I’m finally playing Celeste and honestly it’s living up to the hype. The art style is amazing, great soundtrack, solid platforming mechanics, and just the perfect balance of challenging and rewarding. The storyline is really endearing too, I have a huge crush on Theo.
I’ve also started Cyberpunk 2077. It’s the first big AAA game I’ve played in a while, and I’m honestly kinda overwhelmed by the scope of the game. 7 hours in and I still felt like I was going through a tutorial. GTA-style open worlds aren’t usually my fav kind of games but I really dig the cyberpunk setting so far.
Sw/Sh were a real low point. They boiled the story down to “Let the adults handle it” and left you just running between gyms the entire game.
It’s honestly been too long since I’ve played the older games to judge their writing… but I did play Scarlet recently, and have to give props to Arven’s storyline. It is a shame the game is at Resident Evil 6 levels of unfocused, and brain-dead levels of easy.
I set Scarlett to be in Chinese because I assumed the story would be as forgettable as Sw/Sh’s and I’d get some easy practice just mashing yes on dialogues, but lo and behold it looks like there’s actual choices and stuff? I’m surprised at a mainline Pokémon game actually needing you to be able to read, and I have no idea how to set the game back to English, so I haven’t played it much at all.
You cannot change a pokemon game’s language in the middle of a playthrough. You choose the language at the very beginning of the game. This is because a breeding pair of Pokemon with different language origins have a higher chance to breed with each other and produce eggs faster - I think the eggs may also have a higher chance to be shiny, but I’m less sure of that. Either way, it’s supposed to motivate you to trade online.
If you wanna change your language, you’re gonna have to wipe your save and start over.
Rimworld or Crusader Kings. Their DLC expands the possibilities of what can happen during a game and are entirely optional. Their existence doesn’t take anything from new players who only own the base game and you can pick and choose what you want to add to your game to expand it how you so choose.
I second Rimworld. The DLCs literally only add content, and are completely optional even if you own them. In fact, let me shill Rimworld for a second…
Never have I felt every emotion possible from playing a game. From sorrow about one of my child colonists getting gunned down trying to move a rock, to triumph watching a lone colonist single-handedly repelling a mech threat with a bolt action and a sandbag. Rage, watching one of those bastards breakdown from having to sit in a shitty chair and murdering the only doctor in the colony, then dying to the wounds sustained from said doctor shortly after.
I sadly have to disagree regarding Elden Ring. I love the DLC, but there’s pretty much 0 integration with the rest of the game. Nothing you do in the base game will change interactions in the DLC, and vice versa.
If a couple voice lines changed (e.g. for Melina, Midra regarding the Frenzied Flame, Miquella regarding Malenia) I’d agree completely, but as it is it’s very slapped on.
Fallout is pretty good. I appreciate that they have DLC directly from Bethesda, as well as the openly approved mods and the ability and openess to allow bigger mods that expand the game. There’s a lot of reasonable hate for Bethesda and their timeframe, but they’re pretty good on allowing mods that are essentially amateur DLC. I just wish we had an update to really make the series new.
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