I think Valve in on very early steps of enshittification. Maybe not everyone, but most companies started like that. I mean being nice to users. Counterargument to my claim is that they are already millionaires, which is true, but humans’ greed may be limitless.
Fortunately Gaben has only a minor interest in Volvo 😉.
But actually his son is involved in the games industry, and there’s plenty of other like-minded people at Valve. Hopefully the (far) future of Valve is as bright as its present.
To be clear, that gives them the opportunity to avoid enshittification. There’s plenty of private companies that are dogshit. Valve happens to be one of them that took the opportunity and ran with it.
When Gaben retires or dies, things could very easily change. But I don’t think it’ll happen before then.
When a company only has to please customers they are allowed to bend and in extreme cases break their own rules for a customer to be satisfied.
When you have to please share holders and customers. You as a laborer must decide to please the customer or the share holders. Sadly the longer you work somewhere the more like you are to please a customer if you work with them directly. The further you are from the customer the more likely you are to disagree with choosing customer satisfaction over shareholder satisfaction. Begin enshitirication.
That’s interesting. Are there other large non public gaming companies? I actually want to ask this outside of gaming, but don’t want to stray outside the community.
Epic Games*, Mihoyo**, IO Interactive, Bethesda/ZeniMax***, Deep Silver.
Epic games is 40% owned by a publicly-traded company, Tencent.
** Mihoyo filed for an IPO in 2017, but withdrew its application for unknown reasons.
*** ZeniMax Media was recently acquired by Microsoft, and is now a Microsoft subsidiary. I’m not sure if this makes it count as a ‘non-public gaming company’ by your definition.
Valve being a private company is probably the thing that allows them to focus on putting out good products w/o dealing with shareholders demanding more.
And they make a ton of money doing right by their core consumer base, I would be very surprised if we see any of that change.
If Valve were any other company they would have laid off half their staff and coasted on that 30% from Steam. They’re not perfect, but maybe the only company I feel good about giving money to, consistently.
If valve were public, and required to make a lot more money than the previous quarter, they would absolutely need (want?) to get the maximum amount of money from wherever they could. It’s what I think it’s happening with netflix & others. It doesn’t matter that (hypotetically) they make a billion dolars of revenue. They need to make more next quarter. So they need to raise prices, forbid account sharing, reduce content quarity, anything to earn as much money as possible for next quarter.
Volvo could earn a billion dollars, and if they don’t want to earn more, they could happily stay the same. They might even want to make moves thinking on the long term, such as keep customers happy and excited, or invest in new technologies like proton. Compared to netflix execs, who don’t care about the long term, they care about next quarter.
I don’t know a lot about the stock market, but it looks stupid to me to bet on infinite growth. If the company earns money, and I own shares, shouldn’t I earn money via dividends? It looks to me like the only way to make money is to buy low and sell high? Or is that just greed?
If the company earns money, and I own shares, shouldn’t I earn money via dividends?
You do. Companies give dividends all the time (well, every x months, usually at least yearly).
It looks to me like the only way to make money is to buy low and sell high? Or is that just greed?
Just greed… mostly. A lot of people want to “get rich quick”, and a bunch of already rich people like to gamble to get even richer, so a lot of market volatility comes from greed… but a share price with good growth expectations can make it attractive enough that the company may decide to give lower dividends (no need to attract people), so if you can “buy low, sell high”, you may still want to do it regardless.
You can still ride the market mostly on dividends by diversifying and investing into multiple companies whose share prices will average out in the long run (picking the right diversified portfolio, is an art on itself).
need to make more next quarter
That’s mostly an effect of tying C-suite compensations too closely to share prices, with no further checks in place. When the main driving force behind the decision makers is increasing share prices, they’ll happily burn down the whole company, cash out, and jump ship.
Sometimes it’s done on purpose, when some long-time investors grow tired and decide to cash out, maybe because they expect a change in the market and the company becoming less competitive or even obsolete. If the expected changes are big enough, it’s easier to start a new company from scratch, than to restructure an old behemoth with thousands of people used to doing things “like they’ve always been done”.
