This may be truth but I down voted because addiction and gaming were thrown into the same pot. You have to differentiate this topics a little… It’s the same like: car drivers don’t give a crap about the environment and drive like a*holes or people interested in football are drunken hooligans…
Too much of something is literally almost bad for a person.
I'd say Honkai Star Rail is the most commute-friendly one, since it's based on turn-based battles. Genshin is definitely not the best one for that. Exploring the open world and doing quests take a long, long time. Honkai Impact 3rd has short missions too but it's action oriented.
Depends on the game. Deep Rock Galactic is a good example of a more pro-social game, in the fps genre no less.
Assuming you have not reached the level of actual addiction anyway. Anything enjoyable, even things like sweets or gambling, can potentially become addictive. That’s a whole different consideration.
I had a Fisher Price pirates point and click adventure when I was… 6? I adored it so that I guess. Also there was a Muppets Treasure Island point and click adventure from back in the day. I’m sure that counts and is what you’re looking for.
Minecraft, if you play online and enter a server like Cubecraft the default lobby is very kid friendly and has a large interesting map to explore. And of course the game itself has tons of single player content and you can build your own stuff in survival or creative modes.
Try Grand Theft Auto 5 and see what you think. If you don’t actually do any missions it’s really a very nice and alive world to explore. The pedestrians make some rude comments though.
Also Arma 3, the base map is a sandbox of a real life island with most buildings enterable, and no people or traffic or anything offensive by default. You can enter the editor, place a civilian player and some vehicles, and explore the island completely peacefully. There are also lots of mod maps some are very good.
If only driving around is acceptable then the Forza Horiizon games are great for driving around.
I agree with Minecraft, just not online and put it on peaceful. But GTA? That must be a joke. Even outside of the missions there is plenty of driving over people, shooting and other events that are inappropriate at that age.
I don’t know, I used to let my young niece play GTA 4 at least, supervised the whole time of course. The rule was you could drive around until you crashed or hit someone, then we switched players. Generally there is no trouble unless you make trouble. The pedestrians can make rude comments but having the volume low solves most of that.
If you're open to dealing with emulation, both the new Zeldas pretty much fit the bill. There's combat but probably less than Skyrim.
Slime Rancher is one I enjoyed for a while that's definitely kid friendly. Supraland didn't really grab me, but in terms of being super tame and having varied stuff to explore it fits again.
If it specifically has to be houses/cities, none of those fit that well. But they have worlds that are varied and interesting.
The putt putt line of games. They run on scummvm and my kids love them. Later kings quest, and stardew valley. The lego marvel super heroes on Xbox 360 (I think there’s a pc version) has an entire Manhattan island that they can roam around freely and interact with.
The Peppa Pig game is surprisingly open. If you just walk off screen it lets you keep going and you end up in new locations. Hop on the bus and end up in another location. There aren’t many blocks to stop you from going where you feel like going and there’s a variety of activities at each location.
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