We got AoE 1 on the computer as a demo when I was a kid. Think the CD came in a cereal box or something. Played through the same beginner campaign a bunch of times. Was fun.
AoE2 changed the game though. Absolutely amazing. The controls felt so much more fluid and the campaigns were so much fun to play though and see the story. We managed to network all the family computers and would have big family multiplayer battles against the computer (dad carried us kids though).
My brother loved Mythology and while it looked pretty I never really got into it. Something about it felt slower paced and kinda hand-holdy.
AoE3 was just weird. You had a home base that persisted through games, how is that fair? And playing cards were involved somehow? The ragdoll physics was cool though.
AoE4 is okay I guess. I participated in the beta program because I was so excited for them to produce something that might surpass AoE2 but… Naah. It just doesn’t have the right feel to it. Very pretty though. They keep coming out with new content but until it feels right (something about the way the window scrolls and zooms) I just cant enjoy it.
thank you, i appreciate the acknowledgment! I think it’s also good for me to have this very minor barrier to posting, so i don’t just mindlessly flood beehaw with every meme i see elsewhere on the internet. lol
My first experience was with a demo of the first game, it came with 3 maps, the only one that I remember by name being the Battle of Kadesh, despite the 2nd map being the one that I played to absolute exhaustion (it was the map with base building, but no gold), since it was very easy to beat the first computer enemy.
Once I got a 🏴☠️ copy of AoE2 (2002-ish?), brother, I spent more time on the map editor than anything else for the first couple of weeks. I loved the huge map size but hated the paltry 200 unit limit. My older brother definitely spent more time playing than I did during that period.
As much as I played, I was always kinda bad at it, mostly because I’m more of a turtle player and always got pissed at how medium AI enemies would always build 4 separate town centers with at least one being very close to my starting area. Yet I would still play and, more importantly, I always loved the numbers and graphics at the end of a game.
Frankly, I think AoE2 really stood the test of time. For a game originally released in 2000 to remain not only relevant but also enjoyable without any official updates or patches for over 15 years (the remaster was announced in 2017) is a noteworthy feat.
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