Monster Hunter. There’s tons of recurring stuff between games due to the nature of the series, but other than being able to go “hey, I recognize that from this other game!” there’s no reason to play the games in any particular order. I’d normally recommend World or Rise to new players, but with Wilds coming out in a month I’d say that’s the best option if you have the hardware for it. Wilds is a thematic sequel to World though, so starting with World before Wilds is something you might consider, though it’s not really necessary.
I haven’t actually played any of the old monster hunters before world, but from what I understand they are far more clunky, and you tend to fight the game almost as much as the monsters.
You aren’t wrong, they’re definitely significantly more clunky, but they also absolutely have their own charm to them. If you’re a fan of “older” game design they might really appeal to you. There’s a much greater focus on the out-of-hunt preparation phase, and while the lack of many QOL features might be frustrating to some players, to others it adds to the personality of the games. They’re definitely games worth trying if you’re interested in retro gaming, or in Monster Hunter history, and they’re all easily emulatable.
That being said though, most players should probably just stick to the newer games, it truly cannot be overstated how much of a leap World was for the franchise. The amount of quality of life features and gameplay improvements is staggering, and going backwards from that can be a bit jarring.
Nexus’s Vortex will be your friend. The Steam Workshop will be your best friend from elementary school.
Vortex works with Nexus mods damn near flawlessly. It’s pretty easy to set up as there are instructions to guide you through the process.
Workshop is literally just a single click to download and install mods to your games. Sometimes you may have to activate the mods in the games themselves.
Other than that, I’ve found modding to get easier the more you do it. You start to see patterns and pick up on where certain files should go or how they should interact and work. People will make their own mod managers for specific games (I have the Sonic Adventure 2 Mod Manager for instance) as well.
YMMV but as a long time mod installer I find the UI of Vortex more confusing than manually modding most games. But if the UI clicks with you then yeah it would be a lot easier than manual.
I like it cause I can turn on/off certain mods without having to use another mod as a manager. And because I find it easier than having to look for certain folders to put everything in.
My friends are now into running archipelago randomizer worlds so I’ve been playing Pokemon Emerald and Fire Red together with my friends who are playing Tunic and Satisfactory.
Super pleased with how smoothly archipelago works and how much effort modders have put in to keep it that way.
I am considering buying factorio to play as well. It’s so much fun to add a multiplayer aspect to single player games while also essentially adding infinite replayability because every game is different.
The question I’ve had since this sequel was announced: Does it use the same approach to combat skill progression as the original, where players are robbed of agency instead of encouraged to learn effective use of available tools & moves?
Eike Cramer from IGN Deutschland seems to have my answer:
The game design is annoying with forced stealth on top of a frustrating save system. That’s especially true for some of the longer story missions. On top of this, the combat mechanics are extremely inaccessible and, with their mercilessness, put far too many obstacles in the way of the players, especially at the beginning. Kingdom Come Deliverance 2 is nevertheless an utterly unique, ambitious and, in large parts, very good adventure. But it’s also a video game that misses important points a little too often in the gameplay details and does not respect the player’s time in certain places.
Thank you Eike, and thank you OP for posting those quotes.
Who isn’t keeping multiple vintage pcs? I keep a core2 system with a floppy and disc drives to deal with old media. It even has parralel and serial ports in case I need to deal with old hardware like zip drives. It has internal sata so it can boot from an ssd.
Anyone know if it will have cross platform play? My brother is going to get it on ps5, but I would rather get it for Mac… unless we will be unable to play together.
Hell yeah. 90% of my game time has been Isaac. Finally motivated to go for dead god with the new update. I got all marks for the non tainted characters last week :)
Still going as of last night, but I’m waiting until after the current season ends in four days to see where things are.
I wouldn’t mind spending a little to support a game I like, especially since the rework seems like a pretty good direction to go, but not if the company that bought them is just gonna shut everything down and possibly pocket any recent sales.
bin.pol.social
Aktywne