I tried a couple of demos from Steam Next fest. Without writing up an essay:
Aden: Quirky game with reasonably difficult combat (when played in hard), cool music, and a story I ended up being surprisingly interested in. I was in it for the unique aesthetics and vibes and ended up being invested in whatever was happening.
Until Then: Lovely little visual novel set in the Phillipines (which I love, as most games centered around Asian culture tend to be Japanese or Chinese focused). The dialogue is fun, the pixel art presentation is incredibly good and even has some beautiful animated scenes, and there's enough intrigue and curiosity that really piques my interest in terms of the setting. It's modern day, set about a decade ago, but with a twist of paranormal worldwide happenings in an otherwise normal world.
I’ve been really enjoying racing in Automobilista 2 with several friends recently. A bunch of us went from using a controller to having a wheel and often a wheel stand in a short period of time, because we all got so into it.
I think there is a lot going for AMS2 (as it is commonly abbreviated): lots of variety in the cars and tracks, it is easy to set up casual races with friends, it is very dynamic (like in varying track and weather conditions), works well with a controller or a wheel, looks good and performs well, etc.
SNES Street Fighter had some impossible moves. OK, most of them were extremely challenging, because they tried to emulate joystick moves with thumb buttons.
I did, I played all the borderlands until the third (which I just couldn’t put up with) multiple times and he just annoyed the piss out of me constantly xD
I agree, but I do think that is kind of the point with him.
I do not get every other character’s willingness to overlook it and treat him like just another quirky member of the gang. I mean, Tanisha has no social skills but she’s at least clever and has some clear utility to the Raiders.
Just started up Cyberpunk 2077, which I’m really enjoying so far! I’m playing it on Steam Deck, so some of the UI elements are really teeny-tiny, which is probably my biggest complaint.
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Aktywne