bin.pol.social

ystael, do gaming w The Talos Principle 2 Review Thread

I enjoyed the first game very much but never finished it because I was distracted by some other shiny object. How much does 2 spoil the first game’s plot?

Ashen44,

In the first moments of the game they give you a full summary of the plot of the first game. If you want to play the first game for the story I recommend you hold out on this one until afterwards.

ystael,

OK, that’s what I had kind of feared. Thank you!

Not like it will be such a hardship to finally finish it - just have to resist the temptation to play Monster Hunter instead :)

timo_timboo_, do gaming w Is PS4 (or modern console) games need to be installed?

Great question, always wondered about that too. Interesting to read through the answers.

aCosmicWave, do gaming w The Talos Principle 2 Review Thread

This game rocks! The first game holds such a special place in my heart so understandably I was both excited and a little nervous to get my hands on the second. Thankfully we have a Portal 2 situation happening here. They took all of the best parts of the first game (mind-bending puzzles, thought provoking philosophical ideas, beautiful music) and expanded on it all without losing any of the core identity.

I rarely buy games upon release but gladly purchased this one to support these guys.

MutatedBass, (edited ) do gaming w Weekly “What are you playing” Thread || Week of October 29th

Been playing Foxhole with a buddy of mine. The game is pretty cool. An mmo with a persistent war that lasts until one side takes the entire map, which is pretty large. All the guns, ammo, vehicles, respawns, etc. are player made and need to be transported to fronts. It’s a lot to take in but it’s engaging even while you’re learning.

plasticcheese, do gaming w The Talos Principle 2 Review Thread

I’m 9 hours in now and loving the game. The environment is superbly designed and the puzzle are just on the right side of too difficult.

I would LOVE to see this game in VR. Walking around the megastructures would blow people’s minds.

Saying that, my performance isn’t great, but playable. Let’s hope for some optimisation patches.

bermuda, (edited ) do gaming w The Talos Principle 2 Review Thread

my “review” of it so far after 15 hours: marked as spoilers, but it’s not really a spoiler in terms of the story. I guess just don’t read if you don’t want to already know the game’s structure and difficulty (from my experience).

spoilerI’ve got 15 hours in it so far. I haven’t unlocked everything yet and maybe the story opens up more but it certainly seems like there’s less content. It’s just difficult to compare because there’s a bit more puzzle variety but also a bit more repetition. The game’s divided into chunks so that you experience a bit of puzzles then a bit of story, then you repeat it all, so it’s harder to parse for me how much of my content has been engaging with story vs how much of it was puzzles, whereas the first game was almost entirely divorced from the story. The amount of new mechanics is staggering but as I near the last two worlds I’ve been disappointed with what feels like a developer obsession with lasers. I know the lasers were a huge part of the first game’s story but they weren’t the only feature… I know mines frustrated a lot of people in the first game but honestly? I miss those. And I miss the fizzler thingies that didn’t kill you but still acted like mines. However I think with most mechanics being segregated between the 12 worlds, that opens up a lot more options when you get stuck. For example I hated recording in the first game. Took me ages to work out how it worked and I hated every bit of it, so when I got sick of it it was harder to try other things because in C world and most of B world, most puzzles had recorders. If you don’t like the gravity (“gun”?) mechanic in this you can just go to the 11 other worlds where 99% of the puzzles don’t have it. I don’t really know how to write what I think of it though because it’s so incredibly different from the first game. The story has also been vastly improved in my opinion, but I do think it would be nice to have a little less cutscenes. In general though I think this is one of the better games I’ve played in a very long time. Some people online seem to be saying that it’s “easy” compared to the first game but honestly I’ve been struggling so much with the latter puzzles. Early in the game I was spending maybe 10 minutes tops on a few puzzles but now I’m spending upwards of 30 - 45 minutes (maybe even an hour) on just one puzzle. I also am disappointed with the lack of easter eggs and unmarked secrets. (there’s no minimap but there’s a HUD with a compass that shows you were “?” locations are. I have yet to find more than a handful of interesting items that aren’t marked on the compass and aren’t part of collectible achievements). Maybe I’m just really bad at searching through them, but I remember loving how the first game was so full of secrets. You’d thought you found a way to break out of bounds but then there’s a star or a hidden QR code or pictures of cats… That’s also what made the first game so replayable. The developers didn’t bother with invisible walls or boundaries that pushed you out so you could break the puzzles in very ingenious ways. In this one I have yet to find a way to do that, sadly.

sneezycat,
@sneezycat@sopuli.xyz avatar

Fair criticism. It does feel more “on rails” to me, both story-wise and gameplay-wise, but at the same time the first one was a bit too broken (which made it very enjoyable but in a different way).

