It seems like it would have been a lot more friendly to have reached out personally first instead of via lawyers initially. Seems like these guys would have been receptive.
Maybe there’s some legal reason they couldn’t, but doesn’t seem like it to me.
I guess I don’t. I would have assumed the team would have mentioned it. Especially if there was communication, but it moved forward to DMCA request anyway (i.e. there was a disagreement or something). But seems like the team would have responded pretty quickly.
But yeah, I don’t know for sure.
Still, it seems way more likely that Valve legal just went straight to DMCA.
But this isn’t the formula for all games. While we might agree that games from 2000 or even 2010 are “showing their age”, at this point 5 to 8-year-old games are less and less likely to be seen as ‘too old’ by comparison to hot releases.
As someone that grew up in the '80s and '90s, it’s wild how much different the pace of change in games was then compared to now.
In 1991 I was playing NES games and 256-color VGA MS-DOS games, in 1998 I was playing Half-Life. Every single thing about the experience of video games changed in that span.
In 2017 I was playing Breath of the Wild, in 2024 I’m playing more or less the same game in Tears of the Kingdom.
To be fair, emulation and patching is even improving on late 90s to early 10s console games. Sure, you can’t evade hardware limitations, but having, for example, ps2 games not slowing down on a CRT with weird motion blur and giving you a big headache makes for an already much more compelling experience.
Well, that is a sign of the medium maturing. We’ve figured out most basic technological limitations and many design conventions to make games that are as close to the vision of the creators as we want them to be. Until some new great discovery drastically changes how games are made, now it’s just a matter of building up on existing ideas, with new twists.
Making a Portal mod is much different than possessing and using the original source code of a game. I don’t understand why they thought they could get away with such a high-profile title as TF.
Chyba możemy już przyjąć że do ekstremów nie doszło. Pewnie ratusz podający 35k jest bliżej prawdy niż 300k. Niby sporo osób ale co to jest w porównaniu z protestami z ostatnich 4 lat.
Dokładnie, tyle to na dowolny Marsz Niepodległości zwozili. Pewnie sami po tym zrozumieją, ze słabo u nic z mobilizacją i zaczną szukać albo nowych tematów, albo nowych wyznawców…
Flash-in-the-pan multiplayer games that may not have anyone left to play with if you don’t join in while the pan is still hot. Heck even ones that stick around a while just get harder to start in when most players have built up skill in the game and know all the little nuances. It’s a lot easier to grow along with everyone when a game first drops, IMO if you care at all about the competitive side.
It would be interesting to see how many 'patient gamers' are actually into multiplayer games at all because of this reason. I wouldn't call myself one per se, but I probably fit the criteria, and most of the games I wait to come on sale are single player campaign.
I’m patient for SP games, but I also sometimes jump on bandwagons for MP games from time to time. Especially when they’re cheap, like Lethal Company or Fall Guys.
The specific game that gave me the idea for this post was Freedom Planet 2. I remember getting the original as part of one of the early Humble Bundles, and enjoyed it, but never felt compelled to try the sequel.
Something I’ve been missing is having more game stories with fully “melodramatic” character acting - where character A is gasping in tears over the injuries to character B, and won’t ever forgive ruthless villain Y. That was something I remembered FP1 for, for better or worse, and apparently from reviews they improved their craft a bit for the sequel.
The patient Nintendo gamer has to wait for an emulator and raise the Jolly Roger.
In all seriousness Nintendo games for previous gen (Wii U) are roughly half current gen. In the current gens store. Go back further and they just don’t support it.
The real problem now is all console companies just close the store on their old consoles so physical media is the only purchase route that lasts if you want to stay legal and that has scarcity value in the end.
Jail breaking is an option too for the Switch and I’ve been happy with the experience. Even paying more for a physically modded oled version ends up paying for itself quick considering the price of games.
Emulation is king when it doesn’t have bugs for sure. I’ve been running more games through emulation over the switch as it’s gotten better for that beautiful fps and resolution jump.
As far as I know it’s made by the Rayman origins / legends devs. Origins is my favorite platformer of all time and metroidvania is my favorite genre. So I am super excited for this!
I’ve given another chance to Lords of the Fallen as I’ve realised I might have held it to the absurdly high standard of the masterpiece that is Lies of P and it’s a fun game, I’ve just reached the last dungeon.
It has a ton of problems: the jump is terrible, the lock on mechanic is the worst I’ve ever seen, camera is bad, the only challenge the designers seem to know is to gank the player with 50 enemies all the time, quests can be failed by beating a boss too early, selling an item(no buy back) or opening doors, bosses are kind meh and so on BUT it somehow is still fun and good, it’s like it’s more than the sum of its parts. 8/10 and I actually would recommend it.
Seems like they were already planning on stopping the project anyways, Valve’s DMCA just happened to come while they were already deliberating on it:
While we were discussing the project’s future internally recently, we already came to the conclusion to stop the development of the project due to the current state of the code being unusable anymore with s&box’s recent major engine changes, and that we overall moved on from it.
Sadly, this means this DMCA takedown is the nail in the coffin. We cannot bring it back and we’ve hit Valve’s attention, it seems like they definitely don’t want us to use their IP (which is totally fair and legal from them).
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