Yeah, now I feel old. Crow Country is a nice little game, very nostalgic for old people like me ;p
I’m slowly making my way through Expedition 33 and loving every minute. I think I might be stuck for a while in a boss, will have to check a guide online.
Silent Hill 2 is such a great remake, I’m glad they decided to release it DRM-free. I played the original back in 2002 with a friend, but we were high as a kite and we were teenagers, so we didn’t really understand the story that well. When I played the remake in October I ended up crying, it’s a fucked up situation.
I spent months watching people play it for the first time on Twitch, quite entertaining and enlightening to see how differently everyone reacted to it. The thing every player had in common was that they started it thinking it was a cool, scary game (which it is) and ended up finding so much more. A masterpiece IMHO.
I just love these posts so much man, they’re so random but so authentic. AND YES GOD DAMMIT IT IS JESSE FADEN I will not be lied to god dammit I recognize my favorite Remedy girl. And yes Crow Country is dope, if you like retro survival horror I cannot not recommend Signalis!
Nintendo is, as ever, a shitty company for the community. I understand that they hold the nostalgia carrot over everyone’s head (or at least those over a cetain old age)
Why must you hurt me in this way? 🥲
Seriously though, I love your posts. Keep up the good work! 😁
I typically do use my Steam Deck as a Steam Deck and not a GOG Deck, but every time I’m on the go, forgot to explicitly put my Steam Deck in offline mode, and get hit with a license that needs to be reauthenticated, I wish I’d stuck to GOG instead…or that GOG offered the game I’m playing at all. Also, BioShock Infinite is fantastic, and whenever you hear about it now, it tends to be from people who really want you to know that they didn’t like it.
Lately I’ve been playing the first Kingdom Come: Deliverance still, and this one is via GOG. I got to a point where I can do some side quests, so the main story is taking a back seat for a little while. I am enjoying the story and characters, but I do wish they’d made different choices in things like the combat and some of the “realism”-related tedium.
I just beat the base game of Borderlands: The Pre-Sequel last night, before moving on to its DLC in my attempt to play through this entire series ahead of Borderlands 4. There are some good levels and bosses, and I liked how my class that I selected works, but the writing is just atrocious. It definitely tried to be funny but rarely had anything that could even be classified as a punchline, as though they’d never actually heard a joke before but heard about jokes.
And then my wife and I are still playing through Blue Prince. We’re making good progress, but I do find myself agreeing with the criticism that the RNG is bringing down the experience. I think if you could draft from 5 rooms at a time instead of 3, it would do wonders for the experience.
When you ask for something without ‘grind’ I have to ask if you know what you are asking. Grind is entirely subjective. It’s not a mechanism of a game but rather what happens when you personally don’t find a game mechanism fun/rewarding.
Take classic examples, like mining in… most games, really. It’s smacking a rock. It doesn’t have much variety. For some people, they love their own little game of ‘hit the rocks in the most efficient way,’ or they like to relax with music and bust rocks, or they feel like every rock is a loot box. Other people hate it for being too complex to automate and too simple to feel engaged.
The difference between ‘grind’ and an ‘endlessly replayable part of the game’ is how the player looks at it. You are asking for ‘the drug to which you will never build a tolerance.’
I’m deep into Blur Prince right now. Not loving all the randomness for this kind of puzzle game but the puzzles and lore are good enough to keep me going. Always a weird feeling to think “I love this, I just wish its core premise wasn’t part of it.”
What I absolutely love is the specific, mysterious revelation of “How is he doing this, this shouldn’t be possible”.
Spec Ops: The Line touches this a little bit - with some actions and messages leaning toward incredulity that 3 soldiers have been destroying an entire battalion.
The movie Willie’s Wonderland also aims for this. The lite mystery is how the animatronics became possessed, but the big mystery is who/what the hell the Janitor that wandered into town is.
On a similar note, you get a bit of that feel in Half-Life 2 from Dr. Breen’s angry message to the Nova Prospekt soldiers for them missing you at Black Mesa East; “This is not some agent provocateur or highly-trained assassin!! Gordon Freeman is a theoretical physicist!”
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