Technically it stands for “Computer RPG” but nowadays it’s more commonly meant as “Classic RPG”. It refers to any of those games like the classic Fallouts, Baldur’s Gates, Planescape Torment, that blend turn-based strategy game with RPG. Modern examples are BG3, Pathfinder: War of the Righteous, Pillars Of Eternity 2, Wasteland 3, etc.
RPGs, specifically turn-based or strategy ones. Action is sometimes fine too. I like stuff with complex battle mechanics and tons of customisation/planning - anything that gets the brain working is fun, really.
I don’t like FPS in general. I’ve only completed Borderlands 2 and Fallout: New Vegas. I don’t like the perspective and the gameplay often feels dull to me. I don’t feel stimulated by them.
RPG’s. Specially turn-based. But it was many years now that they started turning those into shooters “with RPG elements.” At least we got some of my favorite series, like Mass Effect, Fallout, Bioshock, etcetera, out of the deal.
FPS by far … Most of the time I’m uninterested or minimally interested in a game’s story. If I wanted to read a book or watch a movie… That’s what I’d be doing.
If I’m playing a game it’s normally because I want a challenge or something to do that doesn’t involve being totally idle … and also doesn’t involve a ton of thinking.
I like alternating genres when I get too much of one thing or another. Although it might be undiagnosed ADHD kicking in and preventing me from focusing on one game for long
The Castlevania games have been organized into a couple of collections that are very inexpensive, and I would HIGHLY recommend those. They’re on PC and Switch.
I replay Castlevania 1 and 3 at least once a year.
I think RPGs are a lot better at telling a story, but many of them don’t have interesting stories to tell. It’s also admittedly hard to develop that hook. So, while my most memorable games are RPGs, I usually get drawn more to FPSs.
The one exception to this feel is Half-Life 2. Something about the lack of ceremony behind level transitions, lack of objective markers or excess UI, and being “in” the environment in which characters are trying to accomplish their goals helps it feel more immersive. Sadly, not many AAA games have aimed to have expressive faces during gameplay since then to help sell the visuals.
Which RPGs are you playing that don’t have interesting stories to tell? Also, I feel like most FPS campaigns since Half-Life 2 have had similar or better facial animations.
One of my favorite games, although the second game tops it in my opinion. Sadly, I could never get my friends into the game, since I’d have loved to play it coop.
I like both, depends on the mood. I like halo and SciFi fps games but the army propaganda ones such as cod got old pretty fast and are boring. RPGs I love them from chrono trigger to ff 7,8,9 and 10 to elder scrolls and mass effect.
bin.pol.social
Aktywne