HParker, do gaming w The Talos Principle 2 Review Thread

Dang! I am glad it is so good. I loved the original, but was worried the reviews would be, “not enough new innovation”. Very glad they didn’t fall in that trap.

sneezycat, do gaming w The Talos Principle 2 Review Thread
@sneezycat@sopuli.xyz avatar

Been waiting 9 years for this game and hyping myself up. Somehow I’m not disappointed, and I’m even impressed?

How the guys at Croteam manage to make such thought provoking games with some of the -if not the- best puzzle gameplay ever is beyond me.

And it’s only 28€!!! (even less if you have the original). They could’ve made it 60€, and I would’ve happily paid them. Suck it AAA!

PenguinTD,

Yeah, I was rerunning the old game and now in the dlc part, almost done and still like all the more challenging puzzles.

Many of the terminal questions and interaction though is what make you stuck the longest. I know you can save scum if you want to see what other path from you choice, but you can also do that online by checking the wiki for example.

They don’t really have real consequences game wise, but make you still think about those questions when you lie on the bed.

30p87,

Because they aren’t part of a huge corporation trying to make as much money as possible, as fast as possible, as cheap as possible.

cyanarchy, do gaming w Is PS4 (or modern console) games need to be installed?

Yes. The bottleneck with games consoles has basically always been how fast you can get into data into memory and optical media has become a limiting factor in the last few hardware generations. I would say games started recommending installation to reduce load times in the late 360/PS3 era and have slowly started requiring it as the latest games are targeted at systems with SSDs and no optical drive at all.

WuTang,
@WuTang@lemmy.ninja avatar

I never thought I would say that but if remote/streamed gaming is a thing and it works fast, I might consider this option. Pretty sad how the media evolved.

sparky,

There is basically no other choice now as optical drive speeds haven’t kept up with hard drive and SSD speeds. The PS5 for example can read blu ray discs at around 35 MB/s, compared to its internal SSD speed of 7100 MB/s. Doing the math that makes reading the disc over 200 times slower. Imagine the loading screens.

arquebus_x,

I can't imagine there's any way to make optical drives that much faster. The spin rate is already very high and the media size has been standardized. (You'd get a lot more data throughput with a laserdisc-sized drive spinning at the same speed as a CD/DVD.)

MrZee,

Optical drives were a major bottleneck in every gaming system that used them. They were convenient because they offered a lot of data storage for cheap, but the trade off was that games performed worse than they could. The fact that consoles have moved off of optical storage and onto fast internal storage is a boon to people that care about performance. That may be a sad situation for you, but a lot of people find it to be a good thing.

WuTang,
@WuTang@lemmy.ninja avatar

It makes sense. thanks

thejml,

I once installed a 540MB hard drive in my 486/33, dumped the Wing Commander Privateer CD onto it, and was amazed at how fast it ran, the lack of loading wait, and just how much more smooth it was than my 4x speed CDROM. It was great for a few days until I needed the space (I didn’t buy it just for gaming).

Yea, I feel old.

MrZee,

Old farts unite! I’m right there with you, although I think my first wing commander game was 4. I think I did something similar with Myst to escape constant “hunting” on the disc drive. The noise of the cd drive revving up and down 2ft from my head is seared into my brain.

haui_lemmy,

Good news: steamlink can stream your pc games to your tv and you can play with a ds4 or xbox controller. It’s the more environmentally friendly way anyway and it works well.

WuTang,
@WuTang@lemmy.ninja avatar

I don’t mind downloading stuff (ie from steam) on PC as this device is multitasking but for a gaming console aka “appliance”, I expect a plug n play approach. and when i speak about streaming, I mean, plug n play, no downloading time and minimized loading (between 5 to 10sec max).

Rascabin, do gaming w Is PS4 (or modern console) games need to be installed?

Not all but some do. It depends on the developer. I think there is a website that lists which games need to download additional data. Just search for it.

sparky,

Half right. They all need to be installed, as in run from the hard drive and not directly off the disc. Some games require you to also download even more content, as in, the disc doesn’t have all the data needed to run the game.

Rascabin,

TIL

JustZ, do games w Games that require you to unlock the basic functions of the game can suck my nuts.
@JustZ@lemmy.world avatar

People won’t enjoy a game unless they learn the basic features.

It’s a fine line for devs between teaching the player what they need to know in order to even have a chance at enjoying the game, and jamming it down their throats.

