Industry led standards around for profit exploitation are always a way for companies to avoid real regulation that would curb their malicious behavior.
Well, according to these industry-funded/conducted research papers, it works quite well, quite often!
Just as your current local or national politician who used to work for us, is being funded by us, and will go back to working for us if they lose their next election!
Credit card processing standards are heavily industry regulated. At least in the US. There are some state and federal laws but it’s mostly Visa, Discover, and other cc companies that regulate and develop these standards. They have the teeth to stop all your credit card processing if you don’t meet their requirements. Frankly, they actually do have decent security protocols and practices.
They take it seriously because they really don’t want the government to mess with processing fees and whatever else makes them money. In some ways I’d rather it be regulated, but the current gov shouldn’t be trusted with anything.
Really? And did they self regulate their fees? Oh wait no, it took EU enforcement to cut down their fees and stop businesses passing them onto customers. The EU also enforced more security regulation, and more use of those by the banks themselves using these credit card processors who washed their hands of levels of security
What’s the deal with these shitty comments? Every time I say anything on this platform it’s the same reddit bullshit. Always trying to checkmate someone and always aggressive questions that are really statements calling me an asshole.
I didn’t make capitalism or credit cards or regulations. I was just trying to add content. I’m all for the EU developing actual protections for consumers, but I guess I’m a dipshit for leaving a comment and trying to interact. Sorry. I won’t interrupt the circle jerk again.
Game content rating boards work (ESRB, PEGI, CERO, etc.). The difference here is there’s no pressure from the digital storefronts. They don’t have the same taboos on gambling that brick-and-mortar stores had on sex and violence in video games back when they started up.
Very similar to that for films, the rating board process mostly regulates games in development. In the US, for example, the AO rating will prevent your game from being sold at mass market storefronts. When your game has borderline content, it’s a back-and-forth process that’s resolved before release.
While I agree regulation must be enforced, let’s not forget that if a kid is playing on a phone that has a credit card saved, is enterely their parents’ fault.
And same if the kid has access to the card itself.
Laws to regulate lootboxes are a must, and I believe this kind of products should be treated as gambling. But FFS, it’s your kid, take some responsibility on what they play and what they buy. A 10 years-old can’t open a bank account or a credit card by themselves, so the card is their parents’. You are doing something very wrong as a parent if your kid can dispose of your credit cards unchecked and freely.
Kids have plenty of ways to get access to lootboxes that aren't gated by a credit card, not to mention these games tend to blur the line for paid lootboxes by giving "free" in game premium currencies. Most of these games are fully aware it's a kid playing, they just turn a blind eye because it profits them.
This whole personal responsibility is the same shit that the plastic industry has managed to pull, they are the ones doing it and they are the ones profiting from it, the responsibility is on them to make sure kids aren't playing their games.
Fuck that, kids are kids. The companies are responsible for being able to easily roll back invalid loot box purchases if we allow them to exist in the first place.
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