Still working through the Dishonoreds. Almost done with 2 and I’m enjoying it WAYY more than I did back when it came out (and I gave up after 90 minutes).
I would like to get back into Vic3 since I’m hearing lots of good things about 1.9 and the new DLC, but I tend to fizzle out of every Paradox game after 3 hours. Maybe that will change this time?
Since getting an Anbernic something and really liking it, I’ve been trying to use my SteamDeck more but it’s just so not nice to hold or use for more than 30-45 minutes. Alas, I’ve been playing WarGroove (badly) on it.
Maybe it says more about me than about game pass, but even at 5€ a month it would be significantly more money than I spend on games every year.
Not that I couldn’t afford it, but I mostly play games that are at least 5 to 10 years old, either on second-hand physical copies or heavily discounted sales/keyshops. The most recent game I’ve bought is Elden Ring, even then only recently because I found a cheap physical copy.
That there is no guarantee that I will always have access to a game I like is really what kills it for me as a user. Like, I’m basically paying them the equivalent of the cost of a game every 3 months, but I could loose access to a game I like at any time because it’s no longer on game pass, so I’d be better off just buying games I like outright with that money every three months.
I’d rather my money go directly to studios making things I like, rather than fractionalized among who ever Microsoft decides deserves to make games.
I’ll go first: when mouse sensitivity is unbalanced by default—horizontal movement is way faster than vertical—and the game only allows you to change the overall sensitivity for both axes together.
Long cutscenes that don’t let you save or pause when anything comes up that forces you to leave the keyboard or just focus elsewhere.
“Control” was the worst wrt this (or was it Quantum Break? Maybe both). I was just about to go to bed when it showed me a “cutscene” that went on for more than 30 minutes. Turned out later that you could actually go back to watch it again afterwards, but there was no indication of that at the time.
When going from point a to point b takes ages or is otherwise a pain. I get you worked hard on your world, but it losses its charm the 10th time running across it.
And don’t force me to hold/tap a button to sprint. Or worse, make me click in the left stick.
When the game is such a precious labour of love, so obviously cared for, and constantly improved, that there’s no way the dev has any time left for gaming.
bin.pol.social
Najstarsze