Valve doesn’t use physical media, so there isn’t a need to enforce DRM at the hardware level
the Deck itself is sold at a small profit regardless of the configuration, so there’s no benefit to pushing users to higher-price configurations
Valve enforces its DRM in software via the OS
The biggest reasons to lock down hardware aren’t really there on the Deck. On top of that, it benefits Valve to have other devices running their storefront, so using off-the-shelf parts when possible makes it easier for others to use the Deck as a template.
I really have no idea what this comment is supposed to be about. Do you think companies like Apple don’t make buckets of money from their app store? Or their subscription services? Do you think they “need” to charge exorbitant prices for their hardware? Do you think they “need” to strike partnerships with their suppliers to ensure they can’t sell their parts to anyone else? Do you think they “need” to lock them down so that even if you’re able to obtain third party parts, they still won’t work?
Corporations don’t care about “needs”. Their goals are to extract as much money from the consumer as humanly possible.
Apple’s business model is to sell hardware, in order to “extract as much money from the consumer as humanly possible” they “need” to protect hardware sales first and foremost.
Valve’s business model is to sell software, in order to “extract […] possible” they “need” to have as much compatible hardware as possible.
You can argue that Apple’s business model is antiquated or suboptimal, but you’ll have to prove that freeing their hardware and reducing prices, would mean an equal or higher increase in benefits from their app store and subscriptions.
That is incorrect. Apple sells a wide variety of software and subscription services, including ALL apps in the App Store, with a whopping 30% share of any app purchase or in-app purchases, much like Steam.
Valve’s business model is to sell software
Valve could just as easily decide they want to profit from the hardware, just like Apple. Especially now that they’ve sold several million of them. They choose not to.
You can argue that Apple’s business model is antiquated or suboptimal
It is absolutely neither of those things. They have a brilliant business model. So much so that they’re able to sucker people into paying 100%+ more than any of their products are actually worth while simultaneously pissing in their faces and telling them it’s raining by building in a locked ecosystem, disallowing the users to decide what software they want to use, and making their hardware almost completely irreparable.
As someone who used to run a louis rossman electronics repair business for a couple years before i burned out.
LG G5 was and still is my point to for perfectly fixable devices.
Motorola is trash because you have to dismantle the phone from the back layer by layer just to reach the front screen.
HTC was even worse with two tier motherboards and octopuss ribbon cables were a nightmare to navigate.
iPhone was/ is possibly the easiest fucking phone to fix, ironically…however by the iphone 8 and onwards apple found increasingly shitty ways to make 3rd party repairs nearly impossible.
windows phones, nokia, and others were hit or miss. tablets were long winded affairs but generally easy due to their inherent size.
ive been out of the game since 2019 when covid dropped. id really like to hear the inside baseball on any current operators running repair business.
i used Repair Shopr software to manage my customers. idk if thats still the go to or if another has bested it.
When I couldn’t repair my Nokia and replace the 5 € USB-Port because there happened to be a small crack in the screen (of course you have to remove the glued on screen to accese the innards), I caved and bought a Fairphone 3.
Worst decision ever. The stupid thing refuses to break to let me even use the better repairability.
Honestly, I think I’ve never dropped a phone as much as this one. And apart from a few scratches there’s nothing. I think it’s the battery cover that usually just pops off like on the indestructible Nokia phones of decades past.
Really funny how I can use Nokia as both a positive and a negative example.
Almost definitely. When they did the initial release, it could have easily been a flop, and if it was a flop, it would have been pointless to have gone in planning to repair and sell refurbished units. Now that sales are showing its a hit, they are taking the time to invest in changes for more long-term support.
Self-tapping screws made sense for a product in an entirely new product category without knowledge if it would be successful or not. Torx screws that slide into metal threads makes a lot more sense for what is expected to be a product with long shelf-life.
The only thing is, the refurb market can’t be that great to pay for this change. You might not think it, but changing to better screws and adding the metal threads is crazy more expensive.
Crazy more expensive for raw profits - per unit, it’s basically negligible.
