bin.pol.social

sep, do gaming w AITAH for pirating games before buying them?

Used to do that for decades. Nowadays with steam i just return the game.

0485919158191,
@0485919158191@lemmy.world avatar

I don’t trust the refund policy. If they have a so called refund policy why not force every published to add a 1-2 hour free trial instead? We should be able to try games and evaluate before the money leaves our pockets.

RogueBanana, (edited )

Try it, steam makes it so easy to refund stuff assuming you played less than couple hours and bought it fairly recently. And forcing companies to make trials isn’t as easy as you think. Some indie games still have trial versions but those are pretty much impossible to find in AAA titles as they obviously want people to just buy them and play past the return window.

Edit: Also on your post, who cares? Lot of companies certainly don’t have morals and do whatever they can to milk their users. If you don’t wanna pay for it then don’t, its better than not playing anyway. Buy something if you can afford to and wanna support the studio, especially indie studios who rely on that income to produce more games and the money actually go to the people who deserve it. I personally just grab a bunch of stuff on sale and play one when I feel like it, although a lot of them remains untouched to this date.

Tldr: don’t overthink it, do whatever works for you

0485919158191,
@0485919158191@lemmy.world avatar

They don’t really market their refund policy. And, I know they have a 2 hour playing window. However, what if you’re really into the game and you play 2.5h non-stop not realizing and they you decide to refund but can’t. Sometimes it can take up to 10 hours to actually evaluate if a game is good. Some games have tutorials which can take 1-2 hours if you read everything and play at a slow pace at which point you’re locked out of refund. I don’t support their refund policy at all actually.

RogueBanana,

I would say its reasonable as it applies to all games even the indie ones that can end within an hr so any higher and people might start abusing it.

erwan,

Because the “default path” is different, a free trial would have way less conversion than the current system.

With a free trial you have to take an action to buy it. With a refund you have to take an action to be refunded.

Or they could do it like SaaS, where you’re automatically charged at the end of the trial unless you decide to cancel before… But that’s a bit convoluted and it wouldn’t bring much compared to the current system.

Personally unless it’s a dirt cheap game I do enough research before buying and I rarely have to refund. But I definitely refund if the game is not at the level of quality that I expected.

Katana314,

Don’t trust the software company to do what they have made legally sound claims to doing, and that hundreds of thousands of people have said they’ve done.

But do trust the script kiddies writing crackers not to install invisible keyloggers and ad trackers.

Annoyed_Crabby, do gaming w AITAH for pirating games before buying them?

I’m the firm believer of piracy is a service issue. Lot of time that piracy is rampant, it’s almost always due to accessibility issue, mainly cost in country with weaker currency. A $60 game will cost me about 15 days of food, that’s inaccessible for a lot of people in my country and frankly hard to justify, and if there’s not even an option for localisation of the price, whether people pirate or not, they basically leaving money on the table.

Steam used to be cool because everyone follow the sane pricing suggestion, but nowadays publisher decided to earn less money by charging more for their mediocre game, and then blame piracy for the lackluster earning.

I don’t pirate myself, i have very less time to game nowadays, but i don’t think piracy is an ass move, especially when cracked version run better than paid version due to stupid drm.

0485919158191,
@0485919158191@lemmy.world avatar

Some good points! Thanks for sharing!

Katana314,

They’re often forced to equalize global prices because of sites like G2A. Even if they want to sell a game for the price of a Zimbabwean loaf of bread, G2A picks up a thousand copies of that and resells them in America, driving the global revenue down.

So, now no one in Zimbabwe gets cheap local prices because there’s no such thing as a “local” price. And the defenders of G2A use their own mental gymnastics to justify it.

thefartographer, do gaming w AITAH for pirating games before buying them?

Is it a small studio or a place that encourages unionization and pays creators for their creation? Then not really, cuz you still paid for it in the end.

Is it a shit studio with shit ethics? Then yes. Stop giving monsters financial approval.

Chozo,

Or just stop playing games from shit studios with shit ethics in the first place. If they're that bad, you shouldn't be playing their games at all, pirated or not.

thefartographer,

Sometimes the neighborhood bully has the best toys. Why can’t you play with their Tickle-me-Elmo and piss in their sandbox?