The classic example is the game Portal. It’s a perfect tutorial. The player doesn’t even realize it’s the tutorial.

gamedeveloper.com/…/analysis-of-game-concepts-and…

I am frustrated with Cities Skylines 2, lately. Text-based tutorial with optional progress checks which is okay, but they pop up as soon as you look at a newly unlocked feature, not necessarily when you are ready to build the feature.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

My favorite tutorial was in STALKER. The guy gives you a pistol and tells you good luck.

Waluigis_Talking_Buttplug, do games w Games that require you to unlock the basic functions of the game can suck my nuts.

I have uninstalled and refunded games with frustrating tutorials

At this point in life, if a game is too complex for me to understand by simply playing the game organically, I’m going to watch a YouTube video. Reading pop up menus is okay unless they physically lock you out of the game.

OrderedChaos,

If there is a constant need to watch YouTube videos or look up game guides the days of playing that game ends very quickly. Must be intuitive to play.

Waluigis_Talking_Buttplug,

I very much disagree. Games like Dwarf Fortress or Rimworld absolutely benefit from both being left to your own devices AND having a repository of information to resort to.

Games with a steep learning curve shouldn’t necessarily lock you into a tutorial, just give me the option and let me fail a few times until I get the hang of things.

AmosBurton_ThatGuy,
@AmosBurton_ThatGuy@lemmy.ca avatar

Factorio and Stellaris are another 2 great games with steep learning curves. They’re also 2 of my most played games according to steam.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

Another commenter mentioned Elite: Dangerous. I have almost 300 hours into this game (rookie numbers for a lot of ED players), and I was still learning brand new mechanics I had no idea were in the game. One of the best experiences I’ve ever had in a game purely because it let me fail and learn on my own, even after I had lots of experience.

SomethingBurger, do games w Games that require you to unlock the basic functions of the game can suck my nuts.

One of the Pokémon games has audio settings behind an unlock.

Grangle1,

Ugh, it took me so long to find that when playing Pokémon Sword so I wasn’t deafened by the cries whenever someone Dynamaxed.

Remember when earlier gens locked the run button behind an unlock?

BlinkerFluid,
@BlinkerFluid@lemmy.one avatar

Fuck the running shoes too.

midzi, do m0biTech w Shadow Drive czyli europejska chmura (od Francuzów z OVH) z bezpłatnymi 20GB na dane. Nextcloud bez aplikacji, tylko dysk.

@m0bi13 OVH miał już kiedyś swoją chmurę tego typu, nazywało się toto Hubic. Używałem kilka lat temu do synchronizowania kilkudziesięciu gigabajtów danych, które dość często się zmieniały. Działy się tam istne cuda i to prawdziwe szczęście, że nie straciliśmy żadnych plików. Najpierw, ni z tego ni z owego katalog, w którym znajdował się zaledwie 1 plik o rozmiarze kilku MB rozmnożył się do jakichś 30 GB. Potem było jeszcze lepiej, bo Hubic... Zaczął tworzyć kopie plików o identycznej zawartości, ale o dziwnych nazwach i rozszerzeniach, np. banana.tutu. Pozostaje mieć nadzieję, że jednak wyciągnęli z tego lekcję i ShadowDrive będzie działać lepiej.

m0bi13,
m0bi13 avatar

Shadow Drive bazuje na kodzie do udostępniania plików i synchronizacji (w tym webDav). To raczej stabilne i dobrze przetestowane rozwiązanie. Ale co wymyślą i w którą stronę pójdą, to nie wiem. Mają szansę tego nie popsuć i pomału widać, że serwisy oparte o standardowe, otwarte protokoły, mogą wygrać łatwością integracji z tymi od dużych dostawców, którzy chcą zamykać nas w ogrodzonych ogrodach.

comicallycluttered, do gaming w Weekly “What are you playing” Thread || Week of October 29th

Okay, so started Jusant.

In a weird way, it reminds me of the 2008 Prince of Persia game. Mainly because there was also a lot of climbing and platforming there, and also because of something I guess is story-related so won’t get into.

Anyway, doubt I can keep it up for much more. If they had a toggle option for the triggers, maybe, but it’s hell on my already strained wrists.

Otherwise, it seems like a nice little game. Probably just not for me.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • NomadOffgrid
  • rowery
  • Technologia
  • niusy
  • esport
  • fediversum
  • Psychologia
  • krakow
  • antywykop
  • Gaming
  • test1
  • FromSilesiaToPolesia
  • Spoleczenstwo
  • sport
  • Blogi
  • lieratura
  • informasi
  • retro
  • motoryzacja
  • slask
  • giereczkowo
  • MiddleEast
  • Pozytywnie
  • tech
  • Cyfryzacja
  • shophiajons
  • warnersteve
  • Wszystkie magazyny