-person instead of always online
Go is the most amazing game I know. I often regret not sticking with it as a kid. And IRL games are wonderful. The feeling of the stones on fingertips, the rattle of prisoners, the clicks and clacks when placing stones on the goban…
I think modern games in general hold your hand too much. Some small level of hand holding/tutorial is fine, but so many take it way too far. I’ve gotten bored of a lot of games before they actually started because of that.
For all the hate it gets, Inquisition was this for me as well, when I wanted a relatively simple primary plot where the problem of evil could be solved by hitting it with a sword. The musical interlude “The Dawn Will Come” that happens after the player’s party suffers their first big setback has stuck with me as well.
It’ll be an odd one compared to everyone else, but DiRT 3 with some good music playing in the background is awesome.
The physics are awesome, a bit arcady but reasonably realistic and manageable even on keyboard and the replay mode is amazing, makes even the shittiest driver look pro with its camera work.
And the rallycross modes and the montecarlo track are amazing.
With rally cross being high speed dirt circuit racing. Constant bumping and AI cars losing control and messing up if you pressurise then enough makes it a fun experience. Dirt 2 is indeed better in all areas like voice lines in rallycross ,except for the handling and rally but I started with dirt 3 so that’s what I am sticking with
It was a kinda janky 3D Action Adventure from around 2000. Back then it had really beautiful and colorful graphics. I remember playing it on my first “real” PC and being amazed by how it looked.
It also stands out to me for being actually funny and comitting to being a comedy game.
I loved this game! The humour was my favourite part - very dry and very British. A fun shooter with a lot of variety. Amazing soundtrack by Jeremy Soule. I found the game very difficult, though - I doubt I ever got close to finishing it. How about you?
Master Of Orion. Both the original, it’s sequel and the modern remake. It’s nice to play something with different pacing from other games. And the random outcomes from AI throughout the game’s progression keeps things spicy from playthrough to playthrough.
bin.pol.social
Ważne