Scrof, do gaming w AITAH for pirating games before buying them?

If there is no demo that’s on the devs. Also you could just refund on Steam, that’s what I do, can’t be arsed to download the game twice really. If it’s good it stays, if not down it goes.

0485919158191,
@0485919158191@lemmy.world avatar

A lot of people talk about the steam refund policy however I just don’t trust that I will get my money back even though it’s a “non questions asked” kinda deal. If I’ve given them $80 for a game, they can easily decide to just keep it…

pdqcp,

It's also time sensitive, and sometimes I end up wasting a couple of hours just tweaking settings, and character customization

SheeEttin,

Simple solution: don’t do that until you’ve decided to keep it

Rynelan, do gaming w AITAH for pirating games before buying them?

I pirated more in the past than I do now. Big difference is that I can now afford it to pay for games.

Currently I’m more a retro games pirate. Older games are pretty much harmless to pirate.

You pirate with the intention to buy. IMO you’re one of the best possible pirates. A lot of people might never purchase a game unless it’s really necessary for online play or something.

0485919158191,
@0485919158191@lemmy.world avatar

I love supporting good games and awesome studios. What I don’t like it getting screwed because screenshots and trailers look cool and they game turn out to be shit and still cost me $50.

all-knight-party,
@all-knight-party@kbin.run avatar

You've got to use reviews and video content. Get really acquainted with a few reviewers and what games they really like, what they don't, and their general mindset. Even if a reviewer doesn't like a game, if you understand their taste and preferences you can even tell when you might like it. Cross reference with general public opinion, or perhaps the development history of the studio and if you've played and enjoyed their previous games.

But basing anything off ONLY screenshots and trailers is a horrible trap and piracy isn't the exclusive way to find that out.

0485919158191,
@0485919158191@lemmy.world avatar

I get what you’re saying but do you realize how time consuming and cumbersome that is, even if it’s the proper way to do it.

all-knight-party,
@all-knight-party@kbin.run avatar

It depends how often you want to buy new games. I regularly consume gaming media for fun, so often I only need to watch a review or two to get a solid idea of if it's worth a purchase, so maybe 10-20 minutes, and often times you can just listen to the review in the background of doing other stuff. And I only need to do that maybe once or twice a month at the absolute most, I'm not super rich or anything.

This is all implying I already have good trusted review sources. I'd recommend ACG Gaming if you don't know any yet, he's a smart writer and goes very in depth in his reviews. He buys all of the games he reviews for integrity purposes.

Of course, if you're being absolutely honest that you always buy a game you like after pirating to try it, I think that's just fine, I have no qualms about using piracy as a tool that way, this is just how I do it.

ampersandrew,
@ampersandrew@kbin.social avatar

Retro games are also widely unavailable, and often times when they are available, it's only on a subscription service for a machine that I don't want to play them on. Imagine instead if these companies steered into what their customers actually want. That would sure be nice.

didleth, do zapytajszmer w Revolut - ma ktoś? Spoko? Warto?
@didleth@szmer.info avatar

Ja mam, przydatne w przypadku nagłych wyjazdów zagranicznych lub płacenia w zagranicznym sklepie

DreamySweet, do gaming w AITAH for pirating games before buying them?
@DreamySweet@lemmy.sdf.org avatar

No. Demos are rare and games are expensive.

ampersandrew,
@ampersandrew@kbin.social avatar

I tend to find I can make a pretty darn informed decision off of Let's Plays, quick looks, etc. in a world without demos.

Doublepluskirk,

That still can’t inform you properly on how a game ‘feels’ to play. I’m very tempted by Alan Wake 2, but having bounced off many other similar games because of how they control has me pining for a demo. I’ll not be dropping 50 quid without being able to try it first

ampersandrew,
@ampersandrew@kbin.social avatar

A good quick look or early game LP with commentary will fill that in. The Giant Bomb format has one person asking another a series of questions, and game feel usually comes up. ACG reviews so many games that it's more than likely he covered it in a video. If you find a couple of YouTube channels where the reviewers or LPers have similar tastes as you, it ends up being as good a method as any to make an informed purchase. Demos can also sometimes be misleading, depending on the game. There's no perfect answer here, but there isn't for any other purchase either.

