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It's probably stuff being less "indie" than it appears on the surface. Both of those games you listed appear to have successful publishers, one behind Maplestory and multi-million (in USD) net income (also largest shareholder is investment firm, Maplestory NFTs). The other has more games (and significantly more DLC) on Steam.
That doesn't really answer your question, well aside from saying money. Though there may be a deeper connection as well (shareholders having hands in everything etc)
Valve is the only one of mine that’s still around as more than just a brand name used by EA.
Bioware, Maxis, Bullfrog, Westwood, and more… All gobbled up and turned into shit by Electronic Farts.
Others that just died on their own include Black Isle and Interplay, Sierra and LucasArts. Some of these might be around in some capacity, though afaik they’re just used for the names.
Westwood, but not for Command & Conquer or Dune 2. I still remember them fondly for their Kyrandia games. I loved the art design, the music and the jokes.
Kyrandia 2 being one of my all time favorite adventure games, Zanthia was an awesome protagonist. Especially for her time.
It’s nice that their strategy games picked up the way they did, but part of me wishes they stuck with their fantasy games.
Treasure! Dynamite Headdy, Gunstar Heroes. Bangai O. Not to mention the shmups. Damn they made some amazing games with super cool mechanics. Last I checked, they made a few anime tie-in games or something in the 2010s, but nothing since then.
PopTop. Railroad Tycoon 2&3 and Tropico 1&2. They got bought by 2K, which eventually killed the studio. The Railroad Tycoon series is dead. Tropico is still around, but I’m not excited about the latest interation. Some of the guys tried to kickstart a new Railroad Tycoon but it didn’t fund. Phil Steinmeyer was an underrated developer, though I believe he’s retired today.
It’s too bad it worked out that way. I think they could have been on the level with Paradox as far as strategy games are concerned, but focusing more on economic games, city builders, and the like. On Steinmeyer’s blog he said he didn’t think there was demand for heavier games anymore about mid 00s. That might have been true then, but so many games out now prove that wrong.
I just looked at my Steam stats today and 52% is RT3. There may be plenty of games that surpass it in visuals, but game mechanics are a different story, and without a stock market I don’t see much of a point.
I played Tropico 3-5, but gave up after they refused to give us highways and overpasses.
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