Middle Earth: Shadow of War: Good old open world action fun. Kill countless mobs, gather countless collectables. A bit annoyed that subtitles are only implemented on some voice acting. Slightly indisposed that the protagonist (Talion) looks too much like an unkempt Ron Desantis.
Diablo 3: Season 30 - Gave up on the new Monk build since it had very precise stats that I'm currently too lazy to works towards. I'm still progressing with my current build, so I'll keep it for now.
Diablo 4: Season 3 - Played around with the Lunar event that started this week. It was surprisingly easy, and I got through all the rewards in a couple nights.
Last week Snowrunner had an update that moved my truck into storage and held it hostage. After paying the extortion fee ($3) for the tire DLC I got it out, apparently one of the default rims was accidentally marked as dlc? Really weird bug.
Also I started playing Dark Souls II, which is very good but I’m also pretty bad at it
Mostly because it has the best character: a wholesome pro wrestler who helps kids and orphanages. Also only speaks in jaguar and always has his jaguar mask on.
I think fighting games are like religion - the one you’re raised with just makes sense, and all the others just seem like: “why would anyone spend their time with that!?”
I love Tekken. Played 1 a bit. Played 2 a lot. Played 3 a bit. Played Tag and 4 a huge amount at work. Played 5 a bit. 6 not so much. 7 lightly. And now I’m mainlining 8 and absolutely loving it. So I have to concede - after a lifetime sinking time into Tekken of one form or another, you can’t really take my views on it as anything other than completely biased.
But I love it. Every time I’ve tried to play another beat-em-up like SF or MK I’ve just ended up confused. I know, intellectually, that these are good games. But I just don’t understand the… texture of them. SF feels floaty, stuff happens but I don’t really understand what I’m doing or how it affects what I’m seeing on screen. MK feels oddly stilted, the way the characters move feels artificial, slow.
Only Tekken feels… real. Just the right amount of nimble. When I get hit, I know why I got hit. I can predict shit, and feel good when I block a load of stuff. I feel like only with Tekken can I worry less about the controller and more about the strategy, and the mind games.
My guess is that they just want to separate GOG and their game accounts from each other because they are easier to manage that way. I think in legal sense GOG is still a separate corporate entity even though it’s owned by CD Projekt.
They are legally separate entities, but why should that affect customers? Why are CDPR games no longer being sold on the GOG store? This almost would be like if Valve stopped selling Half Life on Steam.
I don’t think it has anything to do with being “easier to manage”. I think the corporate structure is purely for financial reasons. Valve never spun up a second business for Steam.
I also suspect it has something to do with the fact that GOG is a staunchly DRM free platform. It sounds like either CDPR want to sell games with DRM (which means future titles similar to Pathfinder: Wrath of the Righteous and Baldur’s Gate 3 would no longer have a DRM-free option, as CDPR would simply have them on their main store rather than GOG), or CDPR want to include DRM in their own games.
I understand your concern based on how corporations tend to run these days, but this is a lot of speculation. It’s good to be skeptical though.
My guess is that they want to use a single account across more services unrelated to GOG, akin to the way google SSO works for gmail, YouTube, drive, etc. If the account is owned by a subsidiary that might not be possible for other subsidiaries to use the same account per data regulation rules.
I’d like to think I’m not so much speculating, but rather concerned about what this might mean. There’s certainly no apparent reason why splitting CDPR games away from GOG would be good for consumers.
My guess is that they want to use a single account across more services unrelated to GOG
The specific reasoning they’ve given is pretty clear:
You are receiving this email due to your use of online features, including Cross Progression and My Rewards, in CD PROJEKT RED games, as well as your participation in platforms like the CD PROJEKT RED Forums.
None of these things have a clear advantage in being separated from GOG. GOG is owned by CDPR, GOG is a CDPR subsidiary. CDPR have full authority to dictate how their games are sold on the GOG platform. The only unique thing about GOG is the DRM-free position.
By separating CDPR games from GOG, they can separate CDPR games from the DRM-free position, without facing the inevitable backlash that doing so would normally face. Then, newer CDPR games won’t be bound by the GOG philosophy, while GOG can die off somewhat naturally and without such significant backlash. This could be seen as commercially preferable over the current situation for a publicly traded company such as CDPR.
I am making assumptions, but that is the very nature of future predictions. I ask if you could make any other assumption that really challenges mine.
Their games might end up on both, but when it comes to a new 3rd party game being put on CDPR store with DRM or GOG store without DRM, which do you think will happen? Long term, do you think GOG would survive if CDPR shift their focus to another store?
It’s not really the same as Rockstar Launcher and Steam, because Rockstar don’t own Steam.
They are legally separate entities, but why should that affect customers?
Because they are not doing it because of customers, they are more likely doing it for themselves. It’s easier to manage things on a corporate level when the data is also separated similarly as their companies are.
I’m not confusing anything here. For clarity, CPD is the parent company, CDPR is a department within the parent company that develops games. The two are basically synonymous.
What I’m doing is inferring that their statement “online services including…” is in no way an exhaustive list, and directly implies that other things are migrating also. Furthermore, when I logged into GOG Galaxy I could no longer shop for new games (not just CDPR games, but recent games from other publishers - only old titles were available), which further leant into the idea that games were being removed from the GOG store. I’ve since checked gog.com and they’re still there, though.
In any case, even if it doesn’t happen right away this move absolutely is a step towards CDPR games not being listed on the GOG store and potentially even coming with DRM.
I’ve created a support ticket with them asking for further details about the change.
Curious about something, I installed Dragon’s Dogma since I had it from sometime it was given out free. It wasn’t what I thought it was. I must’ve confused it with this other game because I’m actually getting into DD here. Still no clue what the name of the game I was confusing it for is though.
That’s the thing; I’m not even sure they had a similar name. I had thought that Dragon’s Dogma was this Monster Hunter knock-off built on the Source engine. I didn’t care much for it so just wrote it off until I saw a video on DD2 which also showed the first game and made me go “huh… That’s not what I remember.” lol
Tomb Raider Anniversary was dirt-cheap on Steam so I bought it. As a remake it feels a whole lot smoother to play compared to the 1996 original, no tank controls. I also installed ReShade and a couple of texture upscale mods to make it more pleasant-looking, with add-on enhanced ReShade I could also use ray-traced global illumination.
I played BattleBit Remastered for the first time since August and I really need to hone my skills.
I also several demos on Steam, News Tower really got me hooked with its gameplay. The full game should release on Early Access in a couple days, might as well buy it.
My RX 6850 decided to die on me, just when I finally had the motivation to continue BG3 and/or The Outer Worlds. So I’ve been playing mostly Vampire Survivors on the Deck. Had some catching up to do on the new content anyway.
Street Fighter feels better as a competitive game and Mortal Kombat has always felt more button-mashy and arcade like.
I never really liked Mortal Kombat’s game play over Street Fighter because of this. I’ve continued with Street Fighter to modern times, but having not really cared for it back with the original trilogy, I haven’t touched modern MK games much.
I do however like the lore and story for the MK games way more than SF. I watch all the movies and anime and stuff; those are way more fun for me than the games lol
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Aktywne