LadyLikesSpiders,

I dunno about that. Another person can describe a game however they see fit, and they may even be thorough, but what someone might define as clunky controls might feel fine to me. I can’t know how a game feels to play unless I play it for myself. Most of the games I regret buying were games I bought based on what youtubers and reviewers were saying

ampersandrew,
@ampersandrew@kbin.social avatar

It's not perfect. Nothing is. But it does make for a pretty informed decision. As long as you don't abuse it, there's always 2 hour refund policies as well. I don't think it makes the OP an asshole to pirate a game as a demo, but I've been burned so few times by this strategy that I've never considered some other means of trying out a game to be necessary. If you're really unsure, you can wait for a sale, too.

LadyLikesSpiders,

If OP doesn’t spend money, and pirates the game, the devs get no money If OP Doesn’t spend money or pirate, the devs still get no money. It doesn’t actually matter to them whether or not you have the game, only whether you pay

And you should pay if you think it’s a worthwhile experience, but piracy frees you from gambling on the marketing tactics made by corporations. I don’t even know for sure that the reviewer I’m listening to isn’t sponsored by the devs. If a person cannot afford to buy a game, they should just pirate. It’s a sale the devs would have never made to begin with. If a person needs to make sure their money is being well-spent, it’s the same thing with a bit more financial give. Ultimately, game devs can either release demos, or let pirates do it themselves

I just think of all the poor souls who actually spent money on Arkham Knights or Babylon’s Fall

ampersandrew,
@ampersandrew@kbin.social avatar

You'll know if the reviewer is sponsored by the game, because they legally have to disclose it. ACG probably takes one or two steps more than necessary to prove he's incorruptible.

The type of person who buys Arkham Knights or Babylon's Fall despite the plethora of warning signs is either such a fan of Batman or Platinum that they can't help themselves, or they're like my friend who needs to see every major shit show in gaming. Neither game sold many copies.

DreamySweet,
@DreamySweet@lemmy.sdf.org avatar

If that works for you, great! I’m going to keep pirating games without demos though.

MolochAlter, do gaming w AITAH for pirating games before buying them?

Nah that’s essentially the same as buying and refunding. If you can’t afford a purchase it’s perfectly fine.

lvxferre, do gaming w AITAH for pirating games before buying them?
@lvxferre@lemmy.ml avatar

For the people discussing here: remember that the morality of an act depends on the act itself, the context where it happens, and the moral premises. It does not depend on how you phrase or label the act.

With that in mind: since I define arseholery as “actions or behaviour that cause more harm to someone else than they benefit the agent”, and there’s practically no harm being caused by OP’s actions, I do not think that OP is being an arsehole.

0485919158191,
@0485919158191@lemmy.world avatar

Good point!

bionicjoey,

It’s a victimless “crime”. Especially since OP is saying they will go on to buy games they like.

TheAnonymouseJoker, (edited ) do gaming w AITAH for pirating games before buying them?

If you play the game beyond what would be a trial/demo (equivalent of first chapter/level content), yes you would be. And the fact is, basically everyone is okay being an asshole, because the demographic of video games cannot ask their parents for thousands of dollars every year, at the rate they complete each game. Most video game pirates are either completionists, collectors or speedrunners.

I would say though the differentiator is video games that have practically stopped selling (pre 2007 and retro) and their companies that have gone bankrupt/defunct/extinct, in which case it does not matter at all, as the creators no longer earn money from the game.

Many unreasonable people that claim DRM is bad for performance, disguise the argument that all DRM is as evil and bad for performance as Denuvo is. Arguments need to be honest, so call DRM what it is. Masking arguments makes them weaker.

penquin, (edited ) do gaming w AITAH for pirating games before buying them?

Genuine question, is enaulating older systems, with ROMs/ISOs you get off the Internet, considered piracy? No current systems, only older ones. Newest one is PS3. Is this piracy?

Edit: ok, thank you, everyone. I emulate very old games because it’s a nostalgia thing. Games I played when I was very young and I wanted to play them again. I don’t emulate anything new as I have a huge collection of physical copies of games I played on newer systems like the PS4.

