Hogwarts legacy: I think I already reached the last quarter of the game and it is fun so far. The main story feels more like a side quest, but the world has the right feel that the books and movies left behind. Only the side activities become a little too much. I still keep finding new stuff I could do, but always in so many iterations that I already know that I will not do all of them. Why can’t there be just 20 Merlin trials that are fun and diverse instead of 100(?) that quickly become repetitive?
Diablo 3: Season 29 - Working on stocking up on Torment 16 bounty caches for the Avarice conquest (completing a 50,000,000 gold streak). It's taking me longer than I anticipated, but then again, I keep getting distracted by the Visions of Enmity. I really need to start ignoring those portals.
Diablo 4: Season 2 - Snagged the Razorplate chest armor with around 15,000 Thorns and a level 925 bow, so I've been kicking ass and actually surviving Helltides. My current goal is reaching level 90.
No one lives under the lighthouse - This was the first time I played this game, and it was amazing. It's been sitting in my Steam library since this past spring, and I didn't really know a lot about it going in except that is was more or less atmospheric horror. It was not what I was expecting, and in a good way. It was way more horrifying and lightly Lovecraftian than I thought it would be, since I was expecting something more similar to Dear Esther or What Remains of Edith Finch where I just kind of walk around while learning the story, so I was pleasantly surprised when I actually had work to do lol. I thought I'd get sick of the pixel art graphics, but it held up pretty well, and I even got some nice screenshots out of it. The only parts that were relatively frustrating were two weird chase scenes, but luckily the game gave me the choice to skip them after dying so many times. I've read that there's multiple endings, but I was satisfied with the one that I got (whichever one it is), since it was pretty much like a light bulb going off in my head and made sense with the story as I understood it. Parts of it felt very Amnesia-like as well, which is always a plus for me. I don't plan on 100% it any time soon, because it's definitely one of those games I like to finish in one go, but I think I'll have fun whenever I do.
Tangentially is 2023 chock full of great games because the pandemic held up the development of so many studios?
I know, they all announced that, but as a software dev, I really don’t see why this should be the case. We largely just moved into home-office and continued working, often even at increased efficiency. I guess, building games might require somewhat more creative sessions, which are generally more productive in person, but I don’t see that making a huge difference.
My impression was rather that they had the usual delays, with maybe a few hickups at the start of the pandemic, and then they just declared the pandemic the whole reason for the delays.
As for 2023 being so full, the pandemic meant lots of people were at home, consuming digital goods. It caused a massive boom in the gaming industry. I imagine, lots of studios were able to secure (bigger) budgets during that time, which are now coming to fruition.
It’s weird. It’s terrible as music - just random strings with almost no recognizable tune outside of the first few seconds - but it sets a mood better than any other. It’s distilled melancholy in music form.
bin.pol.social
Aktywne