Yeah, it’s definitely possible. Online brackets are free sometimes, but don’t expect to never pay anything. Most events have a nominal fee to create a prize pool.
First thing first, figure out what you want to compete in. You probably already have a list in mind of some games you like to play casually or spectate, right?
Then, you need to find the community for the game(s) you’re interested in. I think it’s usually going to be found in a Discord server these days. For example, if you’re looking to get into a fighting game, this page might be a good start: wiki.supercombo.gg/w/…/Discords One you find community, they can help find events to enter, give advice, share resources to learn from, and of course practice with and/or against you.
For some games, even better if you can find an online community that’s specific to both your game and your region. You can start from the general community, ask around there, and hopefully drill down to something closer.
Another note on paying: you can find opponets or groups online to play serious matches with for free, before you enter anything.
But paying an entry fee is not gambling at all - you will lose that money 100%, if you’re not already experienced playing against serious competitors. Think of it more like buying a movie ticket than a lottery ticket.
Castlevania Lord of Shadow 2. Loved the first one and 2 was just bad. I wish they would have kept it as a God of War clone, with stunning visuals, game play and music
Oh cool, I've never even heard of this one. Allowing the player some actual control over the z-axis is such an obvious thing to add to an AG racer now that I've seen it, but I've never even considered it before
As far as I know you need a 360 emulator to play it. Very interesting and unique racing game with fun customization options. This day and age the lifespan may be more limited but it still some fun on the couch with a buddy.
Strive 2.0 probably means they’ll expand the game’s life like they did with REV, by making a REV2 update instead of shifting to a new game altogheter. The new update will probably cost around 30/35 euros. I’m good with this, I think GG:ST has so much life left in it. Incredible how it has been around 5 years already.
Even this is only a guess. There are a lot of reasons why developers got away from this model, and there are one or two reasons why I’m the weirdo who wants us to return to it.
Did developers really shift away from it though? I feel like season passes and updates brought the concept closer, in fact, by prolonging a game’s life without having to buy the same game three or four times (which is what happened back with Street Fighter 4).
Season passes and updates are what they’re doing now rather than splitting their player base with a new SKU. But of course, that new SKU comes with advantages like being able to freeze the game at a certain point in its life.
yeah, but at the same time no one usually plays the older version of games such as SF4 and GGXXAC+RR! Rare exception is Street Fighter Alpha 2, simply because it was a different world and americans were too used to that one version.
So at that point might as well have one very long game that is frozen at the end of its 5-8 years old life cycle.
No one plays the old version now because we have no choice. Plenty of people would have preferred to go back to Tekken season 1 and Dragon Ball FighterZ season 2, but we didn’t get that option.
I would be incredibly surprised if they charge for the update. It makes no sense to do so, you just split the community. And they announced 2 new characters(at least), so V2 will come with a new season pass they will charge for.
I also presume the V2 is the release of the new ranked mode, which hopefully fixes the garbage tower and it’s floor mechanic(preferably just delete it and give us a ranked queue with elo please)
I think you had to pay for the Rev2 upgrade? I understand what you mean though, they should probably include it in the new season pass. I really hope they release the new ranked mode way before the next year.
I’ve played a bit of it ( haven’t finished ) and so far it’s pretty good. I totally wish I didn’t see a playthrough of their other game, Detention, around 2018, so I could go in for a completelt blind playthrough like I am for Devotion.
Been playing Mario Kart DS for the first time. Did all of 50cc and just have a couple cups left on 100cc. I forgot these older entries tie unlockables to difficulty.
I’ve been in a few, but not the big cash prize tournaments they have now. I was in the TF2 studio rumble around `09ish against several game development studios. We made it through 3-4 rounds until we played against Valve, who of course wiped the floor with everyone. Later I joined a competitive team for a game called Guns of Icarus. It was fun at first and we did really well, but over time it became more and more stressful as we focused on winning over having fun. I finally gave it up because the competition eventually took all the fun out of the game. Edit- I just looked it up and the Studio Rumble I participated in happened in '07
What do you mean exactly by “wiped the floor with us”? Even if they are the devs of the game they’re still devs, not pro players. How much better could they be?
Yea this was back in 07, so still the early days off the game. They also had an actual strategy, unlike the rest of us lol. I wrote a little bit more about it in reply to shayeta below if your interested.
Valve was the only team that seemed to have a plan. The matches we played beforehand were sort of like a really good public match. People were taking it seriously, playing well, communicating, and going for objectives, but there was still a lot of “doing your own thing” and not a lot of team strategy. I think most of the studios, including ours, were just in it for the fun and didnt really practice very much beforehand.
I believe we were on gravelpit when we played valve (might have been dustbowl or one of the other western looking maps, this was back in 07 so it’s been a while). The spawn gates were sort of down in a dip in the ground, and on the defenders side where we couldnt see yet, they setup a row of turrets with a row of dispensers behind them. Like a lot of them, probably half the team or more was engineer. When the gates opened, anyone that went down into that little dip was immediately wrecked. Their engineers were running between the rows constantly spamming repairs, and they had pyros spamming flames to catch spies. We almost broke out a couple of times, but in the end never made it out of the spawn area.
Never video games, but I came in second my only ever Magic the Gathering competition, was probably 1998 or somewhere around there. Was a counter spell/horseshoe crab deck. Lost against a very similar deck.
When I was very young and video game places were a thing, I entered the nation wide Tron contest. It was fun, I won lots of tokens, and came in second to the winner over the whole US. :)
I've gotten pretty far in the game before having to put it down for a bit, it's a great game for certain! I do enjoy the level of detail in terms of how NPCs act and respond around Arthur. Red Dead Redemption 2 is certainly a huge step-up in terms of quality from the original game.
I'm not particularly keen for GTA6 as those games tend to be off-putting for me (mechanically and story wise), I also hate driving in games...Unfortunately, GTA tends to involve a lot of driving.
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