You could say this if s consumer focused effort to achieve market share or sell more games, but I choose to believe this if just what happens
Personally, I think this is just what happens when you have an employee run tech company. They lose out on like 0.05% profits, but more then make up for it through game sales and reputation
I mean realistically, this is probably a few cents a unit. Across hen million units, that’s real money. But quality pays over time. They lose out on quarterly profits, but they don’t worry about that bs - they’re not publicly traded, and they’ll make way more on a 5 year timespan
Fair point, although I’d argue that this is probably a cheap and standard extra step
Molds and turn around time are definitely expensive… But much cheaper if you wait until the next version that probably will have different mount points for the newer internals
I’m not saying this isn’t worth praising, I’m just saying this is exactly what integrity and giving your employees autonomy looks like. You come back for version 2, and you take your lessons learned, you explore the improvements that you thought up during the last version
It’s just basic craftsmanship, but that has unfortunately been smothered in most places these days. You have to be big enough for this to be an R&D effort you can afford to fail, but small enough no one has bought you up to wring you for value
That and they want as many Steam decks to be working as possible. They don’t make their money on Steam Deck’s as much as they make money on people buying games for them.
I’ve heard D2R is really good on the Steam Deck, so I think I’ll start with that one. Or maybe PoE.
I’ve ordered an OLED Deck and I’m looking for games with fun gameplay loops that don’t take too much attention since I’ll most be playing while watching TV with my partner. ARPGs seem like a perfect match.
I can understand wanting mods, but at the same time, it’s not like you can open your iPhone without damaging it in the process. I guess I want to say that I can get why people would want to add stuff to their thing, but I don’t see why someone would expect Valve to have accounted for that.
When I get my new OLED the first thing I will do is crack it open and swap the SSDs. Partly because the other one has all my data on it and it be an eternity to move it over and partly because the old one has already been swapped for a 1TB.
You’re missing the point of this post… They specifically made a change to make it easier to open and put back together without damage, which is not the norm in most related industries these days. That’s a good thing that we have been conditioned not to expect because of companies like Apple that fully do not want you to open your device ever for any reason.
Your comment sounds like “well you can’t open an iPhone without damaging it, why should you be able to open a steam deck without damaging it”… Very much corporate overlord shill vibes.
I installed 1,000 old game ROMs for NES, SNES, Sega Genesis/Master System, N64, and PS1. I’ve been reliving all of my childhood games since I got it. Road Rash on the PS1 was one I never played (and forgot existed) until my wife told me about it. What a blast.
Just curious, did you get the Deck just for that? I think you can run all of those on like the Retroid Pocket, which is like 1/4 the price of the deck?
Turns out i’m gonna buy a steamdeck with them using linux and thinking of things like this.
I just need to wait a bit as the most expensive season is around the corner, i’m just glad our Dutch black friday doesn’t outdo any regular discount making it a near necessity to wait for black friday.
I really want to see more games like Might & Magic 6-8 or Wizardry 8, in that vein of open world dungeon crawler, but not locked to a grid like M&M 1-5 or Dungeon Master 1&2 (although I do like those games, they’re more well represented in the contemporary space with titles like M&M 10 or Legend of Grimrock.
Eh, not very well - there’s a certain je ne sais quoi that these games capture, revolving around skill allocation and character development that Skyrim doesn’t have. It’s exciting to become a water master in MM6 because it means being able to teleport freely between towns, or expert level spirit being able to bless the whole party at once.
And with the trackpad and back buttons and customizable controls it’s genuinely a treat to play. I don’t miss the keyboard/mouse. I even tracked down an old steam controller when I’m playing at home on the big screen.
Yep. Admittedly I couldn’t imagine an advanced player using the basic Xbox controller setup although I hear from the Switch players that it’s adequate. I could only play with the Steam Controller. It’s already verging on hard work playing it on a customizable multi button trackpad enabled controller that having limited controls would just break me.
Some friends and I once went to visit one of their families for spring break back in college. We made the mistake of starting a server.
The spring break ended. We left the room maybe twice a day to eat food, around 7pm and 4am. The factory grew. I think there was a family there, I can’t remember though.
bin.pol.social
Aktywne