Just don’t overdo it. I’m not a native speaker and I don’t know if OP’s post is generated, but the dash in the third bullet point really serves no purpose. The first dash could be replaced with a more appropriate colon.
I think it’s the history of my posts. I’ve been interviewing developers from programs and projects for a couple of years now. From Heroic to Lutris to EmuDeck, RetroDECK, Junk Store to things like RomM and Minigalaxy. These and articles on the scene…I don’t know, I guess it’s just because I’ve established my voice as one in this gaming scene.
It’s not as loud as some, but it certainly was nice to have some validation that a company wanted me to review their product!
First game, the missions as you’re getting to know Bonnie and helping her out around her ranch. It just felt like so many old Western movies and country songs. I wanted them to find a way to be together. :(
It’s been too long since I played the first game, but in 2, you try to go straight and live the simple farm life and it’s such a boring part of the game. Typically that’s a bad thing, but I loved how it simulated that itch for chaos. As a player, you’re thinking the same thing as the character. “Not long ago, I was riding around shooting people and making tons of money, and now I’m shoveling shit for pennies a day.” When the mission comes to go back to your roots and raise some hell, you know you shouldn’t, but damn does it feel good to get back to doing what you love.
I didnt read your article (I did goto their page on the device) but I was wondering to anyone that did, did they disclose what type of sticks they use. For this price if its not hall effect and we get drift (even tho I am sure they would give us better access to the sticks and we could map a custom dead zone to fix it) I would be upset.
The fuck is Lake Isabella and why is this written like an ad? This might make sense if you were writing about the setting of a famous or popular game, but even then it would be a stretch.
CEMU on Android is still very new to the scene, so some things work and some don’t. I’d consider it just an added bonus (like Wind Waker!) when things work!
Gaming and streaming each have different requirements. Gaming needs low latency, but doesn’t require a lot of bandwidth. Streaming requires high bandwidth, but is okay with a decent amount of latency.
Bandwidth is the amount of traffic you’re sending through your pipe. It’s a lot easier for your provider to keep this steady and they can guarantee a certain level of service here. Make sure you look into how much bandwidth you’ll be getting and how much bandwidth your streaming setup requires, then give yourself at least a 25% headroom.
Latency is how quickly that traffic makes it from your computer to the internet. This will have a far bigger impact on your actual performance in-game. If you’re in the competitive scene, the other players will likely all have cable/fiber connections and they will have a real advantage on you as they can see you faster and react more quickly. This isn’t as much of a problem if you’re a casual player online or with friends.
Your quality of cell service will have a major impact on latency and it will also probably be inconsistent throughout the day as there’s more and less cell network load. This means that you could find yourself where certain games only run well during certain parts of the day.
All this to say, usually cell providers have a return policy before you’re locked into the plan. Try it out with some stress tests and see how it plays out. Keep in mind you’ll likely need enough bandwidth to both stream out of the network and enough to watch the stream to monitor it as well.
I have not used T-Mobile specifically but I did try out a 5g home internet product and one thing to look out for is that trees can interfere with your signal, so make sure there’s not trees between where you’ll put your access point and the towers. If you’re in the northern hemisphere and the leaves have fallen also keep in mind that the signal could be affected more when the leaves come back.
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