0485919158191,
@0485919158191@lemmy.world avatar

I personally don’t think so. You’re free to do what ever you want with any system that is obsolete and not supported.

ahornsirup,
@ahornsirup@sopuli.xyz avatar

Technically yes. But if the games are no longer even being sold I’d argue that it’s perfectly fine to do it anyway.

IndiBrony,
@IndiBrony@lemmy.world avatar

It is supposed to be, technically. IIRC, you’re supposed to copy your own stuff - such as BIOS and ISOs - rather than download others, which is why things like PCSX2 doesn’t natively come with a BIOS.

DrJenkem,
@DrJenkem@lemmy.blugatch.tube avatar

Yes it’s piracy. And it’s likely illegal depending on your country. But I don’t think it’s unethical.

SandLight, do games w Would you prefer if games had a separate difficulty setting for boss fights?

I wouldn’t mind but I also maybe wouldn’t use it. Even though I’m with you. Boys fights are fine set pieces but not really my favorite part most the time. I’ve had ribs of fun with with ring and DS3, but what I like about then is the setting, exploration, and tension moving from bonfire to bonfire.

I’m stubborn though and would have a hard time convincing myself that it’s ok to decrease the difficulty and not cheating/missing out on the intended game.

bh11235, do games w Would you prefer if games had a separate difficulty setting for boss fights?

A lot of games allow you to adjust the difficulty mid game. I’ve played several games on “ultra masochist hard” only to lower the difficulty for the bullshit final boss (looking at you Kena).

ArmoredCavalry,
@ArmoredCavalry@lemmy.world avatar

That’s actually what I tend to do, but would be nice (for laziness) to have two different settings. Or for cases where games don’t allow adjustment after starting.

Funny you bring up Kena, because that is actually probably a prime example for me too. Loved the rest of the game, but the boss fights were a bit too difficult imo!

PerogiBoi, do gaming w AITAH for pirating games before buying them?
@PerogiBoi@lemmy.ca avatar

Nope. What you’ve highlighted is the need for more game devs to create free demos so people can try the games before they buy them.

If you download a game, find you really like it, and then buy it, you’re not harming anyone nor are you withholding funds from artists.

themeatbridge,

Does anyone else remember bringing home free trials on floppy disks? Like you get the first level of Wolfenstein or Commander Keen and you just play that over and over because you don’t have any money.

PerogiBoi,
@PerogiBoi@lemmy.ca avatar

A bit before my manufacture date but as a kid there used to be CD ROMs in cereal boxes which had games like Tonka, Hot Wheels, Timon and Pumba, Rainbow Fish, etc. Those were hype.

Pheonixdown,

Chex Quest was straight gasoline.

rustyriffs, do games w Would you prefer if games had a separate difficulty setting for boss fights?

Yeah that’s relatable.

ArmoredCavalry,
@ArmoredCavalry@lemmy.world avatar

Right? When I was a kid I would specifically enjoy the “challenge” of trying to beat something over and over. Nowadays though… I just like playing a game for the experience. I still like feeling “progression”, so things go from difficult to easy as my character advances. But having to repeat something multiple times? Eh… just not my jam anymore.

SaltySalamander,
@SaltySalamander@kbin.social avatar

As a kid I enjoyed the cheats. As an adult? I way way prefer the challenge.

SpaceNoodle,

Same, but I also already have a job, and I don’t want a game to just be more work.

SkyeStarfall,

In the end, it’s personal preference, and so both play styles should ideally be supported.

I love a challenge, it’s how I relax. If something isn’t challenging for me I quickly get bored and stop playing. I basically need my brain to be stimulated and thinking and trying to properly relax. Which is why I often trend towards “hardcore” or difficult/brutal games.

SpaceNoodle,

There’s a difference between a challenge and a slog.

SkyeStarfall,

Again, personal preference. What I consider a fun challenge you would 100% consider a slog.

Cybersteel,
@Cybersteel@lemmy.ml avatar

Not really. There’s a quote a big line between a good old fun and being a fuckin masochist

rustyriffs,

I used to feel like I didn’t get my money’s worth until I beat a game. That quickly fell out. I just measure a game’s worth by my enjoyment of it now.

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