I really want a Condemned 3 that wraps up Ethan vs SKX. They never got a proper final face-off in 2, and (spoilers) since SKX has joined the Oro and Ethan's unlocked his yelling power or whatever, it would be nice to have that loose end tied up.
I’ve been playing the new Guild Wars 2 expansion “Janthir Wilds”. Very enjoyable, with a nice setting and soundtrack.
I’ve bought Spin Rhythm XD on the recent Steam Sale. Quite a nice rhythm game, with excellent native Steam Deck support.
I’ve also been giving Deadlock a go. So far hasn’t really clicked for me though. Doesn’t help that I’m not a big MOBA player, the only one I’ve enjoyed so far is Heroes of the Storm.
Right? Both traditional genders have a characteristic fat distribution, allowing to customize them independently (sliders!) would be a win-win for binary and non-binary people.
Nine Parchments - Top down Magic slinging romp. Similar to the Majica series, but with less knowing how to do certain key-press combos.
Orcs Must Die 2 - 3rd person tower defense where you place traps and use spells and weapons to take down foes. Continues the story of the first game, which did not have multiplayer, unfortunately.
Children of Morta - Top down dungeon crawler. Take on the roles of a family trying to hunt down an ancient evil. Like the Belmont’s of Castlevania fame.
Full Metal Furies - Top down action fighter. Fight the Titans as some of the last remaining survivors of Ragnarok. Fun dialing with a good-sized world map to explore.
Astroneer - 3rd person survival crafting on a randomized planet. Cute component designs and a unique air management system. Plays best with a mouse & keyboard.
Deep Rock Galactic - Space Dwarves Corporate mining simulator. You and up to 4 friends drive do into infested planetoids in order to make some Gold. Destructible terrain and shenanigans.
Is there any reason you recommend two specifically over three? I know there is a third Orcs Must Die game but I have no idea if the community considers it “good” or not.
To me, the obvious answer is to do away with the concept of “gender” altogether. It’s a societal construct that doesn’t really need to exist in video game character creation, anyway.
Everybody is born one of two biological sexes: male or female. There. Those are your choices. Call it “apparent sex” and include a pronoun option to allow for players who want to roleplay gender nonconforming characters.
But like, not everybody is born one of two biological sexes, so if we’re doing away with societal constructs we may as well get rid of this nebulous concept of a rigid biological sex binary.
Technically there is an extremely small amount of people born as both sexes (intersex), but they tend to have appearances that favor one sex over the other, so from a game development perspective, they’re covered by having two sex options.
I think you’ll find a good many intersex folk would have something to say about being “covered” by being entirely excluded by your arbitrary choice of categorisation.
You said in your comment “they tend to have appearances” which in itsself alludes to the true fact that there’s some who won’t be “covered”. I was more upset by your dismissal of their experiences than I was by your game design suggestion.
How so? Biological sex is a quantifiable fact. Every sexually reproducing species on the planet has two sexes, easily identified by gamete size - males have small gametes and females have large gametes.
I don’t wanna start a flame war, but the science on this is sound. Sure, in science, nothing is absolute, but there’s never been any evidence of more than two sexes.
Man, I thought I’d found my people in this community, but my perfectly civil comment discussing scientific definitions of ‘sex’ was removed. That shows that this is likely just another echo chamber that can’t abide civil conversation around scientific facts when said facts make people feel icky.
The worst part is I’m on your side. I’m all in on inclusivity and representation. I’m trans. I’m bisexual. I’m just open-minded, seemingly unlike whichever mod removed my comment.
You, apotheotic, seem civil enough. I was looking forward to discussing biological sex with you, maybe expanding my understanding in the process, but it’s not worth trying to have a conversation if I have to worry about my responses being unceremoniously removed. For what it’s worth, your reply has inspired me to do some more reading on the subject.
Reddit mod practices seem to have bled into every corner of Lemmy. Community: blocked. Good riddance.
I don’t understand this bullshit, if developers/publishers drop their games, just stop investing time into their games or buying from them. How could you force private companies to invest into something which gives zero return?
Why is that ridiculous? Seems like a totally fine solution to me. Probably not possible in most cases due to licencing issues, but if not this is the best thing a developer could do. And making games and/or their servers open source isn’t even the only option. In most cases it will suffice to just provide server binaries and patch the game to make it work with self-hosted servers, or just patch it to make it playable offline. It’s that simple. Developing games with that in mind from the beginning makes this even easier.
never build in forced server components to begin with
patch out the need for the server as part of the last update before support ends
give buyers access to run their own servers with an officially-provided executable and set the client to connect to that executable
open source the whole thing
And maybe others. It’s about making sure that a product you have paid for actually works as it was sold to you. It’s honestly a really basic consumer protection concept. You sell me a television and it stops working within a reasonable lifetime due to your own failure, and you’re obligated to repair or replace it. The same should be